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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- //----------------------------------------------------------------------------
- //
- // Westwood Studios Pacific.
- //
- // Confidential Information
- // Copyright (C) 2001 - All Rights Reserved
- //
- //----------------------------------------------------------------------------
- //
- // Project: Generals
- //
- // Module: Game Engine DEvice Win32 Common
- //
- // File name: Win32Device/Common/Win32CDManager.h
- //
- // Created: 11/26/01 TR
- //
- //----------------------------------------------------------------------------
- #pragma once
- #ifndef _WIN32DEVICE_COMMON_WIN32CDMANAGER_H_
- #define _WIN32DEVICE_COMMON_WIN32CDMANAGER_H_
- //----------------------------------------------------------------------------
- // Includes
- //----------------------------------------------------------------------------
- #include "Common/CDManager.h"
- //----------------------------------------------------------------------------
- // Forward References
- //----------------------------------------------------------------------------
- //----------------------------------------------------------------------------
- // Type Defines
- //----------------------------------------------------------------------------
- //===============================
- // Win32CDDrive
- //===============================
- class Win32CDDrive : public CDDrive
- {
- public:
- Win32CDDrive();
- virtual ~Win32CDDrive();
- virtual void refreshInfo( void ); ///< Update drive with least
- };
- //===============================
- // Win32CDManager
- //===============================
- class Win32CDManager : public CDManager
- {
- public:
- Win32CDManager();
- virtual ~Win32CDManager();
- // sub system operations
- virtual void init( void );
- virtual void update( void );
- virtual void reset( void );
- virtual void refreshDrives( void ); ///< Refresh drive info
- protected:
- virtual CDDriveInterface* createDrive( void );
- };
- //----------------------------------------------------------------------------
- // Inlining
- //----------------------------------------------------------------------------
- #endif // _WIN32DEVICE_COMMON_WIN32CDMANAGER_H_
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