resource.h 18 KB

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  1. //{{NO_DEPENDENCIES}}
  2. // Microsoft Developer Studio generated include file.
  3. // Used by max2w3d.rc
  4. //
  5. #define IDS_COPYRIGHT_NOTICE 1
  6. #define IDS_AUTHOR_NAME 2
  7. #define IDS_GAMEMTL 3
  8. #define IDS_MAP_TEXTURE 4
  9. #define IDS_ENVMAP 5
  10. #define IDS_SCENE_EXPORT 6
  11. #define IDS_LIB_DESCRIPTION 7
  12. #define IDS_FILE_OPEN_ERROR 8
  13. #define IDS_DLL_NAME 9
  14. #define IDS_WTM_SHORT_DESCRIPTION 10
  15. #define IDS_WTM_LONG_DESCRIPTION 11
  16. #define IDS_WHT_SHORT_DESCRIPTION 12
  17. #define IDS_WHT_LONG_DESCRIPTION 13
  18. #define IDS_WHA_SHORT_DESCRIPTION 14
  19. #define IDS_WHA_LONG_DESCRIPTION 15
  20. #define IDS_WTM_FILE_EXTEN 16
  21. #define IDS_WHT_FILE_EXTEN 17
  22. #define IDS_WHA_FILE_EXTEN 18
  23. #define IDS_W3D_FILE_EXTEN 19
  24. #define IDS_W3D_LONG_DESCRIPTION 20
  25. #define IDS_W3D_SHORT_DESCRIPTION 21
  26. #define IDS_W3D_UTILITY_CLASS_NAME 22
  27. #define IDS_W3DMENU_CATEGORY 23
  28. #define IDS_W3DMENU_TITLE 24
  29. #define IDS_SOT 25
  30. #define IDS_DIFFUSE_COLOR 26
  31. #define IDS_PARAMETERS 27
  32. #define IDS_TEXTURE_MAP 28
  33. #define IDS_ENVIRONMENT_MAP 29
  34. #define IDS_TEXMAPS 30
  35. #define IDS_AM 31
  36. #define IDS_DI 32
  37. #define IDS_SP 33
  38. #define IDS_SH 34
  39. #define IDS_SS 35
  40. #define IDS_SI 36
  41. #define IDS_OP 37
  42. #define IDS_FI 38
  43. #define IDS_BU 39
  44. #define IDS_RL 40
  45. #define IDS_RR 41
  46. #define IDS_NONE 42
  47. #define IDS_NOTES 43
  48. #define IDD_GAMEMTL_PASS_COUNT 101
  49. #define IDD_VOXEL_DEBUG_DIALOG 103
  50. #define IDD_W3D_EXPORT_OPTIONS 106
  51. #define IDD_W3D_UTILITY_DIALOG 107
  52. #define IDD_BONE_INFLUENCE_PARAMS 108
  53. #define IDD_SKELETON_PARAMETERS 109
  54. #define IDD_SKIN_SOT 110
  55. #define IDD_GAMEMTL_PANEL 111
  56. #define IDD_GAMEMTL_NOTES_PANEL 112
  57. #define IDD_GAMEMTL_HINTS_PANEL 114
  58. #define IDD_GAMEMTL_PSX_PANEL 115
  59. #define IDD_GAMEMTL_PASS 118
  60. #define IDD_GAMEMTL_VERTEX_MATERIAL 119
  61. #define IDD_GAMEMTL_SHADER 120
  62. #define IDD_GAMEMTL_TEXTURES 121
  63. #define IDD_GAMEMTL_PASS_COUNT_DIALOG 122
  64. #define IDD_GENERATE_NAMES_DIALOG 126
  65. #define IDD_MESH_DEFORM_PANEL 127
  66. #define IDI_ORIG 127
  67. #define IDI_DEFORMED 128
  68. #define IDD_GAMEMTL_SURFACE_TYPE 128
  69. #define IDD_GAMEMTL_DISPLACEMENT_MAP 129
  70. #define IDB_NORM 130
  71. #define IDB_DEFORM 131
  72. #define IDD_GENERATE_MTL_NAMES_DIALOG 133
  73. #define IDD_GENERATE_LOD_EXTENSION_DIALOG 135
  74. #define IDD_EXPORT_ALL 136
  75. #define IDD_SCENE_SETUP 137
  76. #define IDD_GAMEMTL_PS2_SHADER 138
  77. #define IDD_GAMEMTL_PS2_TEXTURES 139
