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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : WWMath *
- * *
- * $Archive:: /Commando/Code/wwmath/aaplane.h $*
- * *
- * Author:: Greg Hjelstrom *
- * *
- * $Modtime:: 5/19/00 3:12p $*
- * *
- * $Revision:: 8 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef AAPLANE_H
- #define AAPLANE_H
- #include "always.h"
- #include "vector3.h"
- /*
- ** This class is used to describe an "axis-aligned" plane. I.e, the normal
- ** of the plane is one of the three coordinate axes.
- */
- class AAPlaneClass
- {
- public:
- enum AxisEnum { XNORMAL = 0, YNORMAL = 1, ZNORMAL = 2 };
- AAPlaneClass(void) { }
- AAPlaneClass(AxisEnum normal,float dist) : Normal(normal),Dist(dist) { }
- void Set(AxisEnum normal,float dist);
- void Get_Normal(Vector3 * normal) const;
- public:
- AxisEnum Normal;
- float Dist;
- };
- inline void AAPlaneClass::Set(AxisEnum normal,float dist)
- {
- Normal = normal;
- Dist = dist;
- }
- inline void AAPlaneClass::Get_Normal(Vector3 * normal) const
- {
- normal->Set(0,0,0);
- (*normal)[Normal] = 1.0f;
- }
- #endif
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