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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : WWSaveLoad *
- * *
- * $Archive:: /Commando/Code/wwsaveload/definitionmgr.h $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 8/24/01 5:13p $*
- * *
- * $Revision:: 24 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef __DEFINITION_MGR_H
- #define __DEFINITION_MGR_H
- #include "always.h"
- #include "saveload.h"
- #include "saveloadsubsystem.h"
- #include "saveloadids.h"
- #include "wwdebug.h"
- #include "wwstring.h"
- #include "hashtemplate.h"
- #include "vector.h"
- // Forward declarations
- class DefinitionClass;
- //////////////////////////////////////////////////////////////////////////////////
- // Global declarations
- //////////////////////////////////////////////////////////////////////////////////
- extern class DefinitionMgrClass _TheDefinitionMgr;
- //////////////////////////////////////////////////////////////////////////////////
- //
- // DefinitionMgrClass
- //
- //////////////////////////////////////////////////////////////////////////////////
- class DefinitionMgrClass : public SaveLoadSubSystemClass
- {
- public:
- /////////////////////////////////////////////////////////////////////
- // Public constructors/destructors
- /////////////////////////////////////////////////////////////////////
- DefinitionMgrClass (void);
- ~DefinitionMgrClass (void);
- /////////////////////////////////////////////////////////////////////
- // Public methods
- /////////////////////////////////////////////////////////////////////
- // From SaveLoadSubSystemClass
- virtual uint32 Chunk_ID (void) const;
-
- // Type identification
- static DefinitionClass * Find_Definition (uint32 id, bool twiddle = true);
- static DefinitionClass * Find_Named_Definition (const char *name, bool twiddle = true);
- static DefinitionClass * Find_Typed_Definition (const char *name, uint32 class_id, bool twiddle = true);
- static void List_Available_Definitions (void);
- static void List_Available_Definitions (int superclass_id);
- static uint32 Get_New_ID (uint32 class_id);
- // Definition registration
- static void Register_Definition (DefinitionClass *definition);
- static void Unregister_Definition (DefinitionClass *definition);
- //
- // Definition enumeration
- //
- typedef enum
- {
- ID_CLASS = 1,
- ID_SUPERCLASS,
- } ID_TYPE;
- static DefinitionClass * Get_First (void);
- static DefinitionClass * Get_First (uint32 id, ID_TYPE type = ID_CLASS);
- static DefinitionClass * Get_Next (DefinitionClass *curr_def);
- static DefinitionClass * Get_Next (DefinitionClass *curr_def, uint32 id, ID_TYPE type = ID_CLASS);
- static void Free_Definitions (void);
- protected:
- /////////////////////////////////////////////////////////////////////
- // Protected methods
- /////////////////////////////////////////////////////////////////////
- // From SaveLoadSubSystemClass
- virtual bool Contains_Data (void) const;
- virtual bool Save (ChunkSaveClass &csave);
- virtual bool Load (ChunkLoadClass &cload);
- virtual const char* Name (void) const { return "DefinitionMgrClass"; }
-
- // Persistence methods
- bool Save_Objects (ChunkSaveClass &csave);
- bool Load_Objects (ChunkLoadClass &cload);
- bool Save_Variables (ChunkSaveClass &csave);
- bool Load_Variables (ChunkLoadClass &cload);
- private:
- static HashTemplateClass<StringClass, DynamicVectorClass<DefinitionClass*>*>* DefinitionHash;
- /////////////////////////////////////////////////////////////////////
- // Private methods
- /////////////////////////////////////////////////////////////////////
- static void Prepare_Definition_Array (void);
- static int __cdecl fnCompareDefinitionsCallback (const void *elem1, const void *elem2);
- /////////////////////////////////////////////////////////////////////
- // Static member data
- /////////////////////////////////////////////////////////////////////
- static DefinitionClass ** _SortedDefinitionArray;
- static int _MaxDefinitionCount;
- static int _DefinitionCount;
- /////////////////////////////////////////////////////////////////////
- // Friend classes
- /////////////////////////////////////////////////////////////////////
- friend class DefinitionClass;
- };
- /////////////////////////////////////////////////////////////////////
- // Chunk_ID
- /////////////////////////////////////////////////////////////////////
- inline uint32
- DefinitionMgrClass::Chunk_ID (void) const
- {
- return CHUNKID_SAVELOAD_DEFMGR;
- }
- /////////////////////////////////////////////////////////////////////
- // Contains_Data
- /////////////////////////////////////////////////////////////////////
- inline bool
- DefinitionMgrClass::Contains_Data (void) const
- {
- return true; // TODO: check if we have any definitions...
- }
- /////////////////////////////////////////////////////////////////////
- // Get_First_Definition
- /////////////////////////////////////////////////////////////////////
- inline DefinitionClass *
- DefinitionMgrClass::Get_First (void)
- {
- DefinitionClass *definition = NULL;
- if (_DefinitionCount > 0) {
- definition = _SortedDefinitionArray[0];
- }
- return definition;
- }
- #endif //__DEFINITION_MGR_H
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