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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : WW3D *
- * *
- * $Archive:: /Commando/Code/ww3d2/framgrab.h $*
- * *
- * Author:: Greg Hjelstrom *
- * *
- * $Modtime:: 1/08/01 10:04a $*
- * *
- * $Revision:: 1 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef FRAMEGRAB_H
- #define FRAMEGRAB_H
- #ifndef ALWAYS_H
- #include "always.h"
- #endif
- #if defined (_MSC_VER)
- #pragma warning (push, 3) // (gth) system headers complain at warning level 4...
- #endif
- #ifndef _WINDOWS_
- #include "windows.h"
- #endif
- #ifndef _INC_WINDOWSX
- #include "windowsx.h"
- #endif
- #ifndef _INC_VFW
- #include "vfw.h"
- #endif
- #if defined (_MSC_VER)
- #pragma warning (pop)
- #endif
- // FramGrab.h: interface for the FrameGrabClass class.
- //
- //////////////////////////////////////////////////////////////////////
- class FrameGrabClass
- {
- public:
- enum MODE {
- RAW,
- AVI
- };
- // depending on which mode you select, it will produce either frames or an AVI.
- FrameGrabClass(const char *filename, MODE mode, int width, int height, int bitdepth, float framerate );
- virtual ~FrameGrabClass();
- void ConvertGrab(void *BitmapPointer);
- void Grab(void *BitmapPointer);
- long * GetBuffer() { return Bitmap; }
- float GetFrameRate() { return FrameRate; }
- protected:
- const char *Filename;
- float FrameRate;
- MODE Mode;
- long Counter; // used for incrementing filename cunter, etc.
- void GrabAVI(void *BitmapPointer);
- void GrabRawFrame(void *BitmapPointer);
- // avi settings
- PAVIFILE AVIFile;
- long *Bitmap;
- PAVISTREAM Stream;
- AVISTREAMINFO AVIStreamInfo;
- BITMAPINFOHEADER BitmapInfoHeader;
- // general purpose cleanup routine
- void CleanupAVI();
- // convert the SR image into AVI byte ordering
- void ConvertFrame(void *BitmapPointer);
- };
- #endif
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