| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116 |
- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- //----------------------------------------------------------------------------
- //
- // Westwood Studios Pacific.
- //
- // Confidential Information
- // Copyright(C) 2001 - All Rights Reserved
- //
- //----------------------------------------------------------------------------
- //
- // Project: WSYS Library
- //
- // Module: String
- //
- // File name: wsys/string.h
- //
- // Created: 11/02/01
- //
- //----------------------------------------------------------------------------
- #pragma once
- #ifndef __WSYS_STRING_H
- #define __WSYS_STRING_H
- //----------------------------------------------------------------------------
- // Includes
- //----------------------------------------------------------------------------
- #include "Lib/BaseType.h"
- //----------------------------------------------------------------------------
- // Forward References
- //----------------------------------------------------------------------------
- //----------------------------------------------------------------------------
- // Type Defines
- //----------------------------------------------------------------------------
- class WSYS_String
- {
- protected:
- Char *m_data; ///< actual string data
- public:
- explicit WSYS_String(const Char *string = NULL);
- ~WSYS_String();
- // operators
- Bool operator== (const char *rvalue) const;
- Bool operator!= (const char *rvalue) const;
- const WSYS_String& operator= (const WSYS_String &string);
- const WSYS_String& operator= (const Char *string);
- const WSYS_String& operator+= (const WSYS_String &string);
- const WSYS_String& operator+= (const Char *string);
- friend WSYS_String operator+ (const WSYS_String &string1, const WSYS_String &string2);
- friend WSYS_String operator+ (const Char *string1, const WSYS_String &string2);
- friend WSYS_String operator+ (const WSYS_String &string1, const Char *string2);
- const Char & operator[] (Int index) const;
- Char & operator[] (Int index);
- operator const Char * (void) const;
- operator Char * (void) const ;
- // methods
- void makeUpperCase( void );
- void makeLowerCase( void );
- Int length(void) const;
- Bool isEmpty(void) const;
- Int _cdecl format(const Char *format, ...);
- void set( const Char *string );
- Char* get( void ) const;
- };
- //----------------------------------------------------------------------------
- // Inlining
- //----------------------------------------------------------------------------
- inline Char* WSYS_String::get( void ) const { return m_data;};
- inline const Char& WSYS_String::operator[] (Int index) const{ return m_data[index];};
- inline Char& WSYS_String::operator[] (Int index) { return m_data[index];};
- inline WSYS_String::operator const Char * (void) const { return m_data;};
- inline WSYS_String::operator Char * (void) const {return m_data;};
- #endif // __WSYS_STRING_H
|