resource.h 31 KB

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  1. //{{NO_DEPENDENCIES}}
  2. // Microsoft Developer Studio generated include file.
  3. // Used by WorldBuilder.rc
  4. //
  5. #define IDPREVIEWSOUND 3
  6. #define IDC_PREVIEWSOUND 3
  7. #define IDD_ABOUTBOX 100
  8. #define IDR_MAINFRAME 128
  9. #define IDR_MAPDOC 128
  10. #define IDC_BRUSH_CROSS 130
  11. #define IDD_Height 131
  12. #define IDD_CellWidth 132
  13. #define IDD_NewHeightMap 133
  14. #define IDS_SKELETON 134
  15. #define IDR_TOOLBAR1 134
  16. #define IDR_TOOLBAR2 136
  17. #define IDC_FLOOD_FILL_CURSOR 137
  18. #define IDC_FLOOD_FILL 137
  19. #define IDC_TILE_CURSOR 138
  20. #define IDC_AUTO_EDGE_OUT 139
  21. #define IDD_CELL_SLIDER 140
  22. #define IDD_HEIGHT_OPTIONS 141
  23. #define IDD_BRUSH_OPTIONS 142
  24. #define IDD_TERRAIN_MATERIAL 143
  25. #define IDD_MOUND_OPTIONS 144
  26. #define IDD_OBJECT_OPTIONS 145
  27. #define IDC_EYEDROPPER 146
  28. #define IDD_CONTOUR_OPTIONS 146
  29. #define IDC_PLACE_OBJECT 147
  30. #define IDD_TERRAIN_MODAL 147
  31. #define IDC_POINTER 148
  32. #define IDD_ROAD_OPTIONS 148
  33. #define IDC_BLEND_EDGE 149
  34. #define IDD_NO_OPTIONS 149
  35. #define IDC_GROVE 150
  36. #define IDD_FEATHER_OPTIONS 150
  37. #define IDD_MESHMOLD_OPTIONS 151
  38. #define IDC_HAND_SCROLL 152
  39. #define IDD_MACRO_TEXTURE 152
  40. #define IDC_ROAD 153
  41. #define IDD_WAYPOINT_OPTIONS 153
  42. #define IDC_ROTATE 154
  43. #define IDD_GLOBAL_LIGHT_OPTIONS 154
  44. #define IDC_MOVE_POINTER 155
  45. #define IDD_LIGHT_OPTIONS 155
  46. #define IDB_DownArrow 157
  47. #define IDI_Thumb 160
  48. #define IDC_MOLD_POINTER 161
  49. #define IDC_WAYPOINT 162
  50. #define IDC_POLYGON 163
  51. #define IDC_POLYGON_PLUS 164
  52. #define IDC_POLYGON_MOVE 165
  53. #define IDD_OPEN_MAP 166
  54. #define IDC_BUILD_LIST_TOOL 166
  55. #define IDD_SAVE_MAP 167
  56. #define IDD_MAPOBJECT_PROPS 168
  57. #define IDD_PROPEDIT 169
  58. #define IDD_PLAYERLIST 170
  59. #define IDD_BUILD_LIST_PANEL 171
  60. #define IDC_BUILD_ROTATE 172
  61. #define IDD_SHADOW_OPTIONS 172
  62. #define IDC_BUILD_POINTER 173
  63. #define IDC_BUILD_MOVE 174
  64. #define IDD_ScriptDialog 175
  65. #define IDD_DIALOG2 176
  66. #define IDD_ScriptTabWindow 177
  67. #define IDD_ScriptConditions 178
  68. #define IDD_ScriptActionsTrue 179
  69. #define IDD_ScriptActionsFalse 180
  70. #define IDD_ScriptProperties 181
  71. #define IDD_ScriptCondition 182
  72. #define IDD_EDIT_PARAMETER 184
  73. #define IDD_ScriptAction 185
  74. #define IDB_FOLDER 186
  75. #define IDD_EDIT_GROUP 187
  76. #define IDD_TEAMS_DIALOG 188
  77. #define IDD_EDIT_COORD_PARAMETER 189
  78. #define IDD_EDIT_OBJECT_PARAMETER 190
  79. #define IDD_TeamIdentity 191
  80. #define IDD_TeamReinforcement 192
  81. #define IDD_TeamBehavior 193
  82. #define IDD_EXPORT_SCRIPTS_OPTIONS 194
  83. #define IDD_GROVE_OPTIONS 195
  84. #define IDD_FENCE_OPTIONS 196
  85. #define IDC_FENCE 197
  86. #define IDD_BLEND_MATERIAL 197
  87. #define IDB_ROAD_CORNERS 199
  88. #define IDI_ICON1 200
  89. #define IDC_WATER_PLUS 202
  90. #define IDC_WATER_MOVE 203
  91. #define IDC_WATER 204
  92. #define IDD_ADDPLAYER 205
  93. #define IDC_CLIFF 207
  94. #define IDC_SCORCH 208
  95. #define IDD_PICKUNIT 210
