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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: GadgetRadioButton.h //////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //
- // Westwood Studios Pacific.
- //
- // Confidential Information
- // Copyright (C) 2001 - All Rights Reserved
- //
- //-----------------------------------------------------------------------------
- //
- // Project: RTS3
- //
- // File name: GadgetRadioButton.h
- //
- // Created: Colin Day, June 2001
- //
- // Desc: Helpful interface for RadioButtons
- //
- // RadioButton IMAGE/COLOR organization
- // When control is enabled:
- // enabledDrawData[ 0 ] is the background image for the whole enabled control
- // enabledDrawData[ 1 ] is the enabled, unselected radio box
- // enabledDrawData[ 2 ] is the enabled, selected radio box
- //
- // When control is disabled:
- // disabledDrawData[ 0 ] is the background image for the whole disabled control
- // disabledDrawData[ 1 ] is the disabled, unselected radio box
- // disabledDrawData[ 2 ] si the disabled, selected radio box
- //
- // When control is hilited (mouse over it and enabled)
- // hiliteDrawData[ 0 ] is the background image for the whole hilited control
- // hiliteDrawData[ 1 ] is the hilited, unselected radio box
- // hiliteDrawData[ 2 ] is the hilited, selected radio box
- //
- // GadgetRadioGetEnabledImage // LEFT
- // GadgetRadioGetEnabledUncheckedBoxImage // Middle
- // GadgetRadioGetEnabledCheckedBoxImage // right
- //-----------------------------------------------------------------------------
- ///////////////////////////////////////////////////////////////////////////////
- #pragma once
- #ifndef __GADGETRADIOBUTTON_H_
- #define __GADGETRADIOBUTTON_H_
- // SYSTEM INCLUDES ////////////////////////////////////////////////////////////
- // USER INCLUDES //////////////////////////////////////////////////////////////
- #include "GameClient/GameWindow.h"
- // FORWARD REFERENCES /////////////////////////////////////////////////////////
- // TYPE DEFINES ///////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////
- // INLINING ///////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////
- extern void GadgetRadioSetText( GameWindow *g, UnicodeString text );
- extern void GadgetRadioSetSelection( GameWindow *g, Bool sendMsg );
- extern void GadgetRadioSetGroup( GameWindow *g, Int group, Int screen );
- inline void GadgetRadioSetEnabledImage( GameWindow *g, const Image *image ) { g->winSetEnabledImage( 0, image ); }
- inline void GadgetRadioSetEnabledColor( GameWindow *g, Color color ) { g->winSetEnabledColor( 0, color ); }
- inline void GadgetRadioSetEnabledBorderColor( GameWindow *g, Color color ) { g->winSetEnabledBorderColor( 0, color ); }
- inline void GadgetRadioSetEnabledUncheckedBoxImage( GameWindow *g, const Image *image ) { g->winSetEnabledImage( 1, image ); }
- inline void GadgetRadioSetEnabledUncheckedBoxColor( GameWindow *g, Color color ) { g->winSetEnabledColor( 1, color ); }
- inline void GadgetRadioSetEnabledUncheckedBoxBorderColor( GameWindow *g, Color color ) { g->winSetEnabledBorderColor( 1, color ); }
- inline void GadgetRadioSetEnabledCheckedBoxImage( GameWindow *g, const Image *image ) { g->winSetEnabledImage( 2, image ); }
- inline void GadgetRadioSetEnabledCheckedBoxColor( GameWindow *g, Color color ) { g->winSetEnabledColor( 2, color ); }
- inline void GadgetRadioSetEnabledCheckedBoxBorderColor( GameWindow *g, Color color ) { g->winSetEnabledBorderColor( 2, color ); }
- inline const Image *GadgetRadioGetEnabledImage( GameWindow *g ) { return g->winGetEnabledImage( 0 ); }
- inline Color GadgetRadioGetEnabledColor( GameWindow *g ) { return g->winGetEnabledColor( 0 ); }
- inline Color GadgetRadioGetEnabledBorderColor( GameWindow *g ) { return g->winGetEnabledBorderColor( 0 ); }
- inline const Image *GadgetRadioGetEnabledUncheckedBoxImage( GameWindow *g ) { return g->winGetEnabledImage( 1 ); }
- inline Color GadgetRadioGetEnabledUncheckedBoxColor( GameWindow *g ) { return g->winGetEnabledColor( 1 ); }
- inline Color GadgetRadioGetEnabledUncheckedBoxBorderColor( GameWindow *g ) { return g->winGetEnabledBorderColor( 1 ); }
- inline const Image *GadgetRadioGetEnabledCheckedBoxImage( GameWindow *g ) { return g->winGetEnabledImage( 2 ); }
- inline Color GadgetRadioGetEnabledCheckedBoxColor( GameWindow *g ) { return g->winGetEnabledColor( 2 ); }
- inline Color GadgetRadioGetEnabledCheckedBoxBorderColor( GameWindow *g ) { return g->winGetEnabledBorderColor( 2 ); }
- inline void GadgetRadioSetDisabledImage( GameWindow *g, const Image *image ) { g->winSetDisabledImage( 0, image ); }
