SkirmishPreferences.h 2.6 KB

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  1. /*
  2. ** Command & Conquer Generals Zero Hour(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. ////////////////////////////////////////////////////////////////////////////////
  19. // //
  20. // (c) 2001-2003 Electronic Arts Inc. //
  21. // //
  22. ////////////////////////////////////////////////////////////////////////////////
  23. ///////////////////////////////////////////////////////////////////////////////////////
  24. // FILE: SkirmishPreferences.h
  25. // Author: Chris Huybregts, August 2002
  26. // Description: Saving/Loading of skirmish preferences
  27. ///////////////////////////////////////////////////////////////////////////////////////
  28. #pragma once
  29. #ifndef __SKIRMISHPREFERENCES_H__
  30. #define __SKIRMISHPREFERENCES_H__
  31. //-----------------------------------------------------------------------------
  32. // USER INCLUDES //////////////////////////////////////////////////////////////
  33. //-----------------------------------------------------------------------------
  34. #include "Common/UserPreferences.h"
  35. //-----------------------------------------------------------------------------
  36. // SkirmishPreferences class
  37. //-----------------------------------------------------------------------------
  38. class SkirmishPreferences : public UserPreferences
  39. {
  40. public:
  41. SkirmishPreferences();
  42. virtual ~SkirmishPreferences();
  43. virtual Bool write(void);
  44. AsciiString getSlotList(void);
  45. void setSlotList(void);
  46. UnicodeString getUserName(void); // convenience function
  47. Int getPreferredFaction(void); // convenience function
  48. Int getPreferredColor(void); // convenience function
  49. AsciiString getPreferredMap(void); // convenience function
  50. Bool usesSystemMapDir(void); // convenience function
  51. Bool getSuperweaponRestricted(void) const;
  52. void setSuperweaponRestricted( Bool superweaponRestricted);
  53. Money getStartingCash(void) const;
  54. void setStartingCash( const Money &startingCash );
  55. };
  56. #endif // __SKIRMISHPREFERENCES_H__