  78. #define IDD_ALPHA_MODIFIER 140
  79. #define IDD_W3D_LOG 142
  80. #define IDD_INPUT_DIALOG 143
  81. #define IDD_W3DUTILITY_FLOATER_DIALOG 145
  82. #define IDD_W3DUTILITY_SETTINGS_DIALOG 147
  83. #define IDD_W3DUTILITY_TOOLS_DIALOG 148
  84. #define IDD_W3D_EXPORT_OPTIONS1 149
  85. #define IDD_W3D_PRESET_EXPORT_OPTIONS 149
  86. #define IDD_EXPORT_PANE_HLOD 150
  87. #define IDD_EXPORT_PANE_ANIMATED_HLOD 151
  88. #define IDD_EXPORT_PANE_ANIMATION 152
  89. #define IDD_EXPORT_PANE_MESH 153
  90. #define IDD_EXPORT_PANE_SKELETON 154
  91. #define IDD_EXPORT_PANE_TERRAIN 155
  92. #define IDD_ANIMATION_COMPRESSION 156
  93. #define IDI_DISK 157
  94. #define IDB_WW3D 158
  95. #define IDD_GRIDSNAP_PARAMS 159
  96. #define IDC_TRANSLATION_ONLY_CHECK 1000
  97. #define IDC_TERRAIN_MODE_CHECK 1001
  98. #define IDC_SETPASSCOUNT 1014
  99. #define IDC_PASSCOUNT_SPIN 1016
  100. #define IDC_PASSCOUNT_EDIT 1017
  101. #define IDC_MAPON_DCT 1018
  102. #define IDC_MAX_SETS_SPIN 1018
  103. #define IDC_GAMEMTL_PASSCOUNT_STATIC 1019
  104. #define IDC_MAX_SETS_EDIT 1019
  105. #define IDC_MAPON_SCT 1020
  106. #define IDC_STAGE0_DISPLAY_BUTTON 1020
  107. #define IDC_VOXEL_VIEWPORT 1021
  108. #define IDC_MAPON_DIT 1021
  109. #define IDC_STAGE0_PUBLISH_BUTTON 1021
  110. #define IDC_MAPON_SIT 1022
  111. #define IDC_STAGE1_DISPLAY_BUTTON 1022
  112. #define IDC_WHT_EXPORT_RADIO 1023
  113. #define IDC_STAGE1_PUBLISH_BUTTON 1023
  114. #define IDC_WHT_LOAD_RADIO 1024
  115. #define IDC_STAGE0_RESIZE_BUTTON 1024
  116. #define IDC_WHA_EXPORT_RADIO 1025
  117. #define IDC_STAGE0_NO_MIPMAP_BUTTON 1025
  118. #define IDC_WHT_BROWSE_BUTTON 1026
  119. #define IDC_STAGE0_CLAMP_U_BUTTON 1026
  120. #define IDC_WHA_NO_EXPORT_RADIO 1027
  121. #define IDC_STAGE0_CLAMP_V_BUTTON 1027
  122. #define IDC_WTM_EXPORT_RADIO 1028
  123. #define IDC_STAGE1_RESIZE_BUTTON 1028
  124. #define IDC_WTM_NO_EXPORT_RADIO 1029
  125. #define IDC_STAGE1_NO_MIPMAP_BUTTON 1029
  126. #define IDC_STAGE1_CLAMP_U_BUTTON 1030
  127. #define IDC_WHT_NO_EXPORT_RADIO 1031
  128. #define IDC_STAGE1_CLAMP_V_BUTTON 1031
  129. #define IDC_STAGE0_ALPHA_BITMAP_BUTTON 1032
  130. #define IDC_LAYER_EDIT 1033
  131. #define IDC_RANGE_LOW_EDIT 1033
  132. #define IDC_STAGE1_ALPHA_BITMAP_BUTTON 1033
  133. #define IDC_RANGE_HIGH_EDIT 1034
  134. #define IDC_NAME_INDEX_EDIT 1034
  135. #define IDC_STAGE0_NOLOD_BUTTON 1034
  136. #define IDC_DCT_FRAMES_EDIT 1035
  137. #define IDC_STAGE1_NOLOD_BUTTON 1035
  138. #define IDC_DCT_FRAMES_SPIN 1036
  139. #define IDC_OPACITY_EDIT 1037
  140. #define IDC_HIERARCHY_CHECK 1038
  141. #define IDC_OPACITY_SPIN 1038
  142. #define IDC_UNHIDE_GEOMETRY 1039
  143. #define IDC_SCT_FRAMES_EDIT 1039