  96. #define IDC_CURSOR1 211
  97. #define IDD_BASE_BUILDING_PROPS 211
  98. #define IDD_LOADING 212
  99. #define IDC_RAMP 213
  100. #define IDD_SCORCH_OPTIONS 214
  101. #define IDD_RAMP_OPTIONS 215
  102. #define IDD_LAYERSLIST 216
  103. #define IDI_Show 217
  104. #define IDI_Hide 218
  105. #define IDR_LAYERSLISTPOPUP 220
  106. #define IDD_MAP_SETTINGS 221
  107. #define IDD_REPLACEUNIT 222
  108. #define IDR_SCRIPTDIALOGPOPUP 223
  109. #define IDD_WATER_OPTIONS 223
  110. #define IDB_FOLDERSCRIPT 224
  111. #define IDD_CAMERA_OPTIONS 225
  112. #define IDD_CHANGE_TEAM_OWNER 226
  113. #define IDB_WORLDBUILDERSPLASH 228
  114. #define IDD_TeamGeneric 229
  115. #define IDD_IMPASSABLEOPTIONS 230
  116. #define IDD_EULA_AGREEMENT 231
  117. #define IDC_HEIGHT_COMBO 1000
  118. #define IDC_CELL_WIDTH 1001
  119. #define IDC_INITIAL_HEIGHT 1002
  120. #define IDC_Y_SIXE 1003
  121. #define IDC_Y_SIZE 1003
  122. #define IDC_HEIGHT_SNAP 1004
  123. #define IDC_BORDER_SIZE 1004
  124. #define IDC_HEIGHT_EDIT 1005
  125. #define IDC_SLIDER 1006
  126. #define IDC_RADIUS_EDIT 1007
  127. #define IDC_X_SIZE 1008
  128. #define IDC_SLIDER2 1009
  129. #define IDC_FEATHER_EDIT 1010
  130. #define IDC_BUTTON1 1011
  131. #define IDC_TOP_LEFT 1011
  132. #define IDC_GlobalLightingReset 1011
  133. #define IDC_UNIT_TYPE1_BUTTON 1011
  134. #define IDC_CHANGE_NAME 1011
  135. #define IDC_COPYTEAM 1011
  136. #define IDC_RO_APPLY 1011
  137. #define IDC_APPLY_ROAD 1011
  138. #define IDC_APPLY_MESH 1012
  139. #define IDC_TOP 1012
  140. #define IDC_UNIT_TYPE2_BUTTON 1012
  141. #define IDC_BROWSE 1013
  142. #define IDC_TOP_RIGHT 1013
  143. #define IDC_UNIT_TYPE3_BUTTON 1013
  144. #define IDC_NEWPROP 1014
  145. #define IDC_CENTER_LEFT 1014
  146. #define IDC_UNIT_TYPE4_BUTTON 1014
  147. #define IDC_NEWTEAM 1015
  148. #define IDC_CENTER 1015
  149. #define IDC_UNIT_TYPE5_BUTTON 1015
  150. #define IDC_TERRAIN_NAME 1016
  151. #define IDC_CENTER_RIGHT 1016
  152. #define IDC_UNIT_TYPE6_BUTTON 1016
  153. #define IDC_FEATHER_POPUP 1017
  154. #define IDC_BOTTOM_LEFT 1017
  155. #define IDC_UNIT_TYPE7_BUTTON 1017
  156. #define IDC_MOVE_DOWN 1018
  157. #define IDC_BOTTOM 1018
  158. #define IDC_TERRAIN_INFO 1019
  159. #define IDC_BOTTOM_RIGHT 1019
  160. #define IDC_IMPORT 1019
  161. #define IDC_MISSING_NAME 1020
  162. #define IDC_TERRAIN_SWATCHES 1021
  163. #define IDC_HEIGHT_POPUP 1022
  164. #define IDC_OBJECT_NAME 1023
  165. #define IDC_SIZE_POPUP2 1024
  166. #define IDC_SLIDER1 1025
  167. #define IDC_SHOW_CONTOURS 1026
  168. #define IDC_OBJECT_HEIGHT_EDIT 1027
  169. #define IDC_ROAD_NAME 1028
  170. #define IDC_ROAD_TREEVIEW 1029
  171. #define IDC_WIDTH_LABEL 1030
  172. #define IDC_HEIGHT_LABEL 1031
  173. #define IDC_PSEd_Color1 1031
  174. #define IDC_FEATHER_LABEL 1032
  175. #define IDC_WIDTH_LABEL3 1032
  176. #define IDC_TERRAIN_TREEVIEW 1033
  177. #define IDC_SLIDER3 1034
  178. #define IDC_SWAP_TEXTURES 1035
  179. #define IDC_SIZE_POPUP 1036
  180. #define IDC_SIZE_EDIT 1037
  181. #define IDC_MESHMOLD_TREEVIEW 1038
  182. #define IDC_PREVIEW 1039
  183. #define IDC_RADIUS_POPUP 1039
  184. #define IDC_ANGLE_EDIT 1040
  185. #define IDC_RATE_EDIT 1040
  186. #define IDC_FB_EDIT 1041
  187. #define IDC_RATE_POPUP 1041
  188. #define IDC_FB_POPUP 1042
