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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // FILE: ImagePacker.h ////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //
- // Westwood Studios Pacific.
- //
- // Confidential Information
- // Copyright (C) 2001 - All Rights Reserved
- //
- //-----------------------------------------------------------------------------
- //
- // Project: ImagePacker
- //
- // File name: ImagePacker.h
- //
- // Created: Colin Day, August 2001
- //
- // Desc: Image packer tool
- //
- //-----------------------------------------------------------------------------
- ///////////////////////////////////////////////////////////////////////////////
- #pragma once
- #ifndef __IMAGEPACKER_H_
- #define __IMAGEPACKER_H_
- // SYSTEM INCLUDES ////////////////////////////////////////////////////////////
- #include <windows.h>
- // USER INCLUDES //////////////////////////////////////////////////////////////
- #include "Lib/BaseType.h"
- #include "WWLib/Targa.h"
- #include "ImageDirectory.h"
- #include "ImageInfo.h"
- #include "TexturePage.h"
- // FORWARD REFERENCES /////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////
- // TYPE DEFINES ///////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////
- #define MAX_OUTPUT_FILE_LEN 128
- #define DEFAULT_TARGET_SIZE 512
- // ImagePacker ----------------------------------------------------------------
- // Class interface for running the image packer */
- //-----------------------------------------------------------------------------
- class ImagePacker
- {
- public:
-
- enum
- {
- GAP_METHOD_EXTEND_RGB = 0x00000001, ///< extend RGB (no alpha) of image on all sides
- GAP_METHOD_GUTTER = 0x00000002, ///< put transparent gutter on right and bottom side of image
- };
- public:
-
- ImagePacker( void );
- virtual ~ImagePacker( void );
- Bool init( void ); ///< initialize the system
- Bool process( void ); ///< run the process
- Bool getSettingsFromDialog( HWND dialog ); ///< get the options for exection
- void setWindowHandle( HWND hWnd ); ///< set window handle for 'dialog' app
- HWND getWindowHandle( void ); ///< get window handle for 'dialog' app
- ICoord2D *getTargetSize( void ); ///< get target size
- Int getTargetWidth( void ); ///< get target width
- Int getTargetHeight( void ); ///< bet target height
- void statusMessage( char *message ); ///< set a status message
- UnsignedInt getImageCount( void ); ///< get image count
- ImageInfo *getImage( Int index ); ///< get image
- TexturePage *getFirstTexturePage( void ); ///< get first texture page
- UnsignedInt getPageCount( void ); ///< get the count of texutre pages
- void setTargetPreviewPage( Int page ); ///< set the target preview page to view
- Int getTargetPreviewPage( void ); ///< get the target preview page to view
- void setGutter( UnsignedInt size ); ///< set gutter size in pixels
- UnsignedInt getGutter( void ); ///< get gutter size in pixels
- void setGapMethod( UnsignedInt methodBit ); ///< set gap method option
- void clearGapMethod( UnsignedInt methodBit ); ///< clear gap method option
- UnsignedInt getGapMethod( void ); ///< get gap method option
- void setOutputAlpha( Bool outputAlpha ); ///< set output alpha option
- Bool getOutputAlpha( void ); ///< get output alpha option
- void setPreviewWindow( HWND window ); ///< assign preview window handle
- HWND getPreviewWindow( void ); ///< get the preview window handle
- void setUseTexturePreview( Bool use ); ///< use the real image data in preview
- Bool getUseTexturePreview( void ); ///< get texture preview option
- void setINICreate( Bool create ); ///< set create INI file option
- Bool createINIFile( void ); ///< get create INI option
- char *getOutputFile( void ); ///< get output filename
- char *getOutputDirectory( void ); ///< get output directory
- void setCompressTextures( Bool compress ); ///< set compress textures option
- Bool getCompressTextures( void ); ///< get compress textures option
- protected:
- void setTargetSize( Int width, Int height ); ///< set the size of the output target image
- Bool checkOutputDirectory( void ); ///< verify output directory is OK
- void resetImageDirectoryList( void ); ///< clear the image directory list
- void resetImageList( void ); ///< clear the image list
- void resetPageList( void ); ///< clear the texture page list
- void addDirectory( char *path, Bool subDirs ); ///< add directory to directory list
- void addImagesInDirectory( char *dir ); ///< add all images from the specified directory
- void addImage( char *path ); ///< add image to image list
- Bool validateImages( void ); ///< validate that the loaded images can all be processed
