LightOptions.h 2.5 KB

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  1. /*
  2. ** Command & Conquer Generals(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #if !defined(AFX_LightOptions_H__6B56E20C_582E_4132_A251_879097C8852C__INCLUDED_)
  19. #define AFX_LightOptions_H__6B56E20C_582E_4132_A251_879097C8852C__INCLUDED_
  20. #if _MSC_VER > 1000
  21. #pragma once
  22. #endif // _MSC_VER > 1000
  23. // LightOptions.h : header file
  24. //
  25. #include "OptionsPanel.h"
  26. class MapObject;
  27. /////////////////////////////////////////////////////////////////////////////
  28. // LightOptions dialog
  29. class LightOptions : public COptionsPanel
  30. {
  31. // Construction
  32. public:
  33. LightOptions(CWnd* pParent = NULL); // standard constructor
  34. // Dialog Data
  35. //{{AFX_DATA(LightOptions)
  36. enum { IDD = IDD_LIGHT_OPTIONS };
  37. // NOTE: the ClassWizard will add data members here
  38. //}}AFX_DATA
  39. // Overrides
  40. // ClassWizard generated virtual function overrides
  41. //{{AFX_VIRTUAL(LightOptions)
  42. protected:
  43. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  44. virtual void OnOK(){return;}; //!< Modeless dialogs don't OK, so eat this for modeless.
  45. virtual void OnCancel(){return;}; //!< Modeless dialogs don't close on ESC, so eat this for modeless.
  46. //}}AFX_VIRTUAL
  47. // Implementation
  48. protected:
  49. // Generated message map functions
  50. //{{AFX_MSG(LightOptions)
  51. virtual BOOL OnInitDialog();
  52. afx_msg void OnChangeLightEdit();
  53. //}}AFX_MSG
  54. DECLARE_MESSAGE_MAP()
  55. protected:
  56. static LightOptions *m_staticThis; ///< Reference to the floating panel so SetWidth and SetFeather can be static.
  57. Bool m_updating; ///<true if the ui is updating itself.
  58. protected:
  59. void updateTheUI(void);
  60. public:
  61. static void update(void);
  62. static MapObject *getSingleSelectedLight(void);
  63. };
  64. //{{AFX_INSERT_LOCATION}}
  65. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  66. #endif // !defined(AFX_LightOptions_H__6B56E20C_582E_4030_A251_879097C8853C__INCLUDED_)