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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: MiniLog.cpp ///////////////////////////////////////////////////////////
- // Alternative logging
- // Author: Matthew D. Campbell, January 2003
- ////////////////////////////////////////////////////////////////////////////////
- #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine
- #include "Common/MiniLog.h"
- #ifdef DEBUG_LOGGING
- LogClass::LogClass(const char *fname)
- {
- char buffer[ _MAX_PATH ];
- GetModuleFileName( NULL, buffer, sizeof( buffer ) );
- char *pEnd = buffer + strlen( buffer );
- while( pEnd != buffer )
- {
- if( *pEnd == '\\' )
- {
- *pEnd = 0;
- break;
- }
- pEnd--;
- }
- AsciiString fullPath;
- fullPath.format("%s\\%s", buffer, fname);
- m_fp = fopen(fullPath.str(), "wt");
- }
- LogClass::~LogClass()
- {
- if (m_fp)
- {
- fclose(m_fp);
- }
- }
- void LogClass::log(const char *fmt, ...)
- {
- static char buf[1024];
- static Int lastFrame = 0;
- static Int lastIndex = 0;
- if (lastFrame != TheGameLogic->getFrame())
- {
- lastFrame = TheGameLogic->getFrame();
- lastIndex = 0;
- }
- va_list va;
- va_start( va, fmt );
- _vsnprintf(buf, 1024, fmt, va );
- buf[1023] = 0;
- va_end( va );
- char *tmp = buf;
- while (tmp && *tmp)
- {
- if (*tmp == '\r' || *tmp == '\n')
- {
- *tmp = ' ';
- }
- ++tmp;
- }
- fprintf(m_fp, "%d:%d %s\n", lastFrame, lastIndex++, buf);
- fflush(m_fp);
- }
- #endif // DEBUG_LOGGING
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