  189. #define IDC_RA_EDIT 1043
  190. #define IDC_GA_EDIT 1044
  191. #define IDC_BA_EDIT 1045
  192. #define IDC_RD_EDIT 1046
  193. #define IDC_GD_EDIT 1047
  194. #define IDC_BD_EDIT 1048
  195. #define IDC_XYZ_STATIC 1049
  196. #define IDC_RD_EDIT1 1050
  197. #define IDC_OPEN_LIST 1051
  198. #define IDC_GD_EDIT1 1051
  199. #define IDC_SAVE_MAP_EDIT 1052
  200. #define IDC_BD_EDIT1 1052
  201. #define IDC_SAVE_LIST 1053
  202. #define IDC_FB_EDIT1 1053
  203. #define IDC_PROPERTIES 1054
  204. #define IDC_FB_POPUP1 1054
  205. #define IDC_KEYNAME 1055
  206. #define IDC_RD_EDIT2 1055
  207. #define IDC_VALUE 1056
  208. #define IDC_GD_EDIT2 1056
  209. #define IDC_KEYTYPE 1057
  210. #define IDC_BD_EDIT2 1057
  211. #define IDC_EDITPROP 1058
  212. #define IDC_FB_EDIT2 1058
  213. #define IDC_REMOVEPROP 1059
  214. #define IDC_FB_POPUP2 1059
  215. #define IDC_NEWPLAYER 1060
  216. #define IDC_EDITPLAYER 1061
  217. #define IDC_REMOVEPLAYER 1062
  218. #define IDC_PLAYERS 1063
  219. #define IDC_ADDSKIRMISHPLAYERS 1064
  220. #define IDC_OWNINGTEAM 1067
  221. #define IDC_PROPBOOL 1068
  222. #define IDC_SIDES_COMBO 1069
  223. #define IDC_BUILD_LIST 1070
  224. #define IDC_POWER 1071
  225. #define IDC_ALREADY_BUILD 1072
  226. #define IDC_REBUILDS 1073
  227. #define IDC_ADD_BUILDING 1074
  228. #define IDC_DELETE_BUILDING 1075
  229. #define IDC_MOVE_UP 1076
  230. #define IDC_RADIO_TERRAIN 1077
  231. #define IDC_EXPORT 1077
  232. #define IDC_RADIO_OBJECTS 1078
  233. #define IDC_RADIO_EVERYTHING 1079
  234. #define IDC_TIME_OF_DAY_CAPTION 1080
  235. #define IDC_ALPHA_EDIT 1081
  236. #define IDC_ACTION_LIST 1082
  237. #define IDC_LIST1 1100
  238. #define IDC_TEAMS_LIST 1100
  239. #define IDC_VALIDTEAMLIST 1100
  240. #define IDC_MAPOBJECT_BuildWithUpgrades 1100
  241. #define IDC_LIST2 1101
  242. #define IDC_PLAYER_LIST 1101
  243. #define IDC_BUTTON2 1103
  244. #define IDC_BUTTON3 1104
  245. #define IDC_BUTTON4 1105
  246. #define IDC_BUTTON5 1106
  247. #define IDC_OR 1107
  248. #define IDC_LOAD 1109
  249. #define IDC_SAVE 1110
  250. #define IDC_SCRIPT_TREE 1111
  251. #define IDC_TAB1 1112
  252. #define IDC_SCRIPT_ACTIVE 1116
  253. #define IDC_ONE_SHOT 1117
  254. #define IDC_SCRIPT_SUBROUTINE 1118
  255. #define IDC_SCRIPT_COMMENT 1119
  256. #define IDC_SCRIPT_DESCRIPTION 1121
  257. #define IDC_NEW_FOLDER 1122
  258. #define IDC_NEW_SCRIPT 1123
  259. #define IDC_EDIT_SCRIPT 1124
  260. #define IDC_COPY_SCRIPT 1125
  261. #define IDC_DELETE 1126
  262. #define IDC_SCRIPT_NAME 1127
  263. #define IDC_RICH_EDIT_HERE 1128
  264. #define IDC_CONDITION_LIST 1129
  265. #define IDC_EDIT_CONDITION 1131
  266. #define IDC_CONDITION_TYPE 1132
  267. #define IDC_CAPTION 1133
  268. #define IDC_COMBO 1134
  269. #define IDC_EDIT 1135
  270. #define IDC_LIST 1136
  271. #define IDC_NORMAL 1137
  272. #define IDC_HARD 1138
  273. #define IDC_NEW 1139
  274. #define IDC_COPY 1140
  275. #define IDC_EDIT_COMMENT 1141
  276. #define IDC_TEAMS_TREEVIEW 1142
  277. #define IDC_TEAM_SINGLETON 1143
  278. #define IDC_TEAMNAME 1144
  279. #define IDC_MAPOBJECT_Team 1144
  280. #define IDC_TEAMOWNER 1145
  281. #define IDC_MAPOBJECT_Script 1145
  282. #define IDC_ALLIESLIST 1146
  283. #define IDC_MAPOBJECT_Repairable 1146
  284. #define IDC_ENEMIESLIST 1147
