XferLoad.h 2.8 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273
  1. /*
  2. ** Command & Conquer Generals(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. ////////////////////////////////////////////////////////////////////////////////
  19. // //
  20. // (c) 2001-2003 Electronic Arts Inc. //
  21. // //
  22. ////////////////////////////////////////////////////////////////////////////////
  23. // FILE: XferLoad.h ///////////////////////////////////////////////////////////////////////////////
  24. // Author: Colin Day, February 2002
  25. // Desc: Xfer hard disk read implementation
  26. ///////////////////////////////////////////////////////////////////////////////////////////////////
  27. #pragma once
  28. #ifndef __XFER_LOAD_H_
  29. #define __XFER_LOAD_H_
  30. // USER INCLUDES //////////////////////////////////////////////////////////////////////////////////
  31. #include <stdio.h>
  32. #include "Common/Xfer.h"
  33. // FOWARD REFERNCES ///////////////////////////////////////////////////////////////////////////////
  34. class Snapshot;
  35. //-------------------------------------------------------------------------------------------------
  36. //-------------------------------------------------------------------------------------------------
  37. class XferLoad : public Xfer
  38. {
  39. public:
  40. XferLoad( void );
  41. virtual ~XferLoad( void );
  42. virtual void open( AsciiString identifier ); ///< open file for writing
  43. virtual void close( void ); ///< close file
  44. virtual Int beginBlock( void ); ///< read placeholder block size
  45. virtual void endBlock( void ); ///< reading an end block is a no-op
  46. virtual void skip( Int dataSize ); ///< skip forward dataSize bytes in file
  47. virtual void xferSnapshot( Snapshot *snapshot ); ///< entry point for xfering a snapshot
  48. // xfer methods
  49. virtual void xferAsciiString( AsciiString *asciiStringData ); ///< xfer ascii string (need our own)
  50. virtual void xferUnicodeString( UnicodeString *unicodeStringData ); ///< xfer unicode string (need our own);
  51. protected:
  52. virtual void xferImplementation( void *data, Int dataSize ); ///< the xfer implementation
  53. FILE * m_fileFP; ///< pointer to file
  54. };
  55. #endif // __XFER_LOAD_H_