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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////////////
- // FILE: CustomMatchPreferences.h
- // Author: Matthew D. Campbell, August 2002
- // Description: Saving/Loading of custom match preferences
- ///////////////////////////////////////////////////////////////////////////////////////
- #pragma once
- #ifndef __CUSTOMMATCHPREFERENCES_H__
- #define __CUSTOMMATCHPREFERENCES_H__
- //-----------------------------------------------------------------------------
- // USER INCLUDES //////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- #include "Common/UserPreferences.h"
- //-----------------------------------------------------------------------------
- // CustomMatchPreferences base class
- //-----------------------------------------------------------------------------
- class CustomMatchPreferences : public UserPreferences
- {
- public:
- CustomMatchPreferences();
- virtual ~CustomMatchPreferences();
- void setLastLadder(const AsciiString& addr, UnsignedShort port);
- AsciiString getLastLadderAddr( void );
- UnsignedShort getLastLadderPort( void );
- Int getPreferredFaction(void);
- void setPreferredFaction(Int val);
- Int getPreferredColor(void);
- void setPreferredColor(Int val);
- Int getChatSizeSlider(void);
- void setChatSizeSlider(Int val);
- AsciiString getPreferredMap(void);
- void setPreferredMap(AsciiString val);
- Bool usesSystemMapDir(void);
- void setUsesSystemMapDir(Bool val);
- Bool usesLongGameList(void);
- void setUsesLongGameList(Bool val);
- Bool allowsObservers(void);
- void setAllowsObserver(Bool val);
- Bool getDisallowAsianText( void );
- void setDisallowAsianText(Bool val);
- Bool getDisallowNonAsianText( void );
- void setDisallowNonAsianText( Bool val );
- Bool getSuperweaponRestricted(void) const;
- void setSuperweaponRestricted( Bool superweaponRestricted);
- Money getStartingCash(void) const;
- void setStartingCash( const Money &startingCash );
- Bool getFactionsLimited(void) const; // Prefers to only use the original 3 sides, not USA Air Force General, GLA Toxin General, et al
- void setFactionsLimited( Bool factionsLimited );
-
- Bool getUseStats( void ) const;
- void setUseStats( Bool useStats );
- };
- #endif // __CUSTOMMATCHPREFERENCES_H__
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