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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include <iostream.h>
- #include <signal.h>
- #ifdef _WINDOWS
- #include <process.h> // *MUST* be included before ANY Wnet/Wlib headers if _REENTRANT is defined
- #endif
- #include "mangler.h"
- #include "crc.h"
- #include "endian.h"
- #include <configfile.h>
- #include "threadfac.h"
- #include "xtime.h"
- #include <filed.h>
- #include <wstring.h>
- #include <wdebug.h>
- #include <udp.h>
- void DisplayHelp(const char *prog)
- {
- cout << "Usage: " << prog << " <config file>" << endl;
- exit(0);
- }
- int main(int argc, char **argv)
- {
- ConfigFile config;
- FILE* conf;
-
- if( argc <= 1 )
- {
- // No args - use a default config file
- if ((conf = fopen("mangler.cfg", "r")) == NULL) {
- cout << "Cannot open mangler.cfg for reading." << endl;
- DisplayHelp(argv[0]);
- }
- config.readFile(conf);
- fclose(conf);
- }
- else if( argc == 2 && (strcmp(argv[1], "help") == 0 || strcmp(argv[1], "?") == 0 ||
- strcmp(argv[1], "-h") == 0) )
- DisplayHelp(argv[0]);
- else if( argc == 2 )
- {
- // Use a user-supplied config file
- if ((conf = fopen(argv[1], "r")) == NULL) {
- cout << "Cannot open " << argv[1] << " for reading." << endl;
- DisplayHelp(argv[0]);
- }
- config.readFile(conf);
- fclose(conf);
- }
-
- // ----- LOGGING -----
- // Setup debugging & logging output
- Wstring output_file("mangler.log");
- config.getString("LOGFILE", output_file);
- Wstring backup_file;
- backup_file = output_file;
- backup_file += ".bak";
- rename(output_file.get(),backup_file.get()); // save the old file
- FileD output_device(output_file.get());
- MsgManager::setAllStreams(&output_device);
- DBGMSG("DBG working...");
- INFMSG("INF working...");
- WRNMSG("WRN working...");
-
- if (htonl(0x12345678) == 0x12345678)
- {
- INFMSG("Host is network-byte-order");
- }
- else
- {
- INFMSG("Host is Intel-byte-order");
- }
-
-
- // ----- Initialize Winsock -----
- #ifdef _WINDOWS
- WORD verReq = MAKEWORD(2, 2);
- WSADATA wsadata;
-
- int err = WSAStartup(verReq, &wsadata);
- if (err != 0) {
- ERRMSG("Winsock Init failed.");
- return 1;
- }
-
- if ((LOBYTE(wsadata.wVersion) != 2) || (HIBYTE(wsadata.wVersion) !=2)) {
- ERRMSG("Winsock DLL is not 2.2");
- WSACleanup();
- ERRMSG("Winsock Init failed.");
- return 1;
- }
- INFMSG("Winsock Init done.");
- #endif
-
-
- // Set up a UDP listener
- uint8 *buff=new uint8[1024];
- int retval;
- UDP udp;
- UDP udp2;
- UDP udp3;
- UDP udp4;
- int port = 4321;
- config.getInt("PORT", port);
- uint8 blitz = 0;
- uint32 localIP = 0;
- Wstring hostIPStr = "";
- config.getString("IP", hostIPStr);
- if (hostIPStr.length())
- {
- INFMSG("Binding to "<<hostIPStr.get()<<":"<<port<<"-"<<(port+3));
- localIP = ntohl(inet_addr(hostIPStr.get()));
- }
- else
- {
- INFMSG("Binding to localhost:"<<port<<"-"<<(port+3));
- }
- retval = udp.Bind(localIP,(uint16)port);
- retval |= udp2.Bind(localIP,(uint16)port+1);
- retval |= udp3.Bind(localIP,(uint16)port+2);
- retval |= udp4.Bind(localIP,(uint16)port+3);
- if (retval != 0)
- {
- ERRMSG("Couldn't bind - error " << retval);
- exit(1);
- }
-
- unsigned char buf[1024];
- struct sockaddr_in addr;
- int packet_size = sizeof(ManglerData);
- INFMSG("sizeof(packet) == " << packet_size);
- unsigned char *theAddr;
- fd_set fdset;
- while (1)
- {
- retval = udp.Wait(15, 0, fdset);
- if (!retval)
- continue;
-
- //DBGMSG("Wait returned " << retval);
- retval = udp.Read(buf, packet_size, &addr); // Wait until there is something on the socket
- if (retval > 0)
- {
- ManglerData *packet = (ManglerData *)buf;
- theAddr = (unsigned char *)&(addr.sin_addr.s_addr);
- if (retval != packet_size)
- {
- WRNMSG("Recieved mis-sized packet (" << retval << " bytes) from " << theAddr[0] << "." << theAddr[1] << "." << theAddr[2] << "." << theAddr[3] << ":" << addr.sin_port);
- }
- else
- {
- if (!Passes_CRC_Check(buf, packet_size))
- {
- WRNMSG("Recieved a bad packet - good length!");
- continue;
- }
- packet->NetCommandType = 44;
- packet->MyMangledPortNumber = addr.sin_port; // not changing to host order, cause its in network byte order now, and the game will expect it to stay that way.
- packet->MyMangledAddress[0] = theAddr[0];
- packet->MyMangledAddress[1] = theAddr[1];
- packet->MyMangledAddress[2] = theAddr[2];
- packet->MyMangledAddress[3] = theAddr[3];
- blitz = packet->BlitzMe;
- INFMSG("Packet ID = " << packet->packetID);
- Build_Packet_CRC(buf, packet_size);
- udp.Write(buf,packet_size,ntohl(addr.sin_addr.s_addr), ntohs(addr.sin_port));
- INFMSG("Saw " << (int)theAddr[0] << "." << (int)theAddr[1] << "." << (int)theAddr[2] << "." << (int)theAddr[3] << ":" << ntohs(addr.sin_port) << ((blitz)?" Blitzed":"") );
-
- if (blitz)
- {
- udp2.Write(buf,packet_size,ntohl(addr.sin_addr.s_addr), ntohs(addr.sin_port)+1);
- udp3.Write(buf,packet_size,ntohl(addr.sin_addr.s_addr), ntohs(addr.sin_port)+2);
- udp4.Write(buf,packet_size,ntohl(addr.sin_addr.s_addr), ntohs(addr.sin_port)+3);
- }
- }
- }
- }
-
-
- return 0;
- }
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