  285. #define IDC_MAPOBJECT_IgnoreAllDistractions 1147
  286. #define IDC_DELETETEAM 1148
  287. #define IDC_MAPOBJECT_Powered 1148
  288. #define IDC_MAPOBJECT_RecruitableAI 1149
  289. #define IDC_SelectTeamMembers 1149
  290. #define IDC_STATICTEAMCAPTION 1150
  291. #define IDC_MOVEUPTEAM 1150
  292. #define IDC_PLAYERNAME 1151
  293. #define IDC_MOVEDOWNTEAM 1151
  294. #define IDC_PLAYERFACTION 1152
  295. #define IDC_GROUP_NAME 1153
  296. #define IDC_ANGLE_POPUP 1154
  297. #define IDC_RAISE 1155
  298. #define IDC_LOWER 1156
  299. #define IDC_SCALE_EDIT 1157
  300. #define IDC_TEXTURE_TREEVIEW 1158
  301. #define IDC_SCALE_POPUP 1159
  302. #define IDC_WAYPOINTNAME_EDIT 1160
  303. #define IDC_RAISE_LOWER 1161
  304. #define IDC_WAYPOINTLABEL1_EDIT 1161
  305. #define IDC_LR_EDIT 1162
  306. #define IDC_WAYPOINT_LOCATIONX 1162
  307. #define IDC_LR_POPUP 1163
  308. #define IDC_WAYPOINTLABEL2_EDIT 1163
  309. #define IDC_WAYPOINT_CAPTION 1164
  310. #define IDC_WAYPOINT_CAPTION1 1164
  311. #define IDC_LR_EDIT1 1164
  312. #define IDC_PLAYER_ATTITUDE_IN 1165
  313. #define IDC_WAYPOINTLABEL3_EDIT 1165
  314. #define IDC_LR_POPUP1 1165
  315. #define IDC_CHECK1 1166
  316. #define IDC_LR_EDIT2 1166
  317. #define IDC_DEPLOY_BY 1166
  318. #define IDC_WATER_POLYGON 1166
  319. #define IDC_LIST_OF_WAYPOINT_NAMES 1166
  320. #define IDC_MAPOBJECT_Selectable 1166
  321. #define IDC_PRODUCTION_EXECUTEACTIONS 1166
  322. #define IDC_PASSABLE_CHECK 1166
  323. #define IDC_EASY 1167
  324. #define IDC_CHECK2 1167
  325. #define IDC_LR_POPUP2 1167
  326. #define IDC_TRANSPORTS_EXIT 1167
  327. #define IDC_MAKE_RIVER 1167
  328. #define IDC_WAYPOINT_LOCATIONY 1167
  329. #define IDC_PLAYERISCOMPUTER 1168
  330. #define IDC_CHECK3 1168
  331. #define IDC_TEAM_STARTS_FULL 1168
  332. #define IDC_WAYPOINT_BIDIRECTIONAL 1168
  333. #define IDC_GROUP_ACTIVE 1169
  334. #define IDC_PLAYERDISPLAYNAME 1170
  335. #define IDC_CHECK4 1170
  336. #define IDC_TRANSPORTS_RETURN 1170
  337. #define IDC_PLAYER_ATTITUDE_OUT 1171
  338. #define IDC_CHECK5 1171
  339. #define IDC_AVOID_THREATS 1171
  340. #define IDC_WARNINGS_CAPTION 1172
  341. #define IDC_CHECK6 1172
  342. #define IDC_WARNINGS 1173
  343. #define IDC_EDIT_X 1174
  344. #define IDC_EDIT_Y 1175
  345. #define IDC_OBJECT_TREEVIEW 1175
  346. #define IDC_EDIT_Z 1176
  347. #define IDC_EDIT_TEMPLATE 1176
  348. #define IDC_EDIT1 1177
  349. #define IDC_MAX 1177
  350. #define IDC_PERCENT_DESTROYED 1177
  351. #define IDC_RO_WIDTH 1177
  352. #define IDC_MAP_TITLE 1177
  353. #define IDC_SPACING 1177
  354. #define IDC_SECONDS_EDIT 1177
  355. #define IDC_ANGLE 1177
  356. #define IDC_HOME_WAYPOINT 1178
  357. #define IDC_IDLE_FRAMES 1178
  358. #define IDC_MIN_UNIT1 1179
  359. #define IDC_MAX_UNIT1 1180
  360. #define IDC_UNIT_TYPE1 1181
  361. #define IDC_MIN_UNIT2 1182
  362. #define IDC_MAX_UNIT2 1183
  363. #define IDC_UNIT_TYPE2 1184
  364. #define IDC_MIN_UNIT3 1185
  365. #define IDC_MAX_UNIT3 1186
  366. #define IDC_UNIT_TYPE3 1187
  367. #define IDC_MIN_UNIT4 1188
  368. #define IDC_MAX_UNIT4 1189
  369. #define IDC_UNIT_TYPE4 1190
  370. #define IDC_MIN_UNIT5 1191
  371. #define IDC_MAX_UNIT5 1192
  372. #define IDC_UNIT_TYPE5 1193
  373. #define IDC_MIN_UNIT6 1194
  374. #define IDC_MAX_UNIT6 1195