  144. #define IDC_SELECT_ALPHA_MESHES 1039
  145. #define IDC_LINK_BY_NAME_BUTTON 1040
  146. #define IDC_BASE_POSE_EDIT 1040
  147. #define IDC_UNHIDE_HIERARCHY 1040
  148. #define IDC_SCT_FRAMES_SPIN 1040
  149. #define IDC_SELECT_GEOMETRY 1040
  150. #define IDC_AUTO_LINK_BUTTON 1041
  151. #define IDC_BASE_POSE_SPIN 1041
  152. #define IDC_HIDE_ALL 1041
  153. #define IDC_FOG_EDIT 1041
  154. #define IDC_SELECT_HIERARCHY 1041
  155. #define IDC_ADD_BONES_BUTTON 1042
  156. #define IDC_GEOMETRY_CHECK 1042
  157. #define IDC_FOG_SPIN 1042
  158. #define IDC_LINK_BUTTON 1042
  159. #define IDC_REMOVE_BONES_BUTTON 1043
  160. #define IDC_TRANSULCENCY_EDIT 1043
  161. #define IDC_COLLECTION_NAMES_GENERATE 1043
  162. #define IDC_UNLINK_BUTTON 1043
  163. #define IDC_BONE_LIST 1044
  164. #define IDC_TRANSLUCENCY_SPIN 1044
  165. #define IDC_COLLECTION_NAMES_INCREMENT_LOD 1044
  166. #define IDC_SELECT_PHYSICAL 1044
  167. #define IDC_SIT_FRAMES_EDIT 1045
  168. #define IDC_GEOMETRY_CAMERA_ALIGNED 1045
  169. #define IDC_SIT_FRAMES_SPIN 1046
  170. #define IDC_GEOMETRY_CAMERA_ORIENTED 1046
  171. #define IDC_SHININESS_EDIT 1047
  172. #define IDC_GEOMETRY_NORMAL 1047
  173. #define IDC_SHININESS_SPIN 1048
  174. #define IDC_GEOMETRY_AABOX 1048
  175. #define IDC_SELECT_PROJECTILE 1049
  176. #define IDC_COLLISION_PHYSICAL 1050
  177. #define IDC_DCT_RATE_EDIT 1051
  178. #define IDC_SELECT_VIS 1051
  179. #define IDC_DCT_RATE_SPIN 1052
  180. #define IDC_GEOMETRY_OBBOX 1052
  181. #define IDC_LAYER_SPIN 1053
  182. #define IDC_RANGE_LOW_SPIN 1053
  183. #define IDC_OBJ_NAME 1053
  184. #define IDC_DIT_FRAMES_EDIT 1053
  185. #define IDC_RANGE_HIGH_SPIN 1054
  186. #define IDC_DIT_FRAMES_SPIN 1054
  187. #define IDC_NAME_INDEX_SPIN 1054
  188. #define IDC_MATERIAL_NAMES_GENERATE 1054
  189. #define IDC_DIT_RATE_EDIT 1055
  190. #define IDC_GEOMETRY_SHADOW 1055
  191. #define IDC_DIT_RATE_SPIN 1056
  192. #define IDC_GEOMETRY_NULL 1056
  193. #define IDC_SCT_RATE_EDIT 1057
  194. #define IDC_LOD_EXTENSION_GENERATE 1057
  195. #define IDC_GEOMETRY_AGGREGATE 1057
  196. #define IDC_DCT_MAPPING_COMBO 1058
  197. #define IDC_GEOMETRY_LIGHTGLARE 1058
  198. #define IDC_GEOMETRY_DAZZLE 1058
  199. #define IDC_DIT_MAPPING_COMBO 1059
  200. #define IDC_MAPPING_COMBO 1059
  201. #define IDC_MAPPING0_COMBO 1059
  202. #define IDC_SCT_MAPPING_COMBO 1060
  203. #define IDC_MAPPING1_COMBO 1060
  204. #define IDC_SCT_RATE_SPIN 1061
  205. #define IDC_USE_ALPHA_CHECK 1062
  206. #define IDC_SIT_MAPPING_COMBO 1063
  207. #define IDC_SIT_RATE_EDIT 1064
  208. #define IDC_SIT_RATE_SPIN 1065
  209. #define IDC_DIT_OVER_DCT_CHECK 1067
  210. #define IDC_SIT_OVER_SCT_CHECK 1068
  211. #define IDC_USE_SORTING_CHECK 1068
