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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: MobNexusContain.h ////////////////////////////////////////////////////////////////////////
- // Author: Mark Lorenzen, August 2002
- // Desc: Contain module for mob units. Acts as proxy for UI and AI
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- #pragma once
- #ifndef __MOBNEXUSCONTAIN_H_
- #define __MOBNEXUSCONTAIN_H_
- // USER INCLUDES //////////////////////////////////////////////////////////////////////////////////
- #include "GameLogic/Module/OpenContain.h"
- //-------------------------------------------------------------------------------------------------
- class MobNexusContainModuleData : public OpenContainModuleData
- {
- public:
- struct InitialPayload
- {
- AsciiString name;
- Int count;
- };
- Int m_slotCapacity; ///< max units that can be inside us
- Real m_exitPitchRate;
- Bool m_scatterNearbyOnExit;
- Bool m_orientLikeContainerOnExit;
- Bool m_keepContainerVelocityOnExit;
- AsciiString m_exitBone;
- InitialPayload m_initialPayload;
- Real m_healthRegen;
- MobNexusContainModuleData();
- static void buildFieldParse(MultiIniFieldParse& p);
- static void parseInitialPayload( INI* ini, void *instance, void *store, const void* /*userData*/ );
- };
- //-------------------------------------------------------------------------------------------------
- class MobNexusContain : public OpenContain,
- public TransportPassengerInterface // lorenzen add a MobMemberInterface
- {
- MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE( MobNexusContain, "MobNexusContain" )
- MAKE_STANDARD_MODULE_MACRO_WITH_MODULE_DATA( MobNexusContain, MobNexusContainModuleData )
- public:
- MobNexusContain( Thing *thing, const ModuleData* moduleData );
- // virtual destructor prototype provided by memory pool declaration
- // lorenzen add a MobMemberInterface
- // lorenzen add a MobMemberInterface
- // lorenzen add a MobMemberInterface
- virtual TransportPassengerInterface* getTransportPassengerInterface() { return this; }// lorenzen add a MobMemberInterface
- // lorenzen add a MobMemberInterface
- // lorenzen add a MobMemberInterface
- // lorenzen add a MobMemberInterface
- virtual Bool isValidContainerFor( const Object* obj, Bool checkCapacity) const;
- virtual void onContaining( Object *obj, Bool wasSelected ); ///< object now contains 'obj'
- virtual void onRemoving( Object *obj ); ///< object no longer contains 'obj'
- virtual UpdateSleepTime update(); ///< called once per frame
- virtual Int getContainMax( void ) const;
- virtual void onObjectCreated();
- virtual Int getExtraSlotsInUse( void ) { return m_extraSlotsInUse; }
- virtual ExitDoorType reserveDoorForExit( const ThingTemplate* objType, Object *specificObject ); ///< All types can answer if they are free to exit or not, and you can ask about a specific guy or just exit anything in general
- virtual void unreserveDoorForExit( ExitDoorType exitDoor );
- virtual Bool tryToEvacuate( Bool exposeStealthedUnits ); ///< Will try to kick everybody out with game checks, and will return whether anyone made it
- protected:
- private:
-
- Int m_extraSlotsInUse;
- };
- #endif // __MOBNEXUSCONTAIN_H_
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