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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // HackInternetAIUpdate.h ////////////
- // Author: Kris Morness, June 2002
- // Desc: State machine that allows hacking cash from the internet (free money).
- #pragma once
- #ifndef __HACK_INTERNET_AI_UPDATE_H
- #define __HACK_INTERNET_AI_UPDATE_H
- #include "Common/StateMachine.h"
- #include "GameLogic/Module/AIUpdate.h"
- //-------------------------------------------------------------------------------------------------
- class HackInternetStateMachine : public AIStateMachine
- {
- MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE( HackInternetStateMachine, "HackInternetStateMachine" );
- public:
- HackInternetStateMachine( Object *owner, AsciiString name );
- };
- //-------------------------------------------------------------------------------------------------
- class HackInternetState : public State
- {
- MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE(HackInternetState, "HackInternetState")
- public:
- HackInternetState( StateMachine *machine ) :State( machine, "HackInternetState" )
- {
- //Added By Sadullah Nader
- //Initializations missing and needed
- m_framesRemaining = 0;
- //
- }
- virtual StateReturnType update();
- virtual StateReturnType onEnter();
- virtual void onExit( StateExitType status );
- protected:
- // snapshot interface
- virtual void crc( Xfer *xfer );
- virtual void xfer( Xfer *xfer );
- virtual void loadPostProcess();
- private:
- UnsignedInt m_framesRemaining; //frames till next cash update
- };
- EMPTY_DTOR(HackInternetState)
- //-------------------------------------------------------------------------------------------------
- class PackingState : public State
- {
- MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE(PackingState, "PackingState")
- public:
- PackingState( StateMachine *machine ) : State( machine, "PackingState" )
- {
- //Added By Sadullah Nader
- //Initializations inserted
- m_framesRemaining = 0;
- //
- }
- virtual StateReturnType update();
- virtual StateReturnType onEnter();
- virtual void onExit( StateExitType status );
- protected:
- // snapshot interface
- virtual void crc( Xfer *xfer );
- virtual void xfer( Xfer *xfer );
- virtual void loadPostProcess();
- private:
- UnsignedInt m_framesRemaining; //frames till packing animation complete
- };
- EMPTY_DTOR(PackingState)
- //-------------------------------------------------------------------------------------------------
- class UnpackingState : public State
- {
- MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE(UnpackingState, "UnpackingState")
- public:
- UnpackingState( StateMachine *machine ) :State( machine, "UnpackingState" )
- {
- m_framesRemaining = 0;
- }
- virtual StateReturnType update();
- virtual StateReturnType onEnter();
- virtual void onExit( StateExitType status );
- protected:
- // snapshot interface
- virtual void crc( Xfer *xfer );
- virtual void xfer( Xfer *xfer );
- virtual void loadPostProcess();
- private:
- UnsignedInt m_framesRemaining; //frames till unpacking animation complete
- };
- EMPTY_DTOR(UnpackingState)
- //-------------------------------------------------------------------------------------------------
- enum
- {
- UNPACKING = 1000, ///< Kneel down and set up internet satellite link
- HACK_INTERNET, ///< Once set up, start hacking for cash.
- PACKING, ///< Pack up before moving.
