TeamGeneric.h 1.3 KB

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  1. /*
  2. ** Command & Conquer Generals(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #pragma once
  19. #ifndef __TEAMGENERIC_H__
  20. #define __TEAMGENERIC_H__
  21. class Dict;
  22. class TeamGeneric : public CPropertyPage
  23. {
  24. public:
  25. TeamGeneric(); // standard constructor
  26. // Dialog Data
  27. //{{AFX_DATA(TeamGeneric)
  28. enum { IDD = IDD_TeamGeneric };
  29. //}}AFX_DATA
  30. void setTeamDict(Dict *dict) { m_teamDict = dict; }
  31. protected:
  32. void _fillComboBoxesWithScripts();
  33. void _dictToScripts();
  34. protected:
  35. Dict *m_teamDict;
  36. protected: // Windows Functions
  37. virtual BOOL OnInitDialog();
  38. afx_msg void _scriptsToDict();
  39. afx_msg void OnScriptAdjust();
  40. DECLARE_MESSAGE_MAP()
  41. };
  42. #endif