  375. #define IDC_UNIT_TYPE6 1196
  376. #define IDC_EDIT4 1197
  377. #define IDC_DESCRIPTION 1197
  378. #define IDC_COMBO1 1198
  379. #define IDC_TEAM_BUILD_FRAMES 1198
  380. #define IDC_RADIO1 1199
  381. #define IDC_SYSTEMMAPS 1199
  382. #define IDC_TeamGeneric_Script2 1199
  383. #define IDC_PASSABLE 1199
  384. #define IDC_EVERY_FRAME 1199
  385. #define IDC_MIN_UNIT7 1200
  386. #define IDC_RADIO2 1200
  387. #define IDC_USERMAPS 1200
  388. #define IDC_TeamGeneric_Script3 1200
  389. #define IDC_IMPASSABLE 1200
  390. #define IDC_EVERY_SECOND 1200
  391. #define IDC_MAX_UNIT7 1201
  392. #define IDC_RADIO3 1201
  393. #define IDC_TeamGeneric_Script4 1201
  394. #define IDC_UNIT_TYPE7 1202
  395. #define IDC_RADIO4 1202
  396. #define IDC_TeamGeneric_Script5 1202
  397. #define IDC_ON_CREATE_SCRIPT 1203
  398. #define IDC_TeamGeneric_Script6 1203
  399. #define IDC_WAYPOINTS 1204
  400. #define IDC_ON_IDLE_SCRIPT 1204
  401. #define IDC_TeamGeneric_Script7 1204
  402. #define IDC_TRIGGERS 1205
  403. #define IDC_ON_ENEMY_SIGHTED 1205
  404. #define IDC_TeamGeneric_Script8 1205
  405. #define IDC_UNITS 1206
  406. #define IDC_ON_DESTROYED 1206
  407. #define IDC_TeamGeneric_Script9 1206
  408. #define IDC_ALL_SCRIPTS 1207
  409. #define IDC_ON_ALL_CLEAR 1207
  410. #define IDC_TeamGeneric_Script10 1207
  411. #define IDC_SELECTED_SCRIPTS 1208
  412. #define IDC_ON_UNIT_DESTROYED_SCRIPT 1208
  413. #define IDC_TeamGeneric_Script11 1208
  414. #define IDC_TeamGeneric_Script12 1209
  415. #define IDC_Grove_Type1 1210
  416. #define IDC_TeamGeneric_Script13 1210
  417. #define IDC_Grove_Per1 1211
  418. #define IDC_TeamGeneric_Script14 1211
  419. #define IDC_Grove_Type2 1212
  420. #define IDC_TeamGeneric_Script15 1212
  421. #define IDC_Grove_Per2 1213
  422. #define IDC_TeamGeneric_Script16 1213
  423. #define IDC_Grove_Type3 1214
  424. #define IDC_Grove_Per3 1215
  425. #define IDC_Grove_Type4 1216
  426. #define IDC_Grove_Per4 1217
  427. #define IDC_Grove_PerTotal 1218
  428. #define IDC_Grove_Type5 1219
  429. #define IDC_Grove_Per5 1220
  430. #define IDC_Grove_NumberTrees 1221
  431. #define IDC_FENCE_SPACING_EDIT 1222
  432. #define IDC_AUTO_REINFORCE 1224
  433. #define IDC_PERIMETER_DEFENSE 1224
  434. #define IDC_AI_RECRUITABLE 1225
  435. #define IDC_ATTACK_COMMON_TARGET 1225
  436. #define IDC_BASE_DEFENSE 1226
  437. #define IDC_TEAM_NAME 1226
  438. #define IDC_PRODUCTION_CONDITION 1227
  439. #define IDC_PRODUCTION_PRIORITY 1228
  440. #define IDC_PRIORITY_INCREASE 1229
  441. #define IDC_ENEMY_INTERACTIONS 1229
  442. #define IDC_PRIORITY_DECREASE 1230
  443. #define IDC_MAPOBJECT_StartingHealthEdit 1231
  444. #define IDC_MAPOBJECT_Enabled 1232
  445. #define IDC_MAPOBJECT_Destructible 1233
  446. #define IDC_MAPOBJECT_Indestructible 1233
  447. #define IDC_MAPOBJECT_Sellable 1234
  448. #define IDC_MAPOBJECT_Whiner 1235
  449. #define IDC_MAPOBJECT_Deployed 1236
  450. #define IDC_MAPOBJECT_StartingHealth 1237
  451. #define IDC_MAPOBJECT_VisionDistance 1238
  452. #define IDC_MAPOBJECT_Aggressiveness 1239
  453. #define IDC_MAPOBJECT_Recruitable 1240
  454. #define IDC_MAPOBJECT_GroupNumber 1241
  455. #define IDC_MAPOBJECT_ShroudClearingDistance 1241
  456. #define IDC_MAPOBJECT_Name 1242
  457. #define IDC_MAPOBJECT_Veterancy 1243
