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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : wwaudio *
- * *
- * $Archive:: /Commando/Code/WWAudio/sound3dhandle.cpp $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 8/23/01 4:54p $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "sound3dhandle.h"
- #include "audiblesound.h"
- //////////////////////////////////////////////////////////////////////
- //
- // Sound3DHandleClass
- //
- //////////////////////////////////////////////////////////////////////
- Sound3DHandleClass::Sound3DHandleClass (void) :
- SampleHandle ((H3DSAMPLE)INVALID_MILES_HANDLE)
- {
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // ~Sound3DHandleClass
- //
- //////////////////////////////////////////////////////////////////////
- Sound3DHandleClass::~Sound3DHandleClass (void)
- {
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Initialize
- //
- //////////////////////////////////////////////////////////////////////
- void
- Sound3DHandleClass::Initialize (SoundBufferClass *buffer)
- {
- SoundHandleClass::Initialize (buffer);
- if (SampleHandle != (H3DSAMPLE)INVALID_MILES_HANDLE && Buffer != NULL) {
- //
- // Configure the 3D sample
- //
- U32 success = ::AIL_set_3D_sample_file (SampleHandle, Buffer->Get_Raw_Buffer ());
- S32 test1 = 0;
- S32 test2 = 0;
- Get_Sample_MS_Position (&test1, &test2);
-
- //
- // Check for success
- //
- WWASSERT (success != 0);
- if (success == 0) {
- WWDEBUG_SAY (("WWAudio: Couldn't set 3d sample file. Reason %s\r\n", ::AIL_last_error ()));
- }
- }
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Start_Sample
- //
- //////////////////////////////////////////////////////////////////////
- void
- Sound3DHandleClass::Start_Sample (void)
- {
- if (SampleHandle != (H3DSAMPLE)INVALID_MILES_HANDLE) {
- ::AIL_start_3D_sample (SampleHandle);
- }
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Stop_Sample
- //
- //////////////////////////////////////////////////////////////////////
- void
- Sound3DHandleClass::Stop_Sample (void)
- {
- if (SampleHandle != (H3DSAMPLE)INVALID_MILES_HANDLE) {
- ::AIL_stop_3D_sample (SampleHandle);
- }
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Resume_Sample
- //
- //////////////////////////////////////////////////////////////////////
- void
- Sound3DHandleClass::Resume_Sample (void)
- {
- if (SampleHandle != (H3DSAMPLE)INVALID_MILES_HANDLE) {
- ::AIL_resume_3D_sample (SampleHandle);
- }
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // End_Sample
- //
- //////////////////////////////////////////////////////////////////////
- void
- Sound3DHandleClass::End_Sample (void)
- {
- if (SampleHandle != (H3DSAMPLE)INVALID_MILES_HANDLE) {
- ::AIL_end_3D_sample (SampleHandle);
- }
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Set_Sample_Pan
- //
- //////////////////////////////////////////////////////////////////////
- void
- Sound3DHandleClass::Set_Sample_Pan (S32 /*pan*/)
- {
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Get_Sample_Pan
- //
- //////////////////////////////////////////////////////////////////////
- S32
- Sound3DHandleClass::Get_Sample_Pan (void)
- {
- return 64;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Set_Sample_Volume
- //
- //////////////////////////////////////////////////////////////////////
- void
- Sound3DHandleClass::Set_Sample_Volume (S32 volume)
- {
- if (SampleHandle != (H3DSAMPLE)INVALID_MILES_HANDLE) {
- ::AIL_set_3D_sample_volume (SampleHandle, volume);
- }
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Get_Sample_Volume
- //
- //////////////////////////////////////////////////////////////////////
- S32
- Sound3DHandleClass::Get_Sample_Volume (void)
- {
- S32 retval = 0;
- if (SampleHandle != (H3DSAMPLE)INVALID_MILES_HANDLE) {
