patchgrabber.dsp 10 KB

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  1. # Microsoft Developer Studio Project File - Name="patchgrabber" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Application" 0x0101
  5. CFG=patchgrabber - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "patchgrabber.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "patchgrabber.mak" CFG="patchgrabber - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "patchgrabber - Win32 Release" (based on "Win32 (x86) Application")
  19. !MESSAGE "patchgrabber - Win32 Debug" (based on "Win32 (x86) Application")
  20. !MESSAGE "patchgrabber - Win32 German" (based on "Win32 (x86) Application")
  21. !MESSAGE "patchgrabber - Win32 French" (based on "Win32 (x86) Application")
  22. !MESSAGE "patchgrabber - Win32 Spanish" (based on "Win32 (x86) Application")
  23. !MESSAGE
  24. # Begin Project
  25. # PROP AllowPerConfigDependencies 0
  26. # PROP Scc_ProjName ""$/Patchget", QGEAAAAA"
  27. # PROP Scc_LocalPath "."
  28. CPP=cl.exe
  29. MTL=midl.exe
  30. RSC=rc.exe
  31. !IF "$(CFG)" == "patchgrabber - Win32 Release"
  32. # PROP BASE Use_MFC 0
  33. # PROP BASE Use_Debug_Libraries 0
  34. # PROP BASE Output_Dir "Release"
  35. # PROP BASE Intermediate_Dir "Release"
  36. # PROP BASE Target_Dir ""
  37. # PROP Use_MFC 0
  38. # PROP Use_Debug_Libraries 0
  39. # PROP Output_Dir "Release"
  40. # PROP Intermediate_Dir "Release"
  41. # PROP Ignore_Export_Lib 0
  42. # PROP Target_Dir ""
  43. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
  44. # ADD CPP /nologo /MD /W3 /GX /O2 /I "../../Libraries" /I "../../Libraries/Source/GameSpy" /I "../../Libraries/Source/WWVegas" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
  45. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  46. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  47. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  48. # ADD RSC /l 0x409 /d "NDEBUG" /d "AFX_RESOURCE_DLL" /d "AFX_TARG_ENU"
  49. BSC32=bscmake.exe
  50. # ADD BASE BSC32 /nologo
  51. # ADD BSC32 /nologo
  52. LINK32=link.exe
  53. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  54. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib comctl32.lib gamespyhttp.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:"..\..\libraries\lib"
  55. # Begin Special Build Tool
  56. SOURCE="$(InputPath)"
  57. PostBuild_Desc=Making patchget.dat
  58. PostBuild_Cmds=copy Release\PatchGrabber.exe ..\..\..\Run\patchget.dat
  59. # End Special Build Tool
  60. !ELSEIF "$(CFG)" == "patchgrabber - Win32 Debug"
  61. # PROP BASE Use_MFC 0
  62. # PROP BASE Use_Debug_Libraries 1
  63. # PROP BASE Output_Dir "Debug"
  64. # PROP BASE Intermediate_Dir "Debug"
  65. # PROP BASE Target_Dir ""
  66. # PROP Use_MFC 0
  67. # PROP Use_Debug_Libraries 1
  68. # PROP Output_Dir "Debug"
  69. # PROP Intermediate_Dir "Debug"
  70. # PROP Ignore_Export_Lib 0
  71. # PROP Target_Dir ""
  72. # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
  73. # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../Libraries/Source/WWVegas" /I "../../Libraries/Source/GameSpy" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "DEBUG" /D "DEBUG_CRASHING" /YX /FD /GZ /c
  74. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  75. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  76. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  77. # ADD RSC /l 0x409 /d "_DEBUG"
  78. BSC32=bscmake.exe
  79. # ADD BASE BSC32 /nologo
  80. # ADD BSC32 /nologo
  81. LINK32=link.exe
  82. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
  83. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib comctl32.lib gamespyhttpdebug.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:"..\..\libraries\lib"
  84. !ELSEIF "$(CFG)" == "patchgrabber - Win32 German"
  85. # PROP BASE Use_MFC 0
  86. # PROP BASE Use_Debug_Libraries 0
  87. # PROP BASE Output_Dir "German"
  88. # PROP BASE Intermediate_Dir "German"
  89. # PROP BASE Ignore_Export_Lib 0
  90. # PROP BASE Target_Dir ""
  91. # PROP Use_MFC 0
  92. # PROP Use_Debug_Libraries 0
  93. # PROP Output_Dir "German"
  94. # PROP Intermediate_Dir "German"
  95. # PROP Ignore_Export_Lib 0
  96. # PROP Target_Dir ""
  97. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
  98. # ADD CPP /nologo /MD /W3 /GX /O2 /I "../../Libraries" /I "../../Libraries/Source/GameSpy" /I "../../Libraries/Source/WWVegas" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
  99. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  100. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  101. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  102. # ADD RSC /l 0x407 /d "NDEBUG" /d "AFX_TARG_DEU" /d "AFX_RESOURCE_DLL"
  103. BSC32=bscmake.exe
  104. # ADD BASE BSC32 /nologo
  105. # ADD BSC32 /nologo
  106. LINK32=link.exe
  107. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  108. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib comctl32.lib gamespyhttp.lib wsock32.lib wwdownload.lib /nologo /subsystem:windows /machine:I386 /libpath:"..\..\libraries\lib"