- Bool packImages( void ); ///< do the packing
- void writeFinalTextures( void ); ///< write the packed textures
- Bool generateINIFile( void ); ///< generate the INI file for this image set
- TexturePage *createNewTexturePage( void ); ///< create a new texture page
- void sortImageList( void ); ///< sort the image list
- HWND m_hWnd; ///< window handle for app
- ICoord2D m_targetSize; ///< the target size
- Bool m_useSubFolders; ///< use subfolders option
- char m_outputFile[ MAX_OUTPUT_FILE_LEN ]; ///< output filename
- char m_outputDirectory[ _MAX_PATH ]; ///< destination for texture files
- ImageDirectory *m_dirList; ///< the directory list
- UnsignedInt m_dirCount; ///< length of dirList
- UnsignedInt m_imagesInDirs; ///< number of images in all directories
- ImageInfo **m_imageList; ///< the image list
- UnsignedInt m_imageCount; ///< length of imageList
- char m_statusBuffer[ 1024 ]; ///< for printing status messages
- TexturePage *m_pageTail; ///< end of the texture page list
- TexturePage *m_pageList; ///< the final images generated from the packer
- UnsignedInt m_pageCount; ///< length of page list
- UnsignedInt m_gapMethod; ///< gap method option bits
- UnsignedInt m_gutterSize; ///< gutter gaps between images in pixels
- Bool m_outputAlpha; ///< final image files will have an alpha channel
- Bool m_createINI; ///< create the INI file from compressed image data
- Int m_targetPreviewPage; ///< preview page we're looking at
- HWND m_hWndPreview; ///< the preview window
- Bool m_showTextureInPreview; ///< show actual texture in preview window
-
- Targa *m_targa; ///< targa for loading file headers
- Bool m_compressTextures; ///< compress the final textures
- };
- ///////////////////////////////////////////////////////////////////////////////
- // INLINING ///////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////
- inline void ImagePacker::setTargetSize( Int width, Int height ) { m_targetSize.x = width; m_targetSize.y = height; }
- inline ICoord2D *ImagePacker::getTargetSize( void ) { return &m_targetSize; }
- inline Int ImagePacker::getTargetWidth( void ) { return m_targetSize.x; }
- inline Int ImagePacker::getTargetHeight( void ) { return m_targetSize.y; }
- inline void ImagePacker::setWindowHandle( HWND hWnd ) { m_hWnd = hWnd; }
- inline HWND ImagePacker::getWindowHandle( void ) { return m_hWnd; }
- inline UnsignedInt ImagePacker::getImageCount( void ) { return m_imageCount; }
- inline ImageInfo *ImagePacker::getImage( Int index ) { return m_imageList[ index ]; }
- inline void ImagePacker::setTargetPreviewPage( Int page ) { m_targetPreviewPage = page; }
- inline Int ImagePacker::getTargetPreviewPage( void ) { return m_targetPreviewPage; }
- inline UnsignedInt ImagePacker::getPageCount( void ) { return m_pageCount; }
- inline void ImagePacker::setPreviewWindow( HWND window ) { m_hWndPreview = window; }
- inline HWND ImagePacker::getPreviewWindow( void ) { return m_hWndPreview; }
- inline void ImagePacker::setGutter( UnsignedInt size ) { m_gutterSize = size; }
- inline UnsignedInt ImagePacker::getGutter( void ) { return m_gutterSize; }
- inline void ImagePacker::setOutputAlpha( Bool outputAlpha ) { m_outputAlpha = outputAlpha; }
- inline Bool ImagePacker::getOutputAlpha( void ) { return m_outputAlpha; }
- inline TexturePage *ImagePacker::getFirstTexturePage( void ) { return m_pageList; }
- inline void ImagePacker::setUseTexturePreview( Bool use ) { m_showTextureInPreview = use; }
- inline Bool ImagePacker::getUseTexturePreview( void ) { return m_showTextureInPreview; }
- inline void ImagePacker::setINICreate( Bool create ) { m_createINI = create; };
- inline Bool ImagePacker::createINIFile( void ) { return m_createINI; }
- inline char *ImagePacker::getOutputFile( void ) { return m_outputFile; }
- inline char *ImagePacker::getOutputDirectory( void ) { return m_outputDirectory; }
- inline void ImagePacker::setCompressTextures( Bool compress ) { m_compressTextures = compress; }
- inline Bool ImagePacker::getCompressTextures( void ) { return m_compressTextures; }
- inline void ImagePacker::setGapMethod( UnsignedInt methodBit ) { BitSet( m_gapMethod, methodBit ); }
- inline void ImagePacker::clearGapMethod( UnsignedInt methodBit ) { BitClear( m_gapMethod, methodBit ); }
- inline UnsignedInt ImagePacker::getGapMethod( void ) { return m_gapMethod; }
- ///////////////////////////////////////////////////////////////////////////////
- // EXTERNALS //////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////
- extern ImagePacker *TheImagePacker;
- #endif // __IMAGEPACKER_H_
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