Registry.h 1.5 KB

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  1. /*
  2. ** Command & Conquer Generals(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. // Registry.h
  19. // Simple interface for storing/retreiving registry values
  20. // Author: Matthew D. Campbell, December 2001
  21. #pragma once
  22. #ifndef __WWDOWNLOAD_REGISTRY_H__
  23. #define __WWDOWNLOAD_REGISTRY_H__
  24. #include <string>
  25. /**
  26. * Get a string from the registry
  27. */
  28. bool GetStringFromRegistry(std::string path, std::string key, std::string& val);
  29. /**
  30. * Get an unsigned int from the registry
  31. */
  32. bool GetUnsignedIntFromRegistry(std::string path, std::string key, unsigned int& val);
  33. /**
  34. * Store a string in the registry - returns true on success
  35. */
  36. bool SetStringInRegistry(std::string path, std::string key, std::string val);
  37. /**
  38. * Store an unsigned int in the registry - returns true on success
  39. */
  40. bool SetUnsignedIntInRegistry(std::string path, std::string key, unsigned int val);
  41. #endif // __WWDOWNLOAD_REGISTRY_H__