  109. !ELSEIF "$(CFG)" == "patchgrabber - Win32 French"
  110. # PROP BASE Use_MFC 0
  111. # PROP BASE Use_Debug_Libraries 0
  112. # PROP BASE Output_Dir "French"
  113. # PROP BASE Intermediate_Dir "French"
  114. # PROP BASE Ignore_Export_Lib 0
  115. # PROP BASE Target_Dir ""
  116. # PROP Use_MFC 0
  117. # PROP Use_Debug_Libraries 0
  118. # PROP Output_Dir "French"
  119. # PROP Intermediate_Dir "French"
  120. # PROP Ignore_Export_Lib 0
  121. # PROP Target_Dir ""
  122. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
  123. # ADD CPP /nologo /MD /W3 /GX /O2 /I "../../Libraries" /I "../../Libraries/Source/GameSpy" /I "../../Libraries/Source/WWVegas" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
  124. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  125. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  126. # ADD BASE RSC /l 0x407 /d "NDEBUG" /d "AFX_TARG_DEU" /d "AFX_RESOURCE_DLL"
  127. # ADD RSC /l 0x40c /d "NDEBUG" /d "AFX_TARG_FRA" /d "AFX_RESOURCE_DLL"
  128. BSC32=bscmake.exe
  129. # ADD BASE BSC32 /nologo
  130. # ADD BSC32 /nologo
  131. LINK32=link.exe
  132. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  133. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib comctl32.lib gamespyhttp.lib wsock32.lib wwdownload.lib /nologo /subsystem:windows /machine:I386 /libpath:"..\..\libraries\lib"
  134. !ELSEIF "$(CFG)" == "patchgrabber - Win32 Spanish"
  135. # PROP BASE Use_MFC 0
  136. # PROP BASE Use_Debug_Libraries 0
  137. # PROP BASE Output_Dir "Spanish"
  138. # PROP BASE Intermediate_Dir "Spanish"
  139. # PROP BASE Ignore_Export_Lib 0
  140. # PROP BASE Target_Dir ""
  141. # PROP Use_MFC 0
  142. # PROP Use_Debug_Libraries 0
  143. # PROP Output_Dir "Spanish"
  144. # PROP Intermediate_Dir "Spanish"
  145. # PROP Ignore_Export_Lib 0
  146. # PROP Target_Dir ""
  147. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
  148. # ADD CPP /nologo /MD /W3 /GX /O2 /I "../../Libraries" /I "../../Libraries/Source/GameSpy" /I "../../Libraries/Source/WWVegas" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
  149. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  150. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  151. # ADD BASE RSC /l 0x407 /d "NDEBUG" /d "AFX_TARG_DEU" /d "AFX_RESOURCE_DLL"
  152. # ADD RSC /l 0xc0a /d "NDEBUG" /d "AFX_TARG_ESN" /d "AFX_RESOURCE_DLL"
  153. BSC32=bscmake.exe
  154. # ADD BASE BSC32 /nologo
  155. # ADD BSC32 /nologo
  156. LINK32=link.exe
  157. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  158. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib comctl32.lib gamespyhttp.lib wsock32.lib wwdownload.lib /nologo /subsystem:windows /machine:I386 /libpath:"..\..\libraries\lib"
  159. !ENDIF
  160. # Begin Target
  161. # Name "patchgrabber - Win32 Release"
  162. # Name "patchgrabber - Win32 Debug"
  163. # Name "patchgrabber - Win32 German"
  164. # Name "patchgrabber - Win32 French"
  165. # Name "patchgrabber - Win32 Spanish"
  166. # Begin Group "Source Files"
  167. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  168. # Begin Source File
  169. SOURCE=.\chatapi.cpp
  170. # End Source File
  171. # Begin Source File
  172. SOURCE=.\cominit.cpp
  173. # End Source File
  174. # Begin Source File
  175. SOURCE=.\debug.cpp
  176. # End Source File
  177. # Begin Source File
  178. SOURCE=.\DownloadManager.cpp
  179. # End Source File
  180. # Begin Source File
  181. SOURCE=.\process.cpp
  182. # End Source File
  183. # Begin Source File
  184. SOURCE=.\winblows.cpp
  185. # End Source File
  186. # End Group
  187. # Begin Group "Header Files"
  188. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  189. # Begin Source File
  190. SOURCE=.\chatapi.h
  191. # End Source File
  192. # Begin Source File
  193. SOURCE=.\cominit.h
  194. # End Source File
  195. # Begin Source File
  196. SOURCE=.\debug.h
  197. # End Source File
  198. # Begin Source File
  199. SOURCE=.\DownloadManager.h
  200. # End Source File
  201. # Begin Source File
  202. SOURCE=.\process.h
  203. # End Source File
  204. # Begin Source File
  205. SOURCE=.\RESOURCE.H
  206. # End Source File
  207. # Begin Source File
  208. SOURCE=.\WINBLOWS.H
  209. # End Source File
  210. # Begin Source File
  211. SOURCE=.\WSTYPES.H
  212. # End Source File
  213. # End Group
  214. # Begin Group "Resource Files"
  215. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
  216. # Begin Source File
  217. SOURCE=.\Generals.ico
  218. # End Source File
  219. # Begin Source File
  220. SOURCE=.\GeneralsEnglish.BMP
  221. # End Source File
  222. # Begin Source File
  223. SOURCE=.\GeneralsFrench.BMP
  224. # End Source File
  225. # Begin Source File
  226. SOURCE=.\GeneralsGerman.BMP
  227. # End Source File
  228. # Begin Source File
  229. SOURCE=.\Script1.rc
  230. # End Source File
  231. # End Group
  232. # End Target
  233. # End Project