syslogd.h 1.2 KB

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  1. /*
  2. ** Command & Conquer Generals(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #ifndef SYSLOGD_HEADER
  19. #define SYSLOGD_HEADER
  20. #include <stdlib.h>
  21. #include <stdio.h>
  22. #ifndef _WINDOWS
  23. #include <syslog.h>
  24. #endif
  25. #include <string.h>
  26. // Windows headers have a tendency to redefine IN
  27. #ifdef IN
  28. #undef IN
  29. #endif
  30. #define IN const
  31. #include "odevice.h"
  32. // Windows doesn't have a syslog equivalent (does it?), so this class does little there
  33. class SyslogD : public OutputDevice
  34. {
  35. public:
  36. SyslogD(char *ident,int logopt,int facility,int priority);
  37. virtual int print(const char *str,int len);
  38. private:
  39. int priority;
  40. };
  41. #endif