- inline void GadgetRadioSetDisabledColor( GameWindow *g, Color color ) { g->winSetDisabledColor( 0, color ); }
- inline void GadgetRadioSetDisabledBorderColor( GameWindow *g, Color color ) { g->winSetDisabledBorderColor( 0, color ); }
- inline void GadgetRadioSetDisabledUncheckedBoxImage( GameWindow *g, const Image *image ) { g->winSetDisabledImage( 1, image ); }
- inline void GadgetRadioSetDisabledUncheckedBoxColor( GameWindow *g, Color color ) { g->winSetDisabledColor( 1, color ); }
- inline void GadgetRadioSetDisabledUncheckedBoxBorderColor( GameWindow *g, Color color ) { g->winSetDisabledBorderColor( 1, color ); }
- inline void GadgetRadioSetDisabledCheckedBoxImage( GameWindow *g, const Image *image ) { g->winSetDisabledImage( 2, image ); }
- inline void GadgetRadioSetDisabledCheckedBoxColor( GameWindow *g, Color color ) { g->winSetDisabledColor( 2, color ); }
- inline void GadgetRadioSetDisabledCheckedBoxBorderColor( GameWindow *g, Color color ) { g->winSetDisabledBorderColor( 2, color ); }
- inline const Image *GadgetRadioGetDisabledImage( GameWindow *g ) { return g->winGetDisabledImage( 0 ); }
- inline Color GadgetRadioGetDisabledColor( GameWindow *g ) { return g->winGetDisabledColor( 0 ); }
- inline Color GadgetRadioGetDisabledBorderColor( GameWindow *g ) { return g->winGetDisabledBorderColor( 0 ); }
- inline const Image *GadgetRadioGetDisabledUncheckedBoxImage( GameWindow *g ) { return g->winGetDisabledImage( 1 ); }
- inline Color GadgetRadioGetDisabledUncheckedBoxColor( GameWindow *g ) { return g->winGetDisabledColor( 1 ); }
- inline Color GadgetRadioGetDisabledUncheckedBoxBorderColor( GameWindow *g ) { return g->winGetDisabledBorderColor( 1 ); }
- inline const Image *GadgetRadioGetDisabledCheckedBoxImage( GameWindow *g ) { return g->winGetDisabledImage( 2 ); }
- inline Color GadgetRadioGetDisabledCheckedBoxColor( GameWindow *g ) { return g->winGetDisabledColor( 2 ); }
- inline Color GadgetRadioGetDisabledCheckedBoxBorderColor( GameWindow *g ) { return g->winGetDisabledBorderColor( 2 ); }
- inline void GadgetRadioSetHiliteImage( GameWindow *g, const Image *image ) { g->winSetHiliteImage( 0, image ); }
- inline void GadgetRadioSetHiliteColor( GameWindow *g, Color color ) { g->winSetHiliteColor( 0, color ); }
- inline void GadgetRadioSetHiliteBorderColor( GameWindow *g, Color color ) { g->winSetHiliteBorderColor( 0, color ); }
- inline void GadgetRadioSetHiliteUncheckedBoxImage( GameWindow *g, const Image *image ) { g->winSetHiliteImage( 1, image ); }
- inline void GadgetRadioSetHiliteUncheckedBoxColor( GameWindow *g, Color color ) { g->winSetHiliteColor( 1, color ); }
- inline void GadgetRadioSetHiliteUncheckedBoxBorderColor( GameWindow *g, Color color ) { g->winSetHiliteBorderColor( 1, color ); }
- inline void GadgetRadioSetHiliteCheckedBoxImage( GameWindow *g, const Image *image ) { g->winSetHiliteImage( 2, image ); }
- inline void GadgetRadioSetHiliteCheckedBoxColor( GameWindow *g, Color color ) { g->winSetHiliteColor( 2, color ); }
- inline void GadgetRadioSetHiliteCheckedBoxBorderColor( GameWindow *g, Color color ) { g->winSetHiliteBorderColor( 2, color ); }
- inline const Image *GadgetRadioGetHiliteImage( GameWindow *g ) { return g->winGetHiliteImage( 0 ); }
- inline Color GadgetRadioGetHiliteColor( GameWindow *g ) { return g->winGetHiliteColor( 0 ); }
- inline Color GadgetRadioGetHiliteBorderColor( GameWindow *g ) { return g->winGetHiliteBorderColor( 0 ); }
- inline const Image *GadgetRadioGetHiliteUncheckedBoxImage( GameWindow *g ) { return g->winGetHiliteImage( 1 ); }
- inline Color GadgetRadioGetHiliteUncheckedBoxColor( GameWindow *g ) { return g->winGetHiliteColor( 1 ); }
- inline Color GadgetRadioGetHiliteUncheckedBoxBorderColor( GameWindow *g ) { return g->winGetHiliteBorderColor( 1 ); }
- inline const Image *GadgetRadioGetHiliteCheckedBoxImage( GameWindow *g ) { return g->winGetHiliteImage( 2 ); }
- inline Color GadgetRadioGetHiliteCheckedBoxColor( GameWindow *g ) { return g->winGetHiliteColor( 2 ); }
- inline Color GadgetRadioGetHiliteCheckedBoxBorderColor( GameWindow *g ) { return g->winGetHiliteBorderColor( 2 ); }
- inline const Image *GadgetRadioGetSelectedImage( GameWindow *g ) { return g->winGetHiliteImage( 3 ); }
- inline const Image *GadgetRadioGetSelectedUncheckedBoxImage( GameWindow *g ) { return g->winGetHiliteImage( 4 ); }
- inline const Image *GadgetRadioGetSelectedCheckedBoxImage( GameWindow *g ) { return g->winGetHiliteImage( 5 ); }
- // EXTERNALS //////////////////////////////////////////////////////////////////
- #endif // __GADGETRADIOBUTTON_H_
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