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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : G *
- * *
- * $Archive:: /Commando/Code/Tools/max2w3d/ExportAll.cpp $*
- * *
- * $Author:: Andre_a $*
- * *
- * $Modtime:: 10/15/99 2:08p $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * wwExportTreeSettings -- Returns the directory to export, and recursive flag. *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- /*
- ** ExportAll.cpp - Implements wwExportTreeSettings, which presents the user with a dialog
- ** to allow them to choose which directory they want to export, and whether they want to
- ** export all subdirectories as well. These settings are then passed back so that a script
- ** can go through the directory (and maybe the subdirectories) and export all .max files
- ** it finds.
- */
- #include "ExportAllDlg.h"
- #undef STRICT
- #include <MaxScrpt.h>
- #include <Arrays.h>
- #include <Strings.h>
- #include <definsfn.h>
- /*
- ** Let MAXScript know we're implementing new built-in functions.
- */
- def_visible_primitive(export_tree_settings, "wwExportTreeSettings");
- /***********************************************************************************************
- * export_tree_settings_cf - Returns the directory to export, and recursive flag. *
- * *
- * wwExportTreeSettings - Usage: wwExportTreeSettings #(<initial path>, <recursive>) *
- * *
- * INPUT: A MaxScript array containing two values: *
- * initial_path (string) - the initial export directory *
- * recursive (bool) - the initial recursive setting *
- * *
- * OUTPUT: An array of the same format containing the values the user chose. *
- * *
- * WARNINGS: *
- * *
- * HISTORY: *
- * 10/4/1999 AJA : Created. *
- *=============================================================================================*/
- Value * export_tree_settings_cf (Value **arg_list, int count)
- {
- // We want an array as an argument
- check_arg_count("wwExportAll", 1, count);
- type_check(arg_list[0], Array, "Parameter array");
- // Grab the two values out of the array.
- // First value is a string whose value is the initial value for the directory.
- // Second value is a bool, true for a recursive export.
- ExportAllDlg dlg(MAXScript_interface);
- Array *args = (Array*)(arg_list[0]);
- char *temp = (args->get(1))->to_string();
- int len = strlen(temp);
- if (len < MAX_PATH)
- strcpy(dlg.m_Directory, temp);
- else
- {
- strncpy(dlg.m_Directory, temp, MAX_PATH-1);
- dlg.m_Directory[MAX_PATH-1] = 0;
- }
- dlg.m_Recursive = (args->get(2))->to_bool();
- // Show the dialog to let the user change the settings.
- if (dlg.DoModal() == IDCANCEL)
- return &undefined;
- // Create the array we will return to MaxScript.
- one_typed_value_local(Array *result);
- vl.result = new Array(2);
- vl.result->append(new String(dlg.m_Directory));
- if (dlg.m_Recursive)
- vl.result->append(&true_value);
- else
- vl.result->append(&false_value);
- // Return the new values.
- return_value(vl.result);
- }
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