pluglib.dsp 8.5 KB

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  1. # Microsoft Developer Studio Project File - Name="pluglib" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Static Library" 0x0104
  5. CFG=pluglib - Win32 Release
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "pluglib.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "pluglib.mak" CFG="pluglib - Win32 Release"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "pluglib - Win32 Release" (based on "Win32 (x86) Static Library")
  19. !MESSAGE "pluglib - Win32 Debug" (based on "Win32 (x86) Static Library")
  20. !MESSAGE "pluglib - Win32 Hybrid" (based on "Win32 (x86) Static Library")
  21. !MESSAGE
  22. # Begin Project
  23. # PROP AllowPerConfigDependencies 0
  24. # PROP Scc_ProjName ""$/Commando/Code/Tools/pluglib", TSJAAAAA"
  25. # PROP Scc_LocalPath "."
  26. CPP=cl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "pluglib - Win32 Release"
  29. # PROP BASE Use_MFC 0
  30. # PROP BASE Use_Debug_Libraries 0
  31. # PROP BASE Output_Dir ".\Release"
  32. # PROP BASE Intermediate_Dir ".\Release"
  33. # PROP BASE Target_Dir ""
  34. # PROP Use_MFC 0
  35. # PROP Use_Debug_Libraries 0
  36. # PROP Output_Dir ".\Release"
  37. # PROP Intermediate_Dir ".\Release"
  38. # PROP Target_Dir ""
  39. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
  40. # ADD CPP /nologo /MD /W3 /GX /O2 /I "D:\3dsmax4\maxsdk\Include" /I "D:\3dsmax4\maxsdk\Include\Maxscrpt" /D "NDEBUG" /D "_WINDOWS" /D "WIN32" /YX /c
  41. # ADD BASE RSC /l 0x409
  42. # ADD RSC /l 0x409
  43. BSC32=bscmake.exe
  44. # ADD BASE BSC32 /nologo
  45. # ADD BSC32 /nologo
  46. LIB32=link.exe -lib
  47. # ADD BASE LIB32 /nologo
  48. # ADD LIB32 /nologo
  49. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  50. # PROP BASE Use_MFC 0
  51. # PROP BASE Use_Debug_Libraries 1
  52. # PROP BASE Output_Dir ".\Debug"
  53. # PROP BASE Intermediate_Dir ".\Debug"
  54. # PROP BASE Target_Dir ""
  55. # PROP Use_MFC 0
  56. # PROP Use_Debug_Libraries 1
  57. # PROP Output_Dir ".\Debug"
  58. # PROP Intermediate_Dir ".\Debug"
  59. # PROP Target_Dir ""
  60. # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
  61. # ADD CPP /nologo /MDd /W3 /GX /Z7 /Od /D "_DEBUG" /D "_WINDOWS" /YX /FD "WIN32" /c
  62. # ADD BASE RSC /l 0x409
  63. # ADD RSC /l 0x409
  64. BSC32=bscmake.exe
  65. # ADD BASE BSC32 /nologo
  66. # ADD BSC32 /nologo
  67. LIB32=link.exe -lib
  68. # ADD BASE LIB32 /nologo
  69. # ADD LIB32 /nologo /out:".\Debug\pluglibd.lib"
  70. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  71. # PROP BASE Use_MFC 0
  72. # PROP BASE Use_Debug_Libraries 0
  73. # PROP BASE Output_Dir "pluglib_"
  74. # PROP BASE Intermediate_Dir "pluglib_"
  75. # PROP BASE Target_Dir ""
  76. # PROP Use_MFC 0
  77. # PROP Use_Debug_Libraries 0
  78. # PROP Output_Dir "Hybrid"
  79. # PROP Intermediate_Dir "Hybrid"
  80. # PROP Target_Dir ""
  81. # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
  82. # ADD CPP /nologo /MD /W3 /GX /Z7 /Od /I "D:\3dsmax4\maxsdk\Include" /I "D:\3dsmax4\maxsdk\Include\Maxscrpt" /D "WIN32" /D "_WINDOWS" /YX /FD /c
  83. # ADD BASE RSC /l 0x409
  84. # ADD RSC /l 0x409
  85. BSC32=bscmake.exe
  86. # ADD BASE BSC32 /nologo
  87. # ADD BSC32 /nologo
  88. LIB32=link.exe -lib
  89. # ADD BASE LIB32 /nologo /out:".\Lib\pluglib.lib"
  90. # ADD LIB32 /nologo /out:".\Hybrid\pluglib.lib"
  91. !ENDIF
  92. # Begin Target
  93. # Name "pluglib - Win32 Release"
  94. # Name "pluglib - Win32 Debug"
  95. # Name "pluglib - Win32 Hybrid"
  96. # Begin Group "Source Files"
  97. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
  98. # Begin Source File
  99. SOURCE=.\chunkio.cpp
  100. !IF "$(CFG)" == "pluglib - Win32 Release"
  101. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  102. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  103. !ENDIF
  104. # End Source File
  105. # Begin Source File
  106. SOURCE=.\EULER.CPP
  107. !IF "$(CFG)" == "pluglib - Win32 Release"
  108. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  109. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  110. !ENDIF
  111. # End Source File
  112. # Begin Source File
  113. SOURCE=.\HSV.CPP
  114. !IF "$(CFG)" == "pluglib - Win32 Release"
  115. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  116. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  117. !ENDIF
  118. # End Source File
  119. # Begin Source File
  120. SOURCE=.\JShell.CPP
  121. !IF "$(CFG)" == "pluglib - Win32 Release"
  122. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  123. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  124. !ENDIF
  125. # End Source File
  126. # Begin Source File
  127. SOURCE=.\matrix3d.cpp
  128. !IF "$(CFG)" == "pluglib - Win32 Release"
  129. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  130. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  131. !ENDIF
  132. # End Source File
  133. # Begin Source File
  134. SOURCE=.\matrix4.cpp
  135. !IF "$(CFG)" == "pluglib - Win32 Release"
  136. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  137. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  138. !ENDIF
