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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef TEXTURETHUMBNAIL_H
- #define TEXTURETHUMBNAIL_H
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #include "always.h"
- #include "wwstring.h"
- // ----------------------------------------------------------------------------
- class ThumbnailClass
- {
- StringClass Name;
- unsigned char* Bitmap;
- unsigned Width;
- unsigned Height;
- bool Allocated; // if true, destructor will free the memory
- public:
- ThumbnailClass(const char* name, unsigned char* bitmap, unsigned w, unsigned h, bool allocated);
- ThumbnailClass(const StringClass& filename);
- ~ThumbnailClass();
- unsigned char* Peek_Bitmap() { return Bitmap; }
- unsigned Get_Width() const { return Width; }
- unsigned Get_Height() const { return Height; }
- const StringClass& Get_Name() const { return Name; }
- static ThumbnailClass* Peek_Instance(const StringClass& name);
- static void Init();
- static void Deinit();
- };
- // ----------------------------------------------------------------------------
- #endif
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