CSwitchesDialog.h 1.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142
  1. /*
  2. ** Command & Conquer Generals(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #pragma once
  19. #include "Lib/BaseType.h"
  20. class DebugWindowDialog;
  21. class CSwitchesDialog : public CDialog
  22. {
  23. public:
  24. enum {IDD = IDD_PSEd_EditSwitchesDialog};
  25. CSwitchesDialog(UINT nIDTemplate = CSwitchesDialog::IDD, CWnd* pParentWnd = NULL);
  26. void InitPanel( void );
  27. // if true, updates the UI from the Particle System.
  28. // if false, updates the Particle System from the UI
  29. void performUpdate( IN Bool toUI );
  30. DebugWindowDialog* GetDWDParent(void) { return (DebugWindowDialog*) GetParent(); }
  31. protected:
  32. afx_msg void OnParticleSystemEdit();
  33. DECLARE_MESSAGE_MAP()
  34. };