- };
- //-------------------------------------------------------------------------------------------------
- class HackInternetAIUpdateModuleData : public AIUpdateModuleData
- {
- public:
- UnsignedInt m_unpackTime;
- UnsignedInt m_packTime;
- UnsignedInt m_cashUpdateDelay;
- UnsignedInt m_cashUpdateDelayFast;
- UnsignedInt m_regularCashAmount;
- UnsignedInt m_veteranCashAmount;
- UnsignedInt m_eliteCashAmount;
- UnsignedInt m_heroicCashAmount;
- UnsignedInt m_xpPerCashUpdate;
- Real m_packUnpackVariationFactor;
- HackInternetAIUpdateModuleData()
- {
- m_unpackTime = 0;
- m_packTime = 0;
- m_cashUpdateDelay = 0;
- m_cashUpdateDelayFast = 0;
- m_regularCashAmount = 0;
- m_veteranCashAmount = 0;
- m_eliteCashAmount = 0;
- m_heroicCashAmount = 0;
- m_xpPerCashUpdate = 0;
- m_packUnpackVariationFactor = 0.0f;
- }
- static void buildFieldParse(MultiIniFieldParse& p)
- {
- AIUpdateModuleData::buildFieldParse(p);
- static const FieldParse dataFieldParse[] =
- {
- { "UnpackTime", INI::parseDurationUnsignedInt, NULL, offsetof( HackInternetAIUpdateModuleData, m_unpackTime ) },
- { "PackTime", INI::parseDurationUnsignedInt, NULL, offsetof( HackInternetAIUpdateModuleData, m_packTime ) },
- { "PackUnpackVariationFactor", INI::parseReal, NULL, offsetof( HackInternetAIUpdateModuleData, m_packUnpackVariationFactor ) },
- { "CashUpdateDelay", INI::parseDurationUnsignedInt, NULL, offsetof( HackInternetAIUpdateModuleData, m_cashUpdateDelay ) },
- { "CashUpdateDelayFast",INI::parseDurationUnsignedInt, NULL, offsetof( HackInternetAIUpdateModuleData, m_cashUpdateDelayFast ) },
- { "RegularCashAmount", INI::parseUnsignedInt, NULL, offsetof( HackInternetAIUpdateModuleData, m_regularCashAmount ) },
- { "VeteranCashAmount", INI::parseUnsignedInt, NULL, offsetof( HackInternetAIUpdateModuleData, m_veteranCashAmount ) },
- { "EliteCashAmount", INI::parseUnsignedInt, NULL, offsetof( HackInternetAIUpdateModuleData, m_eliteCashAmount ) },
- { "HeroicCashAmount", INI::parseUnsignedInt, NULL, offsetof( HackInternetAIUpdateModuleData, m_heroicCashAmount ) },
- { "XpPerCashUpdate", INI::parseUnsignedInt, NULL, offsetof( HackInternetAIUpdateModuleData, m_xpPerCashUpdate ) },
- { 0, 0, 0, 0 }
- };
- p.add(dataFieldParse);
- }
- };
- class HackInternetAIInterface
- {
- public:
- virtual Bool isHacking() const = 0;
- virtual Bool isHackingPackingOrUnpacking() const = 0;
- };
- //-------------------------------------------------------------------------------------------------
- class HackInternetAIUpdate : public AIUpdateInterface, public HackInternetAIInterface
- {
- MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE( HackInternetAIUpdate, "HackInternetAIUpdate" )
- MAKE_STANDARD_MODULE_MACRO_WITH_MODULE_DATA( HackInternetAIUpdate, HackInternetAIUpdateModuleData )
- private:
- public:
- HackInternetAIUpdate( Thing *thing, const ModuleData* moduleData );
- // virtual destructor prototype provided by memory pool declaration
- virtual void aiDoCommand(const AICommandParms* parms);
- Real getPackUnpackVariationFactor() const { return getHackInternetAIUpdateModuleData()->m_packUnpackVariationFactor; }
- UnsignedInt getUnpackTime() const;
- UnsignedInt getPackTime() const;
- UnsignedInt getCashUpdateDelay() const;
- UnsignedInt getRegularCashAmount() const { return getHackInternetAIUpdateModuleData()->m_regularCashAmount; }
- UnsignedInt getVeteranCashAmount() const { return getHackInternetAIUpdateModuleData()->m_veteranCashAmount; }
- UnsignedInt getEliteCashAmount() const { return getHackInternetAIUpdateModuleData()->m_eliteCashAmount; }
- UnsignedInt getHeroicCashAmount() const { return getHackInternetAIUpdateModuleData()->m_heroicCashAmount; }
- UnsignedInt getXpPerCashUpdate() const { return getHackInternetAIUpdateModuleData()->m_xpPerCashUpdate; }
- void hackInternet();
- virtual UpdateSleepTime update();
- virtual Bool isIdle() const;
- virtual HackInternetAIInterface* getHackInternetAIInterface() { return this; }
- virtual const HackInternetAIInterface* getHackInternetAIInterface() const { return this; }
- virtual Bool isHacking() const;
- virtual Bool isHackingPackingOrUnpacking() const;
- protected:
- virtual AIStateMachine* makeStateMachine();
-
- AICommandParmsStorage m_pendingCommand;
- Bool m_hasPendingCommand;
- };
- #endif
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