ObjectTool.h 1.8 KB

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  1. /*
  2. ** Command & Conquer Generals(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. // ObjectTool.h
  19. // Texture tiling tools for worldbuilder.
  20. // Author: John Ahlquist, April 2001
  21. #pragma once
  22. #ifndef OBJECTTOOL_H
  23. #define OBJECTTOOL_H
  24. #include "Tool.h"
  25. class WorldHeightMapEdit;
  26. /*************************************************************************/
  27. /** ObjectTool
  28. Does the BlendEdgesOut tool operation.
  29. ***************************************************************************/
  30. /// Blend edges out tool.
  31. class ObjectTool : public Tool
  32. {
  33. protected:
  34. CPoint m_downPt2d;
  35. Coord3D m_downPt3d;
  36. public:
  37. ObjectTool(void);
  38. ~ObjectTool(void);
  39. public:
  40. static Real calcAngle(Coord3D downPt, Coord3D curPt, WbView* pView);
  41. public:
  42. /// Perform tool on mouse down.
  43. virtual void mouseDown(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
  44. virtual void mouseUp(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
  45. virtual void mouseMoved(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
  46. virtual void activate(); ///< Become the current tool.
  47. virtual void deactivate(); ///< Become not the current tool.
  48. };
  49. #endif //TOOL_H