- retval = ::AIL_3D_sample_volume (SampleHandle);
- }
- return retval;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Set_Sample_Loop_Count
- //
- //////////////////////////////////////////////////////////////////////
- void
- Sound3DHandleClass::Set_Sample_Loop_Count (U32 count)
- {
- if (SampleHandle != (H3DSAMPLE)INVALID_MILES_HANDLE) {
- ::AIL_set_3D_sample_loop_count (SampleHandle, count);
- }
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Get_Sample_Loop_Count
- //
- //////////////////////////////////////////////////////////////////////
- U32
- Sound3DHandleClass::Get_Sample_Loop_Count (void)
- {
- U32 retval = 0;
- if (SampleHandle != (H3DSAMPLE)INVALID_MILES_HANDLE) {
- retval = ::AIL_3D_sample_loop_count (SampleHandle);
- }
- return retval;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Set_Sample_MS_Position
- //
- //////////////////////////////////////////////////////////////////////
- void
- Sound3DHandleClass::Set_Sample_MS_Position (U32 ms)
- {
- if (SampleHandle != (H3DSAMPLE)INVALID_MILES_HANDLE) {
- WWASSERT (Buffer != NULL);
- U32 bytes_per_sec = (Buffer->Get_Rate () * Buffer->Get_Bits ()) >> 3;
- U32 bytes = (ms * bytes_per_sec) / 1000;
- bytes += (bytes & 1);
- ::AIL_set_3D_sample_offset (SampleHandle, bytes);
- }
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Get_Sample_MS_Position
- //
- //////////////////////////////////////////////////////////////////////
- void
- Sound3DHandleClass::Get_Sample_MS_Position (S32 *len, S32 *pos)
- {
- if (SampleHandle != (H3DSAMPLE)INVALID_MILES_HANDLE) {
- WWASSERT (Buffer != NULL);
- if (pos != NULL) {
- U32 bytes = ::AIL_3D_sample_offset (SampleHandle);
- U32 bytes_per_sec = (Buffer->Get_Rate () * Buffer->Get_Bits ()) >> 3;
- U32 ms = (bytes * 1000) / bytes_per_sec;
- (*pos) = ms;
- }
- if (len != NULL) {
- U32 bytes = ::AIL_3D_sample_length (SampleHandle);
- U32 bytes_per_sec = (Buffer->Get_Rate () * Buffer->Get_Bits ()) >> 3;
- U32 ms = (bytes * 1000) / bytes_per_sec;
- (*len) = ms;
- }
- }
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Set_Sample_User_Data
- //
- //////////////////////////////////////////////////////////////////////
- void
- Sound3DHandleClass::Set_Sample_User_Data (S32 i, U32 val)
- {
- if (SampleHandle != (H3DSAMPLE)INVALID_MILES_HANDLE) {
- ::AIL_set_3D_object_user_data (SampleHandle, i, val);
- }
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Get_Sample_User_Data
- //
- //////////////////////////////////////////////////////////////////////
- U32
- Sound3DHandleClass::Get_Sample_User_Data (S32 i)
- {
- U32 retval = 0;
- if (SampleHandle != (H3DSAMPLE)INVALID_MILES_HANDLE) {
- retval = AIL_3D_object_user_data (SampleHandle, i);
- }
- return retval;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Get_Sample_Playback_Rate
- //
- //////////////////////////////////////////////////////////////////////
- S32
- Sound3DHandleClass::Get_Sample_Playback_Rate (void)
- {
- S32 retval = 0;
- if (SampleHandle != (H3DSAMPLE)INVALID_MILES_HANDLE) {
- retval = ::AIL_3D_sample_playback_rate (SampleHandle);
- }
- return retval;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Set_Sample_Playback_Rate
- //
- //////////////////////////////////////////////////////////////////////
- void
- Sound3DHandleClass::Set_Sample_Playback_Rate (S32 rate)
- {
- if (SampleHandle != (H3DSAMPLE)INVALID_MILES_HANDLE) {
- ::AIL_set_3D_sample_playback_rate (SampleHandle, rate);
- }
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // Set_Miles_Handle
- //
- //////////////////////////////////////////////////////////////////////
- void
- Sound3DHandleClass::Set_Miles_Handle (uint32 handle)
- {
- WWASSERT (SampleHandle == (H3DSAMPLE)INVALID_MILES_HANDLE);
- SampleHandle = (H3DSAMPLE)handle;
- return ;
- }
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