  458. #define IDC_MAPOBJECT_ZOffset 1244
  459. #define IDC_MAPOBJECT_Angle 1245
  460. #define IDC_MAPOBJECT_StoppingDistance 1246
  461. #define IDC_GROUP_SUBROUTINE 1250
  462. #define IDC_BROAD_CURVE 1251
  463. #define IDC_TIGHT_CURVE 1252
  464. #define IDC_ANGLED 1253
  465. #define IDC_Grove_AllowWaterPlacement 1254
  466. #define IDC_Grove_AllowCliffPlacement 1255
  467. #define IDC_ANCHOR_LABEL 1256
  468. #define IDC_JOIN 1257
  469. #define IDC_WATER_HEIGHT1 1258
  470. #define IDC_WATER_HEIGHT2 1259
  471. #define IDC_WAYPOINT_CAPTION2 1260
  472. #define IDC_WAYPOINT_LOCATION 1260
  473. #define IDC_WAYPOINT_CAPTION3 1261
  474. #define IDC_WAYPOINT_PATHLABELS 1261
  475. #define IDC_LIST_WAYPOINTS 1262
  476. #define IDC_PlayerColor 1263
  477. #define IDC_PlayerColorCombo 1264
  478. #define IDC_SCORCHTYPE 1268
  479. #define IDC_MAP_WEATHER 1269
  480. #define IDC_MAP_TIMEOFDAY 1270
  481. #define IDC_MAP_DESCRIPTION 1271
  482. #define IDC_MAPOBJECT_Weather 1272
  483. #define IDC_MAP_COMPRESSION 1272
  484. #define IDC_MAPOBJECT_Time 1273
  485. #define IDC_MAPOBJECT_HitPoints 1274
  486. #define IDC_LL_TREE 1275
  487. #define IDC_TRANSPORT_COMBO 1276
  488. #define IDC_WAYPOINT_COMBO 1277
  489. #define IDC_VETERANCY 1278
  490. #define IDC_MISSINGLABEL 1279
  491. #define IDC_CameraReset 1281
  492. #define IDC_PITCH_POPUP 1282
  493. #define IDC_PITCH_EDIT 1283
  494. #define IDC_HEIGHTTEXT 1284
  495. #define IDC_ZOOMTEXT 1285
  496. #define IDC_POSTEXT 1286
  497. #define IDC_TARGETTEXT 1287
  498. #define IDC_WATERNAME_EDIT 1288
  499. #define IDC_REPLACETHISTEXT 1289
  500. #define IDC_COLORBUTTON 1290
  501. #define IDC_MAPOBJECT_Unsellable 1291
  502. #define IDC_MAPOBJECT_Targetable 1292
  503. #define IDC_SCRIPT_PREFIX1 1299
  504. #define IDC_SCRIPT_PREFIX2 1300
  505. #define IDC_SCRIPT_PREFIX3 1301
  506. #define IDC_SCRIPT_PREFIX4 1302
  507. #define IDC_SCRIPT_PREFIX5 1303
  508. #define IDC_SCRIPT_PREFIX6 1304
  509. #define IDC_SCRIPT_PREFIX7 1305
  510. #define IDC_SCRIPT_PREFIX8 1306
  511. #define IDC_SCRIPT_PREFIX9 1307
  512. #define IDC_SCRIPT_PREFIX10 1308
  513. #define IDC_SCRIPT_PREFIX11 1309
  514. #define IDC_SCRIPT_PREFIX12 1310
  515. #define IDC_SCRIPT_PREFIX13 1311
  516. #define IDC_SCRIPT_PREFIX14 1312
  517. #define IDC_SCRIPT_PREFIX15 1313
  518. #define IDC_SCRIPT_PREFIX16 1314
  519. #define IDC_TeamGeneric_Script1 1315
  520. #define ID_BRUSH_TOOL 32771
  521. #define IDM_ShowGrid 32772
  522. #define ID_FEATHERTOOL 32791
  523. #define ID_BIG_TILE_TOOL 32792
  524. #define ID_SLIDER 32793
  525. #define ID_TEXTURES_0 32800
  526. #define ID_TEXTURES_1 32801
  527. #define ID_TEXTURES_2 32802
  528. #define ID_TEXTURES_3 32803
  529. #define ID_TEXTURES_4 32804
  530. #define ID_BRUSH_ADD_TOOL 32900
  531. #define ID_BRUSH_SUBTRACT_TOOL 32901
  532. #define ID_TILE_TOOL 32902
  533. #define ID_TILE_FLOOD_FILL 32903
  534. #define ID_BUTTON32904 32904
  535. #define ID_AUTO_EDGE_OUT_TOOL 32905
  536. #define ID_AUTO_EDGE_IN_TOOL 32906
  537. #define ID_TS_MIP_EDGE 32907
  538. #define ID_TS_MIP_BASE 32908
  539. #define ID_TS_SUBSAMPLE 32909
  540. #define ID_TS_INFO 32910
  541. #define ID_EYEDROPPER_TOOL 32913
  542. #define ID_TS_32X32 32915
  543. #define ID_TS_CANONICAL 32916