  139. # End Source File
  140. # Begin Source File
  141. SOURCE=.\nodefilt.cpp
  142. !IF "$(CFG)" == "pluglib - Win32 Release"
  143. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  144. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  145. !ENDIF
  146. # End Source File
  147. # Begin Source File
  148. SOURCE=.\nodelist.cpp
  149. !IF "$(CFG)" == "pluglib - Win32 Release"
  150. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  151. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  152. !ENDIF
  153. # End Source File
  154. # Begin Source File
  155. SOURCE=.\PALETTE.CPP
  156. !IF "$(CFG)" == "pluglib - Win32 Release"
  157. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  158. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  159. !ENDIF
  160. # End Source File
  161. # Begin Source File
  162. SOURCE=.\RAWFILE.CPP
  163. !IF "$(CFG)" == "pluglib - Win32 Release"
  164. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  165. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  166. !ENDIF
  167. # End Source File
  168. # Begin Source File
  169. SOURCE=.\realcrc.cpp
  170. !IF "$(CFG)" == "pluglib - Win32 Release"
  171. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  172. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  173. !ENDIF
  174. # End Source File
  175. # Begin Source File
  176. SOURCE=.\RGB.CPP
  177. !IF "$(CFG)" == "pluglib - Win32 Release"
  178. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  179. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  180. !ENDIF
  181. # End Source File
  182. # Begin Source File
  183. SOURCE=.\Vector.CPP
  184. !IF "$(CFG)" == "pluglib - Win32 Release"
  185. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  186. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  187. !ENDIF
  188. # End Source File
  189. # Begin Source File
  190. SOURCE=.\w3dquat.cpp
  191. !IF "$(CFG)" == "pluglib - Win32 Release"
  192. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  193. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  194. !ENDIF
  195. # End Source File
  196. # Begin Source File
  197. SOURCE=.\wwmath.cpp
  198. !IF "$(CFG)" == "pluglib - Win32 Release"
  199. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  200. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  201. !ENDIF
  202. # End Source File
  203. # Begin Source File
  204. SOURCE=.\WWmatrix3.cpp
  205. !IF "$(CFG)" == "pluglib - Win32 Release"
  206. !ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
  207. !ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
  208. !ENDIF
  209. # End Source File
  210. # End Group
  211. # Begin Group "Header Files"
  212. # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
  213. # Begin Source File
  214. SOURCE=.\aaplane.h
  215. # End Source File
  216. # Begin Source File
  217. SOURCE=.\always.h
  218. # End Source File
  219. # Begin Source File
  220. SOURCE=.\bool.h
  221. # End Source File
  222. # Begin Source File
  223. SOURCE=.\borlandc.h
  224. # End Source File
  225. # Begin Source File
  226. SOURCE=.\chunkio.h
  227. # End Source File
  228. # Begin Source File
  229. SOURCE=.\errclass.h
  230. # End Source File
  231. # Begin Source File
  232. SOURCE=.\EULER.H
  233. # End Source File
  234. # Begin Source File
  235. SOURCE=.\hsv.h
  236. # End Source File
  237. # Begin Source File
  238. SOURCE=.\iostruct.h
  239. # End Source File
  240. # Begin Source File
  241. SOURCE=.\matrix3d.h
  242. # End Source File
  243. # Begin Source File
  244. SOURCE=.\matrix4.h
  245. # End Source File
  246. # Begin Source File
  247. SOURCE=.\nodefilt.h
  248. # End Source File
  249. # Begin Source File
  250. SOURCE=.\nodelist.h
  251. # End Source File
  252. # Begin Source File
  253. SOURCE=.\palette.h
  254. # End Source File
  255. # Begin Source File
  256. SOURCE=.\PROGRESS.H
  257. # End Source File
  258. # Begin Source File
  259. SOURCE=.\rawfile.h
  260. # End Source File
  261. # Begin Source File
  262. SOURCE=.\realcrc.h
  263. # End Source File
  264. # Begin Source File
  265. SOURCE=.\rgb.h
  266. # End Source File
  267. # Begin Source File
  268. SOURCE=.\Vector.H
  269. # End Source File
  270. # Begin Source File
  271. SOURCE=.\vector2.h
  272. # End Source File
  273. # Begin Source File
  274. SOURCE=.\vector3i.h
  275. # End Source File
  276. # Begin Source File
  277. SOURCE=.\visualc.h
  278. # End Source File
  279. # Begin Source File
  280. SOURCE=.\w3dquat.h
  281. # End Source File
  282. # Begin Source File
  283. SOURCE=.\watcom.h
  284. # End Source File
  285. # Begin Source File
  286. SOURCE=.\win.h
  287. # End Source File
  288. # Begin Source File
  289. SOURCE=.\wwfile.h
  290. # End Source File
  291. # Begin Source File
  292. SOURCE=.\wwmath.h
  293. # End Source File
  294. # Begin Source File
  295. SOURCE=.\WWmatrix3.h
  296. # End Source File
  297. # End Group
  298. # Begin Group "Resource Files"
  299. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
  300. # End Group
  301. # End Target
  302. # End Project