max2w3d.dsp 19 KB

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  1. # Microsoft Developer Studio Project File - Name="max2w3d" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  5. CFG=max2w3d - Win32 Release
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  18. !MESSAGE "max2w3d - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
  19. !MESSAGE "max2w3d - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE "max2w3d - Win32 Hybrid" (based on "Win32 (x86) Dynamic-Link Library")
  21. !MESSAGE "max2w3d - Win32 Max4Hybrid" (based on "Win32 (x86) Dynamic-Link Library")
  22. !MESSAGE "max2w3d - Win32 Max4Release" (based on "Win32 (x86) Dynamic-Link Library")
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  78. # ADD LINK32 winspool.lib advapi32.lib ole32.lib oleaut32.lib uuid.lib pluglibd.lib mesh.lib maxutil.lib maxscrpt.lib bmm.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib shell32.lib comctl32.lib core.lib geom.lib paramblk2.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:"Run\Max2w3d.dle" /libpath:"..\Pluglib\Debug" /libpath:"D:\3dsmax4\maxsdk\lib"
  79. # SUBTRACT LINK32
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  104. # ADD LINK32 pluglib.lib mesh.lib maxutil.lib maxscrpt.lib bmm.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib shell32.lib comctl32.lib core.lib geom.lib paramblk2.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"Run\Max2w3d.dle" /libpath:"..\Pluglib\Hybrid" /libpath:"D:\3dsmax4\maxsdk\lib"
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  120. # ADD CPP /nologo /MD /W3 /GX /Z7 /Od /I "..\Pluglib" /I "D:\3dsmax4\maxsdk\Include" /I "D:\3dsmax4\maxsdk\Include\Maxscrpt" /D "WIN32" /D "_WINDOWS" /D "W3D_MAX4" /U "_UNICODE _MBCS" /FR /YX /FD /c
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  146. # ADD BASE CPP /nologo /MD /W3 /GX /O2 /I "..\Pluglib" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c
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