| 123456789101112131415161718192021222324252627282930313233343536373839404142 |
- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef DX8_MISSING_TEXTURE_H
- #define DX8_MISSING_TEXTURE_H
- #include "always.h"
- struct IDirect3DTexture8;
- struct IDirect3DSurface8;
- class MissingTexture
- {
- public:
- static void _Init();
- static void _Deinit();
- static IDirect3DTexture8* _Get_Missing_Texture(); // Return a reference to missing texture
- static IDirect3DSurface8* _Create_Missing_Surface(); // Create new surface which contain missing texture image
- };
- #endif // DX8_MISSING_TEXTURE
|