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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: version.h //////////////////////////////////////////////////////
- // Generals version number class
- // Author: Matthew D. Campbell, November 2001
- #pragma once
- #ifndef __VERSION_H__
- #define __VERSION_H__
- /**
- * The Version class formats the version number into integer and string
- * values for different parts of the game.
- * @todo: increment build number on compile, and stamp exe with username
- */
- class Version
- {
- public:
- Version();
- UnsignedInt getVersionNumber( void ); ///< Return a 4-byte integer suitable for WOLAPI
- AsciiString getAsciiVersion( void ); ///< Return a human-readable version number
- UnicodeString getUnicodeVersion( void ); ///< Return a human-readable version number
- UnicodeString getFullUnicodeVersion( void ); ///< Return a human-readable version number
- AsciiString getAsciiBuildTime( void ); ///< Return a formated date/time string for build time
- UnicodeString getUnicodeBuildTime( void ); ///< Return a formated date/time string for build time
- AsciiString getAsciiBuildLocation( void ); ///< Return a string with the build location
- UnicodeString getUnicodeBuildLocation( void ); ///< Return a string with the build location
- AsciiString getAsciiBuildUser( void ); ///< Return a string with the build user
- UnicodeString getUnicodeBuildUser( void ); ///< Return a string with the build user
- Bool showFullVersion( void ) { return m_showFullVersion; }
- void setShowFullVersion( Bool val ) { m_showFullVersion = val; }
- void setVersion(Int major, Int minor, Int buildNum,
- Int localBuildNum, AsciiString user, AsciiString location,
- AsciiString buildTime, AsciiString buildDate); ///< Set version info
- private:
- Int m_major;
- Int m_minor;
- Int m_buildNum;
- Int m_localBuildNum;
- AsciiString m_buildLocation;
- AsciiString m_buildUser;
- AsciiString m_buildTime;
- AsciiString m_buildDate;
- Bool m_showFullVersion;
- };
- extern Version *TheVersion; ///< The Version singleton
- #endif // __VERSION_H__
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