  212. #define IDC_DIT_OVER_DIG_CHECK 1069
  213. #define IDC_NO_TRANS 1069
  214. #define IDC_SIT_OVER_SIG_CHECK 1070
  215. #define IDC_100_TRANS 1070
  216. #define IDC_FAST_SPECULAR_AFTER_ALPHA_CHECK 1071
  217. #define IDC_50_TRANS 1071
  218. #define IDC_25_TRANS 1072
  219. #define IDC_MINUS_100_TRANS 1073
  220. #define IDC_NO_RT_LIGHTING 1074
  221. #define IDC_VIEWPORT_DISPLAY_CHECK 1075
  222. #define IDC_COLORMASK_CHECK 1081
  223. #define IDC_DEPTHMASK_CHECK 1082
  224. #define IDC_ALPHATEST_CHECK 1083
  225. #define IDC_DEPTHCOMPARE_COMBO 1085
  226. #define IDC_DESTBLEND_COMBO 1086
  227. #define IDC_FOG_COMBO 1087
  228. #define IDC_PRIGRADIENT_COMBO 1088
  229. #define IDC_SRCBLEND_COMBO 1089
  230. #define IDC_DETAILCOLOR_COMBO 1090
  231. #define IDC_DETAILALPHA_COMBO 1091
  232. #define IDC_STAGE0_HINT_COMBO 1092
  233. #define IDC_SECGRADIENT_COMBO 1093
  234. #define IDC_STAGE1_HINT_COMBO 1095
  235. #define IDC_STAGE0_FRAMES_EDIT 1096
  236. #define IDC_STAGE0_FRAMES_SPIN 1097
  237. #define IDC_STAGE0_RATE_EDIT 1098
  238. #define IDC_STAGE0_RATE_SPIN 1099
  239. #define IDC_DCT_BUTTON 1100
  240. #define IDC_GAMEMTL_TAB 1100
  241. #define IDC_STAGE0_BUTTON 1101
  242. #define IDC_SCT_BUTTON 1102
  243. #define IDC_STAGE1_BUTTON 1102
  244. #define IDC_DIT_BUTTON 1103
  245. #define IDC_AMBIENT_COLOR 1103
  246. #define IDC_SIT_BUTTON 1104
  247. #define IDC_EMISSIVE_COLOR 1104
  248. #define IDC_SHADEMODEL_COMBO 1105
  249. #define IDC_STAGE1_FRAMES_EDIT 1106
  250. #define IDC_STAGE1_FRAMES_SPIN 1107
  251. #define IDC_STAGE1_RATE_EDIT 1108
  252. #define IDC_STAGE1_RATE_SPIN 1109
  253. #define IDC_DITHERMASK_COMBO 1110
  254. #define IDC_DIFFUSE_COLOR 1113
  255. #define IDC_STAGE0_ENABLE 1113
  256. #define IDC_SPECULAR_COLOR 1114
  257. #define IDC_STAGE1_ENABLE 1114
  258. #define IDC_AMBIENT_COEFF 1115
  259. #define IDC_STAGE1_ANIM_COMBO 1115
  260. #define IDC_DIFFUSE_COEFF 1116
  261. #define IDC_PRESET_COMBO 1116
  262. #define IDC_EMISSIVE_COEFF 1117
  263. #define IDC_STAGE0_ANIM_COMBO 1117
  264. #define IDC_SPECULAR_COEFF 1118
  265. #define IDC_GEOMETRY_TWO_SIDED 1119
  266. #define IDC_COLLISION_VIS 1120
  267. #define IDC_GEOMETRY_HIDE 1121
  268. #define IDC_GEOMETRY_ZNORMALS 1122
  269. #define IDC_GEOMETRY_VERTEX_ALPHA 1123
  270. #define IDC_BASE_NAME_EDIT 1124
  271. #define IDC_GEOMETRY_CAST_SHADOW 1124
  272. #define IDC_PREFIX_EDIT 1125
  273. #define IDC_COLLISION_CAMERA 1125
  274. #define IDC_GEOMETRY_SHATTERABLE 1126
  275. #define IDC_SUFFIX_EDIT 1126
  276. #define IDC_GEOMETRY_NPATCH 1127
  277. #define IDC_AFFECT_ALL_RADIO 1131
  278. #define IDC_AFFECT_SELECTED_RADIO 1132
  279. #define IDC_LOD_INDEX_EDIT 1133
  280. #define IDC_LOD_INDEX_SPIN 1134
