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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- //----------------------------------------------------------------------------
- //
- // Westwood Studios Pacific.
- //
- // Confidential Information
- // Copyright (C) 2001 - All Rights Reserved
- //
- //----------------------------------------------------------------------------
- //
- // Project: Generals
- //
- // Module: Game Engine Common
- //
- // File name: Common/CDManager.h
- //
- // Created: 11/26/01 TR
- //
- //----------------------------------------------------------------------------
- #pragma once
- #ifndef _COMMON_CDMANAGER_H_
- #define _COMMON_CDMANAGER_H_
- //----------------------------------------------------------------------------
- // Includes
- //----------------------------------------------------------------------------
- #include "Common/List.h"
- #include "Common/SubSystemInterface.h"
- #include "Common/AsciiString.h"
- //----------------------------------------------------------------------------
- // Forward References
- //----------------------------------------------------------------------------
- //----------------------------------------------------------------------------
- // Type Defines
- //----------------------------------------------------------------------------
- namespace CD
- {
- enum Disk
- {
- UNKNOWN_DISK = -3,
- NO_DISK = -2,
- ANY_DISK = -1,
- DISK_1 = 0,
- NUM_DISKS
- };
- };
- //===============================
- // CDDriveInterface
- //===============================
- /**
- * Interface to a CD ROM drive
- */
- //===============================
- class CDDriveInterface
- {
- public:
- virtual ~CDDriveInterface() {};
- virtual void refreshInfo( void ) = 0; ///< Update drive with least
- virtual AsciiString getDiskName( void ) = 0; ///< Returns the drive path for this drive
- virtual AsciiString getPath( void ) = 0; ///< Returns the drive path for this drive
- virtual CD::Disk getDisk( void ) = 0; ///< Returns ID of current disk in this drive
- };
- //===============================
- // CDDrive
- //===============================
- class CDDrive : public CDDriveInterface
- {
- friend class CDManager;
- public:
- CDDrive();
- virtual ~CDDrive();
- // CDDriveInterface operations
- virtual AsciiString getPath( void ); ///< Returns the drive path for this drive
- virtual AsciiString getDiskName( void ); ///< Returns the drive path for this drive
- virtual CD::Disk getDisk( void ); ///< Returns ID of current disk in this drive
- virtual void refreshInfo( void ); ///< Update drive with least
- // CDDrive operations
- void setPath( const Char *path ); ///< Set the drive's path
- protected:
- LListNode m_node; ///< Link list node
- AsciiString m_diskName; ///< disk's volume name
- AsciiString m_drivePath; ///< drive's device path
- CD::Disk m_disk; ///< ID of disk in drive
- };
- //===============================
- // CDManagerInterface
- //===============================
- class CDManagerInterface : public SubsystemInterface
- {
- public:
- virtual ~CDManagerInterface(){};
- virtual Int driveCount( void ) = 0; ///< Number of CD drives detected
- virtual CDDriveInterface* getDrive( Int index ) = 0; ///< Return the specified drive
- virtual CDDriveInterface* newDrive( const Char *path ) = 0; ///< add new drive of specified path
- virtual void refreshDrives( void ) = 0; ///< Refresh drive info
- virtual void destroyAllDrives( void ) = 0; ///< Like it says, destroy all drives
- protected:
- virtual CDDriveInterface* createDrive( void ) = 0;
- };
- //===============================
- // CDManager
- //===============================
- class CDManager : public CDManagerInterface
- {
- public:
- CDManager();
- virtual ~CDManager();
- // sub system operations
- virtual void init( void );
- virtual void update( void );
- virtual void reset( void );
- //
- virtual Int driveCount( void ); ///< Number of CD drives detected
- virtual CDDriveInterface* getDrive( Int index ); ///< Return the specified drive
- virtual CDDriveInterface* newDrive( const Char *path ); ///< add new drive of specified path
- virtual void refreshDrives( void ); ///< Refresh drive info
- virtual void destroyAllDrives( void ); ///< Like it says, destroy all drives
- protected:
- LList m_drives; ///< List of drives detected on this machine
- };
- //----------------------------------------------------------------------------
- // Inlining
- //----------------------------------------------------------------------------
- extern CDManagerInterface *TheCDManager;
- CDManagerInterface* CreateCDManager( void );
- #endif // _COMMON_CDMANAGER_H_
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