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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #if !defined(AFX_BASEBUILDPROPS_H__71A01D97_E81A_45F8_982D_57D83E5342DF__INCLUDED_)
- #define AFX_BASEBUILDPROPS_H__71A01D97_E81A_45F8_982D_57D83E5342DF__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- // BaseBuildProps.h : header file
- //
- /////////////////////////////////////////////////////////////////////////////
- // BaseBuildProps dialog
- class BaseBuildProps : public CDialog
- {
- // Construction
- public:
- BaseBuildProps(CWnd* pParent = NULL); // standard constructor
- // Dialog Data
- //{{AFX_DATA(BaseBuildProps)
- enum { IDD = IDD_BASE_BUILDING_PROPS };
- // NOTE: the ClassWizard will add data members here
- //}}AFX_DATA
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(BaseBuildProps)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- // Generated message map functions
- //{{AFX_MSG(BaseBuildProps)
- virtual BOOL OnInitDialog();
- virtual void OnOK();
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- private:
- AsciiString m_name;
- AsciiString m_script;
- Int m_health;
- Bool m_unsellable;
- public:
- void setProps(AsciiString name, AsciiString script, Int health, Bool unsellable);
- AsciiString getName(void) {return m_name;}
- AsciiString getScript(void) {return m_script;}
- Int getHealth(void) {return m_health;}
- Bool getUnsellable(void) {return m_unsellable;}
- };
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_BASEBUILDPROPS_H__71A01D97_E81A_45F8_982D_57D83E5342DF__INCLUDED_)
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