  544. #define ID_FILE_RESIZE 32917
  545. #define ID_PLACE_OBJECT_TOOL 32918
  546. #define ID_TS_REFRESH 32919
  547. #define ID_POINTER_TOOL 32921
  548. #define ID_BLEND_EDGE_TOOL 32922
  549. #define ID_GROVE_TOOL 32924
  550. #define ID_EDIT_LINK_CENTERS 32925
  551. #define ID_VIEW_SHOW_OBJECTS 32926
  552. #define ID_VIEW_SHOWTEXTURE 32927
  553. #define ID_TS_REMAP 32929
  554. #define ID_VIEW_SHOWCONTOURS 32930
  555. #define ID_EDIT_DELETE 32931
  556. #define ID_VIEW_SHOWWIREFRAME 32934
  557. #define ID_VIEW_SHOWTERRAIN 32935
  558. #define ID_OBJECTPROPERTIES_REFLECTSINMIRROR 32936
  559. #define ID_ROAD_TOOL 32937
  560. #define ID_VIEW_TOGGLE_ROAD 32938
  561. #define ID_VIEW_SNAPTOGRID 32939
  562. #define ID_EDIT_SELECTDUP 32940
  563. #define ID_OBJECTPROPERTIES_ANGLEDCORNER 32941
  564. #define ID_VIEW_TIME_OF_DAY 32942
  565. #define ID_VIEW_SHOWENTIRE3DMAP 32943
  566. #define ID_VIEW_SHOWTOPDOWNVIEW 32944
  567. #define ID_VIEW_SHOWCLOUDS 32945
  568. #define ID_EDIT_CONTOUROPTIONS 32946
  569. #define IDM_RESET_WINDOWS 32947
  570. #define ID_WINDOW_PREVIEW640X480 32949
  571. #define ID_WINDOW_PREVIEW800X600 32950
  572. #define ID_WINDOW_PREVIEW1024X768 32951
  573. #define ID_WINDOW_2DWINDOW 32952
  574. #define ID_VIEW_BRUSHFEEDBACK 32954
  575. #define ID_MOLD_TOOL 32955
  576. #define ID_VIEW_SHOWMACROTEXTURE 32956
  577. #define ID_EDIT_SELECTMACROTEXTURE 32957
  578. #define ID_LOOK_NORTH 32958
  579. #define ID_LOOK_SOUTH 32959
  580. #define ID_LOOK_WEST 32960
  581. #define ID_LOOK_EAST 32961
  582. #define ID_LOCK_HORIZONTAL 32962
  583. #define ID_LOCK_VERTICAL 32963
  584. #define ID_WAYPOINT_TOOL 32964
  585. #define ID_EDIT_GLOBALLIGHTOPTIONS 32965
  586. #define ID_VIEW_SHOWWAYPOINTS 32966
  587. #define ID_POLYGON_TOOL 32968
  588. #define ID_VIEW_SHOWPOLYGONTRIGGERS 32969
  589. #define ID_EDIT_PLAYERLIST 32970
  590. #define ID_EDIT_WORLDINFO 32971
  591. #define ID_BUILD_LIST_TOOL 32972
  592. #define ID_HAND_SCROLL_TOOL 32973
  593. #define ID_VIEW_RELOADTEXTURES 32974
  594. #define ID_EDIT_SHADOWS 32975
  595. #define ID_VIEW_SHOWSHADOWS 32976
  596. #define ID_EDIT_SCRIPTS 32977
  597. #define ID_EDIT_TEAMLIST 32978
  598. #define ID_FENCE_TOOL 32979
  599. #define ID_VIEW_SHOWIMPASSABLEAREAS 32981
  600. #define ID_TEXTURESIZING_TILE4X4 32982
  601. #define ID_TEXTURESIZING_TILE6X6 32983
  602. #define ID_TEXTURESIZING_TILE8X8 32984
  603. #define ID_WATER_TOOL 32986
  604. #define ID_TEXTURESIZING_MAPCLIFFTEXTURES 32987
  605. #define ID_EDIT_SELECTSIMILAR 32988
  606. #define ID_VIEW_PARTIALMAPSIZE_96X96 32989
  607. #define ID_VIEW_PARTIALMAPSIZE_128X128 32990
  608. #define ID_VIEW_PARTIALMAPSIZE_160X160 32991
  609. #define ID_VIEW_PARTIALMAPSIZE_192X192 32992
  610. #define ID_FILE_JUMPTOGAME 32993
  611. #define ID_EDIT_PICKSTRUCTS 32994
  612. #define ID_EDIT_PICKINFANTRY 32995
  613. #define ID_EDIT_PICKVEHICLES 32996
  614. #define ID_EDIT_PICKSHRUBBERY 32997
  615. #define ID_EDIT_PICKMANMADE 32998
  616. #define ID_EDIT_PICKNATURAL 32999
  617. #define ID_EDIT_PICKDEBRIS 33000
  618. #define ID_EDIT_PICKANYTHING 33001
  619. #define ID_EDIT_PICKWAYPOINTS 33002
  620. #define ID_VIEW_LABELS 33003
  621. #define ID_VIEW_SHOWMODELS 33004
  622. #define ID_EDIT_SELECTINVALIDTEAM 33005
  623. #define ID_FILE_DUMPTOFILE 33006
