GameWindowID.h 3.3 KB

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  1. /*
  2. ** Command & Conquer Generals(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. ////////////////////////////////////////////////////////////////////////////////
  19. // //
  20. // (c) 2001-2003 Electronic Arts Inc. //
  21. // //
  22. ////////////////////////////////////////////////////////////////////////////////
  23. // FILE: GameWindowID.h ///////////////////////////////////////////////////////
  24. //-----------------------------------------------------------------------------
  25. //
  26. // Westwood Studios Pacific.
  27. //
  28. // Confidential Information
  29. // Copyright (C) 2001 - All Rights Reserved
  30. //
  31. //-----------------------------------------------------------------------------
  32. //
  33. // Project: RTS3
  34. //
  35. // File name: GameWindowID.h
  36. //
  37. // Created: Colin Day, July 2001
  38. //
  39. // Desc: Game window ID definitions, this is so we can uniquely
  40. // identify any window in the game and pass messages from
  41. // anywhere to anywhere else instantly
  42. //
  43. //-----------------------------------------------------------------------------
  44. ///////////////////////////////////////////////////////////////////////////////
  45. #pragma once
  46. #ifndef __GAMEWINDOWID_H_
  47. #define __GAMEWINDOWID_H_
  48. // SYSTEM INCLUDES ////////////////////////////////////////////////////////////
  49. // USER INCLUDES //////////////////////////////////////////////////////////////
  50. // FORWARD REFERENCES /////////////////////////////////////////////////////////
  51. // TYPE DEFINES ///////////////////////////////////////////////////////////////
  52. #define GWID_INVALID 0
  53. #define GWID_SIDEBAR 100
  54. #define GWID_SIDEBAR_1 101
  55. #define GWID_SIDEBAR_2 102
  56. #define GWID_SIDEBAR_3 103
  57. #define GWID_SIDEBAR_4 104
  58. #define GWID_SIDEBAR_5 105
  59. #define GWID_SIDEBAR_6 106
  60. #define GWID_SIDEBAR_7 107
  61. #define GWID_SIDEBAR_8 108
  62. #define GWID_SIDEBAR_9 109
  63. #define GWID_SIDEBAR_10 110
  64. #define GWID_SIDEBAR_11 111
  65. #define GWID_SIDEBAR_12 112
  66. #define GWID_SIDEBAR_TAB_1 151
  67. #define GWID_SIDEBAR_TAB_2 152
  68. #define GWID_SIDEBAR_TAB_3 153
  69. #define GWID_SIDEBAR_TAB_4 154
  70. #define GWID_SIDEBAR_RADAR 175
  71. // INLINING ///////////////////////////////////////////////////////////////////
  72. // EXTERNALS //////////////////////////////////////////////////////////////////
  73. #endif // __GAMEWINDOWID_H_