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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: UnicodeString.cpp
- //-----------------------------------------------------------------------------
- //
- // Westwood Studios Pacific.
- //
- // Confidential Information
- // Copyright (C) 2001 - All Rights Reserved
- //
- //-----------------------------------------------------------------------------
- //
- // Project: RTS3
- //
- // File name: UnicodeString.cpp
- //
- // Created: Steven Johnson, October 2001
- //
- // Desc: General-purpose string classes
- //
- //-----------------------------------------------------------------------------
- ///////////////////////////////////////////////////////////////////////////////
- #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine
- #include "Common/CriticalSection.h"
- #ifdef _INTERNAL
- // for occasional debugging...
- //#pragma optimize("", off)
- //#pragma MESSAGE("************************************** WARNING, optimization disabled for debugging purposes")
- #endif
- // -----------------------------------------------------
- /*static*/ UnicodeString UnicodeString::TheEmptyString;
- // -----------------------------------------------------
- #ifdef _DEBUG
- void UnicodeString::validate() const
- {
- if (!m_data) return;
- DEBUG_ASSERTCRASH(m_data->m_refCount > 0, ("m_refCount is zero"));
- DEBUG_ASSERTCRASH(m_data->m_numCharsAllocated > 0, ("m_numCharsAllocated is zero"));
- DEBUG_ASSERTCRASH(wcslen(m_data->peek())+1 <= m_data->m_numCharsAllocated,("str is too long for storage"));
- }
- #endif
- // -----------------------------------------------------
- UnicodeString::UnicodeString(const UnicodeString& stringSrc) : m_data(stringSrc.m_data)
- {
- ScopedCriticalSection scopedCriticalSection(TheUnicodeStringCriticalSection);
- if (m_data)
- ++m_data->m_refCount;
- validate();
- }
- // -----------------------------------------------------
- void UnicodeString::ensureUniqueBufferOfSize(int numCharsNeeded, Bool preserveData, const WideChar* strToCopy, const WideChar* strToCat)
- {
- validate();
- if (m_data &&
- m_data->m_refCount == 1 &&
- m_data->m_numCharsAllocated >= numCharsNeeded)
- {
- // no buffer manhandling is needed (it's already large enough, and unique to us)
- if (strToCopy)
- wcscpy(m_data->peek(), strToCopy);
- if (strToCat)
- wcscat(m_data->peek(), strToCat);
- return;
- }
- int minBytes = sizeof(UnicodeStringData) + numCharsNeeded*sizeof(WideChar);
- if (minBytes > MAX_LEN)
- throw ERROR_OUT_OF_MEMORY;
- int actualBytes = TheDynamicMemoryAllocator->getActualAllocationSize(minBytes);
- UnicodeStringData* newData = (UnicodeStringData*)TheDynamicMemoryAllocator->allocateBytesDoNotZero(actualBytes, "STR_UnicodeString::ensureUniqueBufferOfSize");
- newData->m_refCount = 1;
- newData->m_numCharsAllocated = (actualBytes - sizeof(UnicodeStringData))/sizeof(WideChar);
- #if defined(_DEBUG) || defined(_INTERNAL)
- newData->m_debugptr = newData->peek(); // just makes it easier to read in the debugger
- #endif
- if (m_data && preserveData)
- wcscpy(newData->peek(), m_data->peek());
- else
- newData->peek()[0] = 0;
- // do these BEFORE releasing the old buffer, so that self-copies
- // or self-cats will work correctly.
