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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : WWSaveLoad *
- * *
- * $Archive:: /Commando/Code/wwsaveload/pointerremap.h $*
- * *
- * Author:: Greg Hjelstrom *
- * *
- * $Modtime:: 4/30/01 1:54p $*
- * *
- * $Revision:: 6 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef POINTERREMAP_H
- #define POINTERREMAP_H
- #ifdef _UNIX
- #include "osdep/osdep.h"
- #endif
- #include "always.h"
- #include "vector.h"
- class RefCountClass;
- class PointerRemapClass
- {
- public:
-
- PointerRemapClass(void);
- ~PointerRemapClass(void);
- void Reset(void);
- void Process(void);
- void Register_Pointer (void *old_pointer, void *new_pointer);
- #ifdef WWDEBUG
- void Request_Pointer_Remap (void **pointer_to_convert,const char * file,int line);
- void Request_Ref_Counted_Pointer_Remap (RefCountClass **pointer_to_convert,const char * file, int line);
- #else
- void Request_Pointer_Remap (void **pointer_to_convert);
- void Request_Ref_Counted_Pointer_Remap (RefCountClass **pointer_to_convert);
- #endif
- private:
- struct PtrPairStruct
- {
- PtrPairStruct(void) {}
- PtrPairStruct(void * oldptr,void * newptr) : OldPointer(oldptr),NewPointer(newptr) {}
- bool operator == (const PtrPairStruct & that) { return ((OldPointer == that.OldPointer) && (NewPointer == that.NewPointer)); }
- bool operator != (const PtrPairStruct & that) { return !(*this == that); }
-
- void * OldPointer;
- void * NewPointer;
- };
-
- struct PtrRemapStruct
- {
- PtrRemapStruct(void) {}
- bool operator == (const PtrRemapStruct & that) { return (PointerToRemap == that.PointerToRemap); }
- bool operator != (const PtrRemapStruct & that) { return !(*this == that); }
-
- void ** PointerToRemap;
- #ifdef WWDEBUG
- const char * File;
- int Line;
- #endif
- };
- void Process_Request_Table(DynamicVectorClass<PtrRemapStruct> & request_table,bool refcount);
- static int __cdecl ptr_pair_compare_function(void const * ptr1, void const * ptr2);
- static int __cdecl ptr_request_compare_function(void const * ptr1, void const * ptr2);
- /*
- ** Array of pointers associated with ID values to assist in swizzling.
- */
- DynamicVectorClass<PtrPairStruct> PointerPairTable;
- DynamicVectorClass<PtrRemapStruct> PointerRequestTable;
- DynamicVectorClass<PtrRemapStruct> RefCountRequestTable;
- };
- #endif
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