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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // Copyright (C) Electronic Arts Canada Inc. 1995-2002. All rights reserved.
- /* ABSTRACT */
- /*------------------------------------------------------------------*/
- /* */
- /* BTree - Binary Tree Codex */
- /* */
- /* by FrANK G. Barchard, EAC */
- /* */
- /*------------------------------------------------------------------*/
- /* */
- /* Version Date SE History: */
- /* ------- ---- -- -------- */
- /* 1.00 950108 FB BTree codex based on hufftree and ref codex */
- /* 1.01 970117 FB encode check index before going off array */
- /* 1.02 020716 FB allocate percentage more buffer for large files*/
- /* */
- /*------------------------------------------------------------------*/
- /* */
- /* Module Notes: */
- /* ------------- */
- /* Reentrant */
- /* Files: btrread.c btrwrite.c btrcodex.h */
- /* */
- /*------------------------------------------------------------------*/
- /* */
- /* Format Notes: */
- /* ------------- */
- /* BTree is an EA proprietary compression scheme by Frank Barchard. */
- /* Each byte is either a raw byte (leaf) or node that points to */
- /* 2 other nodes. Each node is either a simple byte or 2 nodes. */
- /* The stream is simple bytes and uses bytes for nodes that werent */
- /* used in the original file. */
- /* */
- /* BTREE (fb6) header format: */
- /* -------------------------- */
- /* */
- /* offset bytes notes */
- /* id 0 2 id is 46fb */
- /* ulen 2 3 total unpacked len */
- /* ilen* 2/5 3 unpacked len for this file */
- /* clue 5/8 1 */
- /* nodes 6/9 1 number of nodes */
- /* { */
- /* node 7/10+3n 1 */
- /* left 8/11+3n 1 */
- /* right 9/12+3n 1 */
- /* } */
- /* */
- /* [packed data] */
- /* [explicitely packed last byte] */
- /* */
- /* * present if composite packed */
- /* */
- /*------------------------------------------------------------------*/
- /* END ABSTRACT */
- #include <string.h>
- #include "codex.h"
- #include "btreecodex.h"
- /****************************************************************/
- /* Information Functions */
- /****************************************************************/
- CODEXABOUT *GCALL BTREE_about(void)
- {
- CODEXABOUT* info;
- info = (CODEXABOUT*) galloc(sizeof(CODEXABOUT));
- if (info)
- {
- memset(info, 0, sizeof(CODEXABOUT));
- info->signature = QMAKEID('B','T','R','E');
- info->size = sizeof(CODEXABOUT);
- info->version = 200; /* codex version number (200) */
- info->decode = 1; /* supports decoding */
- info->encode = 1; /* supports encoding */
- info->size32 = 0; /* supports 32 bit size field */
- strcpy(info->versionstr, "1.02"); /* version # */
- strcpy(info->shorttypestr, "btr"); /* type */
- strcpy(info->longtypestr, "BTree"); /* longtype */
- }
- return(info);
- }
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