- if (strToCopy)
- wcscpy(newData->peek(), strToCopy);
- if (strToCat)
- wcscat(newData->peek(), strToCat);
- releaseBuffer();
- m_data = newData;
- validate();
- }
- // -----------------------------------------------------
- void UnicodeString::releaseBuffer()
- {
- ScopedCriticalSection scopedCriticalSection(TheUnicodeStringCriticalSection);
- validate();
- if (m_data)
- {
- if (--m_data->m_refCount == 0)
- {
- TheDynamicMemoryAllocator->freeBytes(m_data);
- }
- m_data = 0;
- }
- }
- // -----------------------------------------------------
- UnicodeString::UnicodeString(const WideChar* s) : m_data(0)
- {
- int len = wcslen(s);
- if (len)
- {
- ensureUniqueBufferOfSize(len + 1, false, s, NULL);
- }
- validate();
- }
- // -----------------------------------------------------
- void UnicodeString::set(const UnicodeString& stringSrc)
- {
- ScopedCriticalSection scopedCriticalSection(TheUnicodeStringCriticalSection);
- validate();
- if (&stringSrc != this)
- {
- releaseBuffer();
- m_data = stringSrc.m_data;
- if (m_data)
- ++m_data->m_refCount;
- }
- validate();
- }
- // -----------------------------------------------------
- void UnicodeString::set(const WideChar* s)
- {
- validate();
- if (!m_data || s != peek())
- {
- int len = s ? wcslen(s) : 0;
- if (len)
- {
- ensureUniqueBufferOfSize(len + 1, false, s, NULL);
- }
- else
- {
- releaseBuffer();
- }
- }
- validate();
- }
- // -----------------------------------------------------
- WideChar* UnicodeString::getBufferForRead(Int len)
- {
- validate();
- DEBUG_ASSERTCRASH(len>0, ("No need to allocate 0 len strings."));
- ensureUniqueBufferOfSize(len + 1, false, NULL, NULL);
- validate();
- return peek();
- }
- // -----------------------------------------------------
- void UnicodeString::translate(const AsciiString& stringSrc)
- {
- validate();
- /// @todo srj put in a real translation here; this will only work for 7-bit ascii
- clear();
- Int len = stringSrc.getLength();
- for (Int i = 0; i < len; i++)
- concat((WideChar)stringSrc.getCharAt(i));
- validate();
- }
- // -----------------------------------------------------
- void UnicodeString::concat(const WideChar* s)
- {
- validate();
- int addlen = wcslen(s);
- if (addlen == 0)
- return; // my, that was easy
- if (m_data)
- {
- ensureUniqueBufferOfSize(getLength() + addlen + 1, true, NULL, s);
- }
- else
- {
- set(s);
- }
- validate();
- }
- // -----------------------------------------------------
- void UnicodeString::trim()
- {
- validate();
- if (m_data)
- {
- const WideChar *c = peek();
- // Strip leading white space from the string.
- while (c && iswspace(*c))
- {
- c++;
- }
- if (c != peek())
- {
- set(c);
- }
- if (m_data) // another check, because the previous set() could erase m_data
- {
- // Clip trailing white space from the string.
- int len = wcslen(peek());
- for (int index = len-1; index >= 0; index--)
- {
- if (iswspace(getCharAt(index)))
- {
- removeLastChar();
- }
- else
- {
- break;
- }
- }
- }
- }
- validate();
- }
- // -----------------------------------------------------
- void UnicodeString::removeLastChar()
- {
- validate();
- if (m_data)
- {
- int len = wcslen(peek());
- if (len > 0)
- {
- ensureUniqueBufferOfSize(len+1, true, NULL, NULL);
- peek()[len - 1] = 0;
- }
- }
- validate();
- }
- // -----------------------------------------------------
- void UnicodeString::format(UnicodeString format, ...)
- {
- validate();
- va_list args;
- va_start(args, format);
- format_va(format, args);
- va_end(args);
- validate();
- }
- // -----------------------------------------------------
- void UnicodeString::format(const WideChar* format, ...)
- {
- validate();
- va_list args;
- va_start(args, format);
- format_va(format, args);
- va_end(args);
- validate();
- }
- // -----------------------------------------------------
- void UnicodeString::format_va(const UnicodeString& format, va_list args)
- {
- validate();
- WideChar buf[MAX_FORMAT_BUF_LEN];
- if (_vsnwprintf(buf, sizeof(buf)/sizeof(WideChar)-1, format.str(), args) < 0)
- throw ERROR_OUT_OF_MEMORY;
- set(buf);
- validate();
- }
- // -----------------------------------------------------
- void UnicodeString::format_va(const WideChar* format, va_list args)
- {
- validate();
- WideChar buf[MAX_FORMAT_BUF_LEN];
- if (_vsnwprintf(buf, sizeof(buf)/sizeof(WideChar)-1, format, args) < 0)
- throw ERROR_OUT_OF_MEMORY;
- set(buf);
- validate();
- }
- //-----------------------------------------------------------------------------
- Bool UnicodeString::nextToken(UnicodeString* tok, UnicodeString delimiters)
- {
- if (this->isEmpty() || tok == this)
- return false;
- if (delimiters.isEmpty())
- delimiters = UnicodeString(L" \t\n\r");
- Int offset;
- offset = wcsspn(peek(), delimiters.str());
- WideChar* start = peek() + offset;
- offset = wcscspn(start, delimiters.str());
- WideChar* end = start + offset;
- if (end > start)
- {
- Int len = end - start;
- WideChar* tmp = tok->getBufferForRead(len + 1);
- memcpy(tmp, start, len*2);
- tmp[len] = 0;
- this->set(end);
- return true;
- }
- else
- {
- this->clear();
- tok->clear();
- return false;
- }
- }
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