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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef __ENDIAN_H__
- #define __ENDIAN_H__
- /*
- ** Network order is big-endian.
- **
- ** Packet router and mangler order is big or little endian depending on server platform.
- **
- ** Game client order is little endian.
- */
- extern bool BigEndian;
- template<class T> inline T Endian(T val)
- {
- if (!BigEndian) {
- return(val);
- }
- /*
- char temp[sizeof(T)];
- *((T*)(&temp[0])) = val;
- */
- T retval = 0;
- /*
- for (int i=0 ; i<sizeof(T) ; i++) {
- retval <<= 8;
- retval |= temp[i];
- }
- */
- int len = sizeof(T);
- unsigned char *c = (unsigned char *)(&val);
- for (int i=0; i<len; i++)
- {
- retval |= ( (*c++) << (8*i) );
- }
- return (retval);
- }
- #endif //__ENDIAN_H__
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