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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: BattleHonors.h /////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //
- // Electronic Arts Pacific.
- //
- // Confidential Information
- // Copyright (C) 2002 - All Rights Reserved
- //
- //-----------------------------------------------------------------------------
- //
- // created: Sep 2002
- //
- // Filename: BattleHonors.h
- //
- // author: Chris Huybregts
- //
- // purpose:
- //
- //-----------------------------------------------------------------------------
- ///////////////////////////////////////////////////////////////////////////////
- #pragma once
- #ifndef __BATTLE_HONORS_H_
- #define __BATTLE_HONORS_H_
- //-----------------------------------------------------------------------------
- // SYSTEM INCLUDES ////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // USER INCLUDES //////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // FORWARD REFERENCES /////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // TYPE DEFINES ///////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- enum
- {
- BATTLE_HONOR_LADDER_CHAMP = 0x00000001,
- BATTLE_HONOR_STREAK = 0x00000002,
- // BATTLE_HONOR_STREAK_5 = 0x00000004, // NOT TO BE REUSED
- // BATTLE_HONOR_STREAK_10 = 0x00000008, // NOT TO BE REUSED
- // BATTLE_HONOR_STREAK_25 = 0x00000010, // NOT TO BE REUSED
- BATTLE_HONOR_LOYALTY_USA = 0x00000020,
- BATTLE_HONOR_LOYALTY_CHINA = 0x00000040,
- BATTLE_HONOR_BATTLE_TANK = 0x00000080,
- BATTLE_HONOR_AIR_WING = 0x00000100,
- BATTLE_HONOR_LOYALTY_GLA = 0x00000200, // was 0x60 - not actually gonna work that way, eh?
- BATTLE_HONOR_ENDURANCE = 0x00000400,
- BATTLE_HONOR_CAMPAIGN_USA = 0x00000800, // not set in battle honors field in persistent storage
- BATTLE_HONOR_CAMPAIGN_CHINA = 0x00001000, // not set in battle honors field in persistent storage
- BATTLE_HONOR_CAMPAIGN_GLA = 0x00002000, // not set in battle honors field in persistent storage
- BATTLE_HONOR_BLITZ5 = 0x00004000,
- BATTLE_HONOR_BLITZ10 = 0x00008000,
- BATTLE_HONOR_FAIR_PLAY = 0x00010000,
- BATTLE_HONOR_APOCALYPSE = 0x00020000,
- BATTLE_HONOR_OFFICERSCLUB = 0x00040000,
- BATTLE_HONOR_DOMINATION = 0x00080000,
- BATTLE_HONOR_CHALLENGE_MODE = 0x00100000,
- BATTLE_HONOR_ULTIMATE = 0x00200000,
- BATTLE_HONOR_GLOBAL_GENERAL = 0x00400000,
- BATTLE_HONOR_DOMINATION_ONLINE = 0x00800000,
- BATTLE_HONOR_STREAK_ONLINE = 0x01000000,
- BATTLE_HONOR_CHALLENGE = 0x02000000, // not set in battle honors field in persistent storage
- //BATTLE_HONOR_FREE = 0x04000000,
- BATTLE_HONOR_NOT_GAINED = 0x08000000 // This is set in tooltip item data to indicate that the honor isn't actually gained.
- };
- enum
- {
- BH_CHALLENGE_MASK_1 = 0x0001,
- BH_CHALLENGE_MASK_2 = 0x0002,
- BH_CHALLENGE_MASK_3 = 0x0004,
- BH_CHALLENGE_MASK_4 = 0x0008,
- BH_CHALLENGE_MASK_5 = 0x0010,
- BH_CHALLENGE_MASK_6 = 0x0020,
- BH_CHALLENGE_MASK_7 = 0x0040,
- };
- enum
- {
- MAX_BATTLE_HONOR_COLUMNS = 4,
- MAX_BATTLE_HONOR_IMAGE_WIDTH = 40,
- MAX_BATTLE_HONOR_IMAGE_HEIGHT = 41,
- };
- //-----------------------------------------------------------------------------
- // INLINING ///////////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // EXTERNALS //////////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- #endif // __BATTLE_HONORS_H_
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