loadsave.h 993 B

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  1. /*
  2. ** Command & Conquer Generals(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. //
  19. // loadsave.h
  20. //
  21. #ifndef __LOADSAVE_H
  22. #define __LOADSAVE_H
  23. int WriteMainDB(TransDB *db, const char *filename, CNoxstringDlg *dlg );
  24. int LoadMainDB(TransDB *db, const char *filename, void (*cb) (void ) = NULL );
  25. int GetLabelCountDB ( char *filename );
  26. #endif