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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- //----------------------------------------------------------------------------
- //
- // Westwood Studios Pacific.
- //
- // Confidential Information
- // Copyright (C) 2001 - All Rights Reserved
- //
- //----------------------------------------------------------------------------
- //
- // Project: Generals
- //
- // Module: Game Engine Device Win32 Common
- //
- // File name: Win32CDManager.cpp
- //
- // Created: 11/26/01 TR
- //
- //----------------------------------------------------------------------------
- //----------------------------------------------------------------------------
- // Includes
- //----------------------------------------------------------------------------
- #include "windows.h"
- #include "Common/GameMemory.h"
- #include "Common/FileSystem.h"
- #include "Win32DEvice/Common/Win32CDManager.h"
- //----------------------------------------------------------------------------
- // Externals
- //----------------------------------------------------------------------------
- //----------------------------------------------------------------------------
- // Defines
- //----------------------------------------------------------------------------
- //----------------------------------------------------------------------------
- // Private Types
- //----------------------------------------------------------------------------
- //----------------------------------------------------------------------------
- // Private Data
- //----------------------------------------------------------------------------
- //----------------------------------------------------------------------------
- // Public Data
- //----------------------------------------------------------------------------
- //----------------------------------------------------------------------------
- // Private Prototypes
- //----------------------------------------------------------------------------
- //----------------------------------------------------------------------------
- // Private Functions
- //----------------------------------------------------------------------------
- //----------------------------------------------------------------------------
- // Public Functions
- //----------------------------------------------------------------------------
- CDManagerInterface* CreateCDManager( void )
- {
- return NEW Win32CDManager;
- }
- //============================================================================
- // Win32CDDrive::Win32CDDrive
- //============================================================================
- Win32CDDrive::Win32CDDrive()
- {
- }
- //============================================================================
- // Win32CDDrive::~Win32CDDrive
- //============================================================================
- Win32CDDrive::~Win32CDDrive()
- {
- }
- //============================================================================
- // Win32CDDrive::refreshInfo
- //============================================================================
- void Win32CDDrive::refreshInfo( void )
- {
- Bool mayRequireUpdate = (m_disk != CD::NO_DISK);
- Char volName[1024];
- // read the volume info
- if ( GetVolumeInformation( m_drivePath.str(), volName, sizeof(volName) -1, NULL, NULL, NULL, NULL, 0 ))
- {
- m_diskName = volName;
- m_disk = CD::UNKNOWN_DISK;
- }
- else
- {
- m_diskName.clear();
- m_disk = CD::NO_DISK;
-
- if (mayRequireUpdate)
- TheFileSystem->unloadMusicFilesFromCD();
- }
- // This is an override, not an extension of CDDrive
- }
- //============================================================================
- // Win32CDManager::Win32CDManager
- //============================================================================
- Win32CDManager::Win32CDManager()
- {
- }
- //============================================================================
- // Win32CDManager::~Win32CDManager
- //============================================================================
- Win32CDManager::~Win32CDManager()
- {
- }
- //============================================================================
- // Win32CDManager::init
- //============================================================================
- void Win32CDManager::init( void )
- {
- CDManager::init(); // init base classes
- destroyAllDrives();
- // detect CD Drives
- for ( Char driveLetter = 'a'; driveLetter <= 'z'; driveLetter++ )
- {
- AsciiString drivePath;
- drivePath.format( "%c:\\", driveLetter );
- if ( GetDriveType( drivePath.str() ) == DRIVE_CDROM )
- {
- newDrive( drivePath.str() );
- }
- }
- refreshDrives();
- }
- //============================================================================
- // Win32CDManager::update
- //============================================================================
- void Win32CDManager::update( void )
- {
- CDManager::update();
- }
- //============================================================================
- // Win32CDManager::reset
- //============================================================================
- void Win32CDManager::reset( void )
- {
- CDManager::reset();
- }
- //============================================================================
- // Win32CDManager::createDrive
- //============================================================================
- CDDriveInterface* Win32CDManager::createDrive( void )
- {
- return NEW Win32CDDrive;
- }
- //============================================================================
- // Win32CDManager::refreshDrives
- //============================================================================
- void Win32CDManager::refreshDrives( void )
- {
- CDManager::refreshDrives();
- }
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