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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include <cstdlib> // for FILE ops
- #include "global.h"
- GlobalClass Global;
- GlobalClass::GlobalClass(void)
- {}
- bool GlobalClass::ReadFile(const char *fname)
- {
- FILE *fp;
- if ((fp = fopen(fname, "r")) == NULL)
- return false;
- config.readFile(fp);
- fclose(fp);
- return true;
- }
- bool GlobalClass::GetString(const Wstring& key, Wstring& val)
- {
- val = "";
- config.getString(key, val, "STRINGS");
- if (val == "")
- {
- val.setFormatted("MISSING:%s", key.get());
- return false;
- }
- return true;
- }
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