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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // FILE: RampTool.h
- /*---------------------------------------------------------------------------*/
- /* EA Pacific */
- /* Confidential Information */
- /* Copyright (C) 2001 - All Rights Reserved */
- /* DO NOT DISTRIBUTE */
- /*---------------------------------------------------------------------------*/
- /* Project: RTS3 */
- /* File name: RampTool.h */
- /* Created: John K. McDonald, Jr., 4/19/2002 */
- /* Desc: // The ramp tool for the developers. */
- /* Revision History: */
- /* 4/19/2002 : Initial creation */
- /*---------------------------------------------------------------------------*/
- #pragma once
- #ifndef _H_RAMPTOOL_
- #define _H_RAMPTOOL_
- // INCLUDES ///////////////////////////////////////////////////////////////////
- #include "Tool.h"
- // DEFINES ////////////////////////////////////////////////////////////////////
- // TYPE DEFINES ///////////////////////////////////////////////////////////////
- // FORWARD DECLARATIONS ///////////////////////////////////////////////////////
- class RampTool : public Tool
- {
- Coord3D mStartPoint;
- Coord3D mEndPoint;
- Coord3D mCurvePoint;
- Bool mIsMouseDown;
-
- public:
- RampTool();
- virtual void activate();
- virtual void deactivate(); ///< Become not the current tool.
- virtual Bool followsTerrain(void);
- virtual void mouseMoved(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
- virtual void mouseDown(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
- virtual void mouseUp(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
- protected:
- void drawFeedback(Coord3D* endPoint);
- void applyRamp(CWorldBuilderDoc* pDoc);
- };
- #endif /* _H_RAMPTOOL_ */
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