RoadTool.h 1.9 KB

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  1. /*
  2. ** Command & Conquer Generals(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. // RoadTool.h
  19. // Texture tiling tools for worldbuilder.
  20. // Author: John Ahlquist, June 2001
  21. #pragma once
  22. #ifndef RoadTool_H
  23. #define RoadTool_H
  24. #include "Tool.h"
  25. #include "W3DDevice/GameClient/WorldHeightMap.h"
  26. class WorldHeightMapEdit;
  27. #define ROAD_SNAP_DISTANCE (1.0f)
  28. /*************************************************************************/
  29. /** RoadTool
  30. Does the Add a section of road tool operation.
  31. ***************************************************************************/
  32. /// Road segment tool.
  33. class RoadTool : public Tool
  34. {
  35. protected:
  36. enum {HYSTERESIS = 3,
  37. MIN_LENGTH = 4};
  38. MapObject *m_mapObj;
  39. private:
  40. MapObject* RoadTool::findSegment(const Coord3D *pLoc, Coord3D *outLoc);
  41. public:
  42. RoadTool(void);
  43. ~RoadTool(void);
  44. public:
  45. static Bool snap(Coord3D *pLoc, Bool skipLast);
  46. public:
  47. /// Perform tool on mouse down.
  48. virtual void mouseDown(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
  49. virtual void mouseMoved(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
  50. virtual void mouseUp(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
  51. virtual void activate(); ///< Become the current tool.
  52. };
  53. #endif //TOOL_H