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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #if !defined(AFX_TEAMIDENTITY_H__B37DB2FD_297F_4D0E_AACD_193BE30C6C85__INCLUDED_)
- #define AFX_TEAMIDENTITY_H__B37DB2FD_297F_4D0E_AACD_193BE30C6C85__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- // TeamIdentity.h : header file
- //
- class Dict;
- class SidesList;
- /////////////////////////////////////////////////////////////////////////////
- // TeamIdentity dialog
- class TeamIdentity : public CPropertyPage
- {
- // Construction
- public:
- TeamIdentity(); // standard constructor
- // Dialog Data
- //{{AFX_DATA(TeamIdentity)
- enum { IDD = IDD_TeamIdentity };
- // NOTE: the ClassWizard will add data members here
- //}}AFX_DATA
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(TeamIdentity)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
- //}}AFX_VIRTUAL
- protected:
- Dict *m_teamDict;
- SidesList *m_sides;
- protected:
- void loadUnitsInfo(int idcMinUnit, NameKeyType keyMinUnit,
- int idcMaxUnit, NameKeyType keyMaxUnit,
- int idcUnitType, NameKeyType keyUnitType);
- void OnUnitTypeButton(Int idcUnitType);
- public:
- void setTeamDict(Dict *pDict) {m_teamDict = pDict;};
- void setSidesList(SidesList *pSides) {m_sides = pSides;};
- // Implementation
- protected:
- // Generated message map functions
- //{{AFX_MSG(TeamIdentity)
- virtual BOOL OnInitDialog();
- afx_msg void OnAiRecruitable();
- afx_msg void OnAutoReinforce();
- afx_msg void OnBaseDefense();
- afx_msg void OnChangeDescription();
- afx_msg void OnChangeMax();
- afx_msg void OnChangePriorityDecrease();
- afx_msg void OnChangePriorityIncrease();
- afx_msg void OnSelchangeProductionCondition();
- afx_msg void OnChangeProductionPriority();
- afx_msg void OnSelchangeHomeWaypoint();
- afx_msg void OnUnitType1Button();
- afx_msg void OnUnitType2Button();
- afx_msg void OnUnitType3Button();
- afx_msg void OnUnitType4Button();
- afx_msg void OnUnitType5Button();
- afx_msg void OnUnitType6Button();
- afx_msg void OnUnitType7Button();
- afx_msg void OnExecuteActions();
- afx_msg void OnChangeTeamName();
- afx_msg void OnTeamSingleton();
- afx_msg void OnKillfocusTeamName();
- afx_msg void OnSelendokTeamowner();
- afx_msg void OnChangeTeamBuildFrames();
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_TEAMIDENTITY_H__B37DB2FD_297F_4D0E_AACD_193BE30C6C85__INCLUDED_)
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