| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546 |
- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- ///// Win32LocalFile.h ///////////////////////////
- // Bryan Cleveland, August 2002
- //////////////////////////////////////////////////
- #pragma once
- #ifndef __WIN32LOCALFILE_H
- #define __WIN32LOCALFILE_H
- #include "Common/LocalFile.h"
- class Win32LocalFile : public LocalFile
- {
- MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE(Win32LocalFile, "Win32LocalFile")
- public:
- Win32LocalFile();
- //virtual ~Win32LocalFile();
- protected:
- };
- #endif // __WIN32LOCALFILE_H
|