  281. #define IDC_ASSIGN_COLLISION_BITS_CHECK 1135
  282. #define IDC_ASSIGN_NAMES_CHECK 1137
  283. #define IDC_COLLISION_PROJECTILE 1138
  284. #define IDC_COPY_SPECULAR_DIFFUSE 1139
  285. #define IDC_ASSIGN_PREFIX_CHECK 1139
  286. #define IDC_COLLISION_VEHICLE 1139
  287. #define IDC_MAPPING_ARGS_EDIT 1140
  288. #define IDC_ASSIGN_SUFFIX_CHECK 1140
  289. #define IDC_MAPPING0_ARGS_EDIT 1140
  290. #define IDC_MAPPING1_ARGS_EDIT 1141
  291. #define IDC_SHADER_DEFAULTS_BUTTON 1143
  292. #define IDC_STATE_SLIDER 1145
  293. #define IDC_CURRENT_SET_SLIDER 1146
  294. #define IDC_CURRENT_SET_STATIC 1147
  295. #define IDC_VERTEX_COLOR 1149
  296. #define IDC_RESTORE_BUTTON 1150
  297. #define IDC_MANUALAPPLY 1151
  298. #define IDC_SURFACE_TYPE_COMBO 1152
  299. #define IDC_EXPORT_MESH_SMOOTH_CHECK 1153
  300. #define IDC_LOCK_SETS 1154
  301. #define IDC_EXPORT_MESH_AABTREES 1154
  302. #define IDC_TEXTURE_BUTTON 1155
  303. #define IDC_EXPORT_MESH_MAT_TO_TEXTURE 1155
  304. #define IDC_AMOUNT_EDIT 1156
  305. #define IDC_EXPORT_MESH_OPTIMIZE 1156
  306. #define IDC_AMOUNT_SPIN 1157
  307. #define IDC_DAMREG_INDEX_EDIT 1161
  308. #define IDC_DAMREG_INDEX_SPIN 1162
  309. #define IDC_DIRECTORY 1163
  310. #define IDC_STAGE0UVCHAN_EDIT 1163
  311. #define IDC_BROWSE 1164
  312. #define IDC_STAGE0UVCHAN_SPIN 1164
  313. #define IDC_RECURSIVE 1165
  314. #define IDC_STAGE1UVCHAN_EDIT 1165
  315. #define IDC_LOD_COUNT 1166
  316. #define IDC_STAGE1UVCHAN_SPIN 1166
  317. #define IDC_LOD_OFFSET 1167
  318. #define IDC_LOD_AS_COPY 1168
  319. #define IDC_LOD_AS_INSTANCE 1169
  320. #define IDC_LOD_AS_REFERENCE 1170
  321. #define IDC_DAMAGE_COUNT 1171
  322. #define IDC_DAMAGE_OFFSET 1172
  323. #define IDC_DAMAGE_AS_COPY 1173
  324. #define IDC_PS2_PRESET_COMBO 1173
  325. #define IDC_DAMAGE_AS_INSTANCE 1174
  326. #define IDC_COMPATIBLE 1174
  327. #define IDC_DAMAGE_AS_REFERENCE 1175
  328. #define IDC_ALPHA_EDIT 1175
  329. #define IDC_A_COMBO 1176
  330. #define IDC_B_COMBO 1177
  331. #define IDC_EXPORT_STANDARD_MATERIALS 1177
  332. #define IDC_C_COMBO 1178
  333. #define IDC_EXPORT_UTILITIES_GROUP 1178
  334. #define IDC_D_COMBO 1179
  335. #define IDC_COMPRESS_ANIMATION_CHECK 1179
  336. #define IDC_ALPHA_SPIN 1180
  337. #define IDC_ALPHA_SPIN2 1181
  338. #define IDC_REDUCE_ANIMATION_CHECK 1188
  339. #define IDC_REDUCE_ANIMATION_COMBO 1190
  340. #define IDC_ANIMATION_FPS_STATIC 1191
  341. #define IDC_COMPRESS_ANIMATION_FLAVOR_COMBO 1192
  342. #define IDC_MAX_TRANS_ERROR_EDIT 1193
  343. #define IDC_MAX_ROT_ERROR_EDIT 1194
  344. #define IDC_ANIM_COMPRESS_PROGRESS 1196
  345. #define IDC_ANIM_LOG_RICHEDIT 1198
  346. #define IDC_VIEWLOG_CHECK 1199
  347. #define IDC_VALUE 1200
