| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273 |
- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // FILE: debug.h //////////////////////////////////////////////////////////////
- // Minimal debug info
- // Author: Matthew D. Campbell, Sept 2002
- #ifndef __DEBUG_H__
- #define __DEBUG_H__
- #ifdef DEBUG
- #include <cstdarg>
- void DebugLog( const char *fmt, ... );
- #define DEBUG_LOG(x) DebugLog x
- #else // DEBUG
- #define DEBUG_LOG(x) {}
- #endif // DEBUG
- #ifdef DEBUG_CRASHING
- extern void DebugCrash(const char *format, ...);
- /*
- Yeah, it's a sleazy global, since we can't reasonably add
- any args to DebugCrash due to the varargs nature of it.
- We'll just let it slide in this case...
- */
- extern char* TheCurrentIgnoreCrashPtr;
- #define DEBUG_CRASH(m) \
- do { \
- { \
- static char ignoreCrash = 0; \
- if (!ignoreCrash) { \
- TheCurrentIgnoreCrashPtr = &ignoreCrash; \
- DebugCrash m ; \
- TheCurrentIgnoreCrashPtr = NULL; \
- } \
- } \
- } while (0)
- #define DEBUG_ASSERTCRASH(c, m) do { { if (!(c)) DEBUG_CRASH(m); } } while (0)
- #else
- #define DEBUG_CRASH(m) ((void)0)
- #define DEBUG_ASSERTCRASH(c, m) ((void)0)
- #endif
- #endif // __DEBUG_H__
|