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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /************************************************************************
- ** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
- ************************************************************************
- * *
- * Project Name : DrawButton *
- * *
- * File Name : DRAWBUTTON.H *
- * *
- * Programmer : Maria del Mar McCready Legg *
- * *
- * Start Date : May 10, 1994 *
- * *
- * Last Update : October 5, 2000 [MML] *
- *----------------------------------------------------------------------*/
- #ifndef DRAWBUTTONS_H
- #define DRAWBUTTONS_H
- #include <tchar.h>
- #include <stdlib.h>
- #include "ttfont.h"
- //-------------------------------------------------------------------------
- // Custom "Button" Class
- //-------------------------------------------------------------------------
- class DrawButton
- {
- public:
-
- enum BUTTON_STATE {
- NORMAL_STATE = 0,
- PRESSED_STATE,
- FOCUS_STATE
- };
- DrawButton ( int id, RECT button_rect, char *normal, char *focus, char *pressed, const char *string, TTFontClass *fontptr );
- DrawButton ( int id, RECT button_rect, char *normal, char *focus, char *pressed, const wchar_t *string, TTFontClass *fontptr );
- char *Return_Normal_Bitmap ( void ) { return NormalBitmap; };
- char *Return_Pressed_Bitmap ( void ) { return PressedBitmap; };
- char *Return_Focus_Bitmap ( void ) { return FocusBitmap; };
- char *Return_Bitmap ( void );
- bool Draw_Bitmaps ( void ) { return( UseBitmaps ); };
- void Draw_Text ( HDC hDC );
- BUTTON_STATE Get_State ( void ) { return ButtonState; };
- bool Is_Mouse_In_Region ( int mouse_x, int mouse_y );
- int Return_Id ( void ) { return Id; };
- int Return_X_Pos ( void ) { return rect.left; };
- int Return_Y_Pos ( void ) { return rect.top; };
- int Return_Width ( void ) { return( rect.right - rect.left ); };
- int Return_Height ( void ) { return( rect.bottom - rect.top ); };
- int Return_Stretched_Width ( void ) { return( StretchedWidth ); };
- int Return_Stretched_Height ( void ) { return( StretchedHeight ); };
- void Return_Area ( RECT *area );
- void Return_Area ( Rect *area );
- void Return_Text_Area ( Rect *area );
- TTFontClass *Return_Font_Ptr ( void ) { return( MyFontPtr ); };
- wchar_t *Return_Text ( void ) { return( String ); };
- void Set_State ( BUTTON_STATE state ) { ButtonState = state; };
- int Set_Stretched_Width ( int );
- int Set_Stretched_Height ( int );
- protected:
- int Id;
- Rect MyRect;
- Rect TextRect;
- RECT rect;
- BUTTON_STATE ButtonState;
- int StretchedWidth;
- int StretchedHeight;
- bool UseBitmaps;
- TTFontClass *MyFontPtr;
- wchar_t String[ MAX_PATH ];
- char NormalBitmap [ _MAX_FNAME ];
- char PressedBitmap[ _MAX_FNAME ];
- char FocusBitmap [ _MAX_FNAME ];
- };
- #endif
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