DebugPrint.h 1.5 KB

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  1. /*
  2. ** Command & Conquer Generals(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /******************************************************************************
  19. *
  20. * FILE
  21. * $Archive: $
  22. *
  23. * DESCRIPTION
  24. * Debug printing mechanism
  25. *
  26. * PROGRAMMER
  27. * Denzil E. Long, Jr.
  28. * $Author: $
  29. *
  30. * VERSION INFO
  31. * $Modtime: $
  32. * $Revision: $
  33. *
  34. ******************************************************************************/
  35. #ifndef _DEBUGPRINT_H_
  36. #define _DEBUGPRINT_H_
  37. #ifdef _DEBUG
  38. #ifdef __cplusplus
  39. extern "C"
  40. {
  41. #endif
  42. //! Ouput debug print messages to the debugger and log file.
  43. void __cdecl DebugPrint(const char* string, ...);
  44. void __cdecl PrintWin32Error(const char* string, ...);
  45. extern char debugLogName[];
  46. #ifdef __cplusplus
  47. }
  48. #endif
  49. #else // _DEBUG
  50. #define DebugPrint
  51. #define PrintWin32Error
  52. #endif // _DEBUG
  53. #endif // _DEBUGPRINT_H_