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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #if !defined(AFX_VERIFYDLG_H__88E9C121_599B_11D3_B9DA_006097B90D93__INCLUDED_)
- #define AFX_VERIFYDLG_H__88E9C121_599B_11D3_B9DA_006097B90D93__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- // VerifyDlg.h : header file
- //
- #include "transDB.h"
- #define IDSKIP 100
- /////////////////////////////////////////////////////////////////////////////
- // VerifyDlg dialog
- class VerifyDlg : public CDialog
- {
- CBitmapButton stop;
- CBitmapButton play;
- CBitmapButton pause;
- CWnd *wave;
- CStatic *text;
- NoxText *nox_text;
- LANGINFO *linfo;
- UINT timer;
- char wavefile[1024];
- CSliderCtrl *slider;
- // Construction
- public:
- VerifyDlg(NoxText *ntext, LangID langid, const char *path, CWnd* pParent = NULL); // standard constructor
- void CloseAudio ( void );
- // Dialog Data
- //{{AFX_DATA(VerifyDlg)
- enum { IDD = IDD_MATCHDIALOG };
- // NOTE: the ClassWizard will add data members here
- //}}AFX_DATA
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(VerifyDlg)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- // Generated message map functions
- //{{AFX_MSG(VerifyDlg)
- virtual BOOL OnInitDialog();
- afx_msg void OnNomatch();
- afx_msg void OnMatch();
- virtual void OnCancel();
- afx_msg void OnStop();
- afx_msg void OnPlay();
- afx_msg void OnPause();
- afx_msg void OnTimer(UINT nIDEvent);
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_VERIFYDLG_H__88E9C121_599B_11D3_B9DA_006097B90D93__INCLUDED_)
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