  624. #define ID_SCORCH_TOOL 33007
  625. #define ID_TEXTURESIZING_REMOVECLIFFTEXMAPPING 33014
  626. #define ID_VIEW_LAYERS_LIST 33015
  627. #define ID_INSERTNEWLAYER 33017
  628. #define ID_DELETECURRENTLAYER 33018
  629. #define ID_LAYERSLIST_MERGELAYERINTO_BOGUS 33021
  630. #define ID_LAYERSLIST_MERGELAYERINTO_BEGIN 33022
  631. #define ID_LAYERSLIST_MERGELAYERINTO_END 33121
  632. #define ID_LAYERSLIST_MERGEOBJECTINTO_BOGUS 33122
  633. #define ID_LAYERSLIST_MERGEOBJECTINTO_BEGIN 33123
  634. #define ID_LAYERSLIST_MERGEOBJECTINTO_END 33222
  635. #define ID_LAYERSLIST_MERGEVIEWSELECTIONINTO_BOGUS 33223
  636. #define ID_LAYERSLIST_MERGEVIEWSELECTIONINTO_BEGIN 33224
  637. #define ID_LAYERSLIST_MERGEVIEWSELECTIONINTO_END 33323
  638. #define ID_HIDECURRENTLAYER 33324
  639. #define ID_EDIT_MAPSETTINGS 33325
  640. #define ID_VIEW_GARRISONED 33326
  641. #define ID_EDIT_PICKROADS 33327
  642. #define ID_SCRIPTACTIVATE 33328
  643. #define ID_BORDERTOOL 33330
  644. #define ID_VIEW_SHOWMAPBOUNDARIES 33331
  645. #define ID_TOGGLE_PITCH_AND_ROTATE 33332
  646. #define ID_EDIT_CAMERAOPTIONS 33333
  647. #define ID_VIEWHOME 33334
  648. #define ID_VIEW_SHOWSOFTWATER 33335
  649. #define ID_VALIDATION_GENERATEMAPREPORT 33337
  650. #define ID_VALIDATION_FIXTEAMS 33338
  651. #define ID_VIEW_SHOWEXTRABLENDS 33339
  652. #define ID_VIEW_SHOWAMBIENTSOUNDS 33340
  653. #define ID_EDIT_PICKSOUNDS 33341
  654. #define ID_VIEW_SHOW_TERRAIN 33342
  655. #define ID_VIEW_IMPASSABLEAREAOPTIONS 33343
  656. #define IDS_NEW 61446
  657. #define IDS_RESIZE 61447
  658. #define IDS_REMOVING_INUSE_TEAM 61448
  659. #define IDS_RENAMING_INUSE_TEAM 61449
  660. #define IDS_NAME_IN_USE 61450
  661. #define IDS_BAD_OWNER_NAME 61451
  662. #define IDS_OUT_OF_MEMORY 61452
  663. #define IDS_BAD_FILE_DATA 61453
  664. #define IDS_BAD_VALUE 61454
  665. #define IDS_FILE_IS_READONLY 61455
  666. #define IDS_REPLACEFILE 61456
  667. #define IDS_ONLY_ONE_FILE 61457
  668. #define IDS_NO_AUTOSAVE 61458
  669. #define IDS_TOO_MANY_TILES 61459
  670. #define IDS_TOO_MANY_BLENDS 61460
  671. #define IDS_TEXTURE_TOO_LARGE 61461
  672. #define IDS_ALPHA_BLEND 61462
  673. #define IDS_SCRIPT_INFORMATION 61463
  674. #define IDS_SCRIPT_WARNINGS 61464
  675. #define IDS_SCRIPT_NOWARNINGS 61465
  676. #define IDS_CONFIRM_REPLACE_TEXTURE 61466
  677. #define ID_RAMP 61467
  678. #define ID_RAMPTOOL 61467
  679. #define IDS_CONFIRM_REMOVE_CLIFF_MAPPING 61468
  680. #define IDS_NUM_SELECTED_ON_TEAM 61469
  681. #define IDS_MAX_OBJECTS 61470
  682. #define IDS_REPLACEOWNER 61471
  683. #define IDS_SPLASH_LOADING 61472
  684. #define IDS_SINGLE_SELECTION_ONLY 61473
  685. #define IDS_NO_UPGRADES 61474
  686. #define IDS_TEAMS_FIXED 61475
  687. #define IDS_EULA_AGREEMENT1 61476
  688. #define IDS_EULA_AGREEMENT2 61477
  689. #define IDS_EULA_AGREEMENT3 61478
  690. #define IDS_EULA_AGREEMENT4 61479
  691. #define IDS_EULA_AGREEMENT5 61480
  692. // Next default values for new objects
  693. //
  694. #ifdef APSTUDIO_INVOKED
  695. #ifndef APSTUDIO_READONLY_SYMBOLS
  696. #define _APS_3D_CONTROLS 1
  697. #define _APS_NEXT_RESOURCE_VALUE 232
  698. #define _APS_NEXT_COMMAND_VALUE 33344
  699. #define _APS_NEXT_CONTROL_VALUE 1326
  700. #define _APS_NEXT_SYMED_VALUE 101
  701. #endif
  702. #endif