crc.h 1.7 KB

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  1. /*
  2. ** Command & Conquer Generals(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. ////////////////////////////////////////////////////////////////////////////////
  19. // //
  20. // (c) 2001-2003 Electronic Arts Inc. //
  21. // //
  22. ////////////////////////////////////////////////////////////////////////////////
  23. // CRC.h ///////////////////////////////////////////////////////////////
  24. // A class encapsulating CRC calculation
  25. // Author: Matthew D. Campbell, October 2001
  26. #pragma once
  27. #ifndef _CRC_H_
  28. #define _CRC_H_
  29. #include "Lib/BaseType.h"
  30. #include "winsock2.h" // for htonl
  31. class CRC
  32. {
  33. public:
  34. CRC() { crc = 0; }
  35. void computeCRC( const void *buf, Int len ); ///< Compute the CRC for a buffer, added into current CRC
  36. void clear( void ) { crc = 0; } ///< Clears the CRC to 0
  37. // UnsignedInt get( void ) { return htonl(crc); } ///< Get the combined CRC
  38. UnsignedInt get( void );
  39. private:
  40. void addCRC( UnsignedByte val ); ///< CRC a 4-byte block
  41. UnsignedInt crc;
  42. };
  43. #endif // _CRC_H_