  348. #define IDC_LABEL 1201
  349. #define IDC_ALPHA_CHECKBOX 1204
  350. #define IDC_DAZZLE_COMBO 1205
  351. #define IDC_CREATE_SETTINGS_FLOATER 1208
  352. #define IDC_RADIO1 1212
  353. #define IDC_HLOD_RADIO 1212
  354. #define IDC_RADIO2 1213
  355. #define IDC_COMPRESSION_SETTINGS 1213
  356. #define IDC_ANIM_RADIO 1213
  357. #define IDC_RADIO3 1214
  358. #define IDC_MESH_RADIO 1214
  359. #define IDC_RADIO4 1215
  360. #define IDC_SKELETON_RADIO 1215
  361. #define IDC_GROUP_BOX 1216
  362. #define IDC_RADIO5 1217
  363. #define IDC_TERRAIN_RADIO 1217
  364. #define IDC_USE_SKELETON_CHECK 1217
  365. #define IDC_RADIO6 1218
  366. #define IDC_ANIM_HLOD_RADIO 1218
  367. #define IDC_REVIEW_LOG 1219
  368. #define IDC_ENABLE_SORT_LEVEL 1220
  369. #define IDC_SORT_LEVEL 1221
  370. #define IDC_SORT_LEVEL_SPIN 1222
  371. #define IDC_GRIDDIM_EDIT 1223
  372. #define IDC_GRIDDIM_SPIN 1224
  373. #define IDS_SKIN_CLASS_NAME 60011
  374. #define IDS_SKIN_OBJECT_NAME 60012
  375. #define IDS_SKIN 60013
  376. #define IDS_SKIN_PARAMETERS 60014
  377. #define IDS_SKIN_INFO 60015
  378. #define IDS_BONE_INFLUENCE_PARAMS 60016
  379. #define IDS_SOT2 60017
  380. #define IDS_SKELETON_PARAMETERS 60018
  381. #define IDS_PICK_BONE_DIALOG_TITLE 60019
  382. #define IDS_PICK_BONE_BUTTON_TEXT 60020
  383. #define IDS_MULTIPLE_OBJECTS 60021
  384. #define IDS_NO_OBJECT 60022
  385. #define IDS_SPECULAR_COLOR 60023
  386. #define IDS_AMBIENT_COLOR 60024
  387. #define IDS_EMISSIVE_COLOR 60027
  388. #define IDS_MATERIAL_HINTS 60028
  389. #define IDS_PSX_OPTIONS 60029
  390. #define IDS_UV_MAPPING 60030
  391. #define IDS_ENVIRONMENT_MAPPING 60031
  392. #define IDS_PASS_COUNT 60032
  393. #define IDS_PASS_SETTINGS 60033
  394. #define IDS_PUBLISH 60034
  395. #define IDS_DISPLAY 60035
  396. #define IDS_RESIZE 60036
  397. #define IDS_NO_MIPMAP 60037
  398. #define IDS_CLAMP_U 60038
  399. #define IDS_CLAMP_V 60039
  400. #define IDS_ALPHA_BITMAP 60040
  401. #define IDS_SURFACE_TYPE 60041
  402. #define IDS_DISPLACEMENT_MAP 60042
  403. #define IDS_ALPHA_MODIFIER_CLASS 60043
  404. #define IDS_PS2_GAMEMTL 60044
  405. #define IDS_PC_TO_PS2_MAT_CONVERTER 60045
  406. #define IDS_NO_LOD 60046
  407. #define IDS_W3DUTILITY_SETTINGS 60047
  408. #define IDS_W3DUTILITY_TOOLS 60048
  409. #define IDS_GRIDSNAPMODIFIER 60049
  410. #define IDS_GRIDSNAP_TITLE 60050
  411. #define IDS_GRID_DIMENSION 60051
  412. // Next default values for new objects
  413. //
  414. #ifdef APSTUDIO_INVOKED
  415. #ifndef APSTUDIO_READONLY_SYMBOLS
  416. #define _APS_NEXT_RESOURCE_VALUE 160
  417. #define _APS_NEXT_COMMAND_VALUE 40001
  418. #define _APS_NEXT_CONTROL_VALUE 1225
  419. #define _APS_NEXT_SYMED_VALUE 